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GSDX: Quick ugly fix (major work on this function might be done soon) for a bug with colclamp I noticed. Unknown impact, might make some effects work.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5344 96395faa-99c1-11dd-bbfe-3dabce05a288
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@ -351,6 +351,7 @@ void GSRendererDX::DrawPrims(GSTexture* rt, GSTexture* ds, GSTextureCache::Sourc
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dev->SetupPS(ps_selneg, &ps_cb, ps_ssel);
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dev->DrawIndexedPrimitive();
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dev->SetupOM(om_dssel, om_bsel, afix);
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}
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}
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