From 8be9e2dc71674ca39b880d14d6acac4d49632d8a Mon Sep 17 00:00:00 2001 From: Stenzek Date: Sat, 18 Mar 2023 01:28:36 +1000 Subject: [PATCH] GameDB: Remove preload/CPU FB for Crash WoC Fog effect works correctly now (at least at 1x). --- bin/resources/GameIndex.yaml | 18 ------------------ 1 file changed, 18 deletions(-) diff --git a/bin/resources/GameIndex.yaml b/bin/resources/GameIndex.yaml index ade6bd701..025c7442e 100644 --- a/bin/resources/GameIndex.yaml +++ b/bin/resources/GameIndex.yaml @@ -10654,8 +10654,6 @@ SLES-50386: region: "PAL-M6" compat: 5 gsHWFixes: - preloadFrameData: 1 # Fixes random texture corruptions such as horizontal lines. - cpuFramebufferConversion: 1 # Fixes fog wall. getSkipCount: "GSC_CrashBandicootWoC" SLES-50390: name: "Driven" @@ -26191,8 +26189,6 @@ SLPM-62114: name: "Crash Bandicoot 4 - Sakuretsu! Majin Power" region: "NTSC-J" gsHWFixes: - preloadFrameData: 1 # Fixes random texture corruptions such as horizontal lines. - cpuFramebufferConversion: 1 # Fixes fog wall. getSkipCount: "GSC_CrashBandicootWoC" SLPM-62115: name: "EX Jinsei Game [Doukonban]" @@ -28124,15 +28120,11 @@ SLPM-64509: name: "Crash Bandicoot - Return of the Demon King [English Dub Edition]" # Wrath of Cortex region: "NTSC-K" gsHWFixes: - preloadFrameData: 1 # Fixes random texture corruptions such as horizontal lines. - cpuFramebufferConversion: 1 # Fixes fog wall. getSkipCount: "GSC_CrashBandicootWoC" SLPM-64513: name: "Crash Bandicoot - Mawangui Buwhal" # Wrath of Cortex region: "NTSC-K" gsHWFixes: - preloadFrameData: 1 # Fixes random texture corruptions such as horizontal lines. - cpuFramebufferConversion: 1 # Fixes fog wall. getSkipCount: "GSC_CrashBandicootWoC" SLPM-64514: name: "Legends of Wrestling" @@ -35776,8 +35768,6 @@ SLPM-74003: name: "Crash Bandicoot 4 - Sakuretsu! Majin Power! [PlayStation 2 The Best]" region: "NTSC-J" gsHWFixes: - preloadFrameData: 1 # Fixes random texture corruptions such as horizontal lines. - cpuFramebufferConversion: 1 # Fixes fog wall. getSkipCount: "GSC_CrashBandicootWoC" SLPM-74004: name: "Maximo - Ghosts to Glory [PlayStation 2 The Best]" @@ -42567,8 +42557,6 @@ SLUS-20238: region: "NTSC-U" compat: 5 gsHWFixes: - preloadFrameData: 1 # Fixes random texture corruptions such as horizontal lines. - cpuFramebufferConversion: 1 # Fixes fog wall. getSkipCount: "GSC_CrashBandicootWoC" SLUS-20239: name: "Driven" @@ -51335,8 +51323,6 @@ SLUS-29010: name: "Crash Bandicoot - The Wrath of Cortex [Demo]" region: "NTSC-U" gsHWFixes: - preloadFrameData: 1 # Fixes random texture corruptions such as horizontal lines. - cpuFramebufferConversion: 1 # Fixes fog wall. getSkipCount: "GSC_CrashBandicootWoC" SLUS-29011: name: "WWF SmackDown! - Just Bring It [Demo]" @@ -52240,13 +52226,9 @@ VW067-J1: name: "Crash Bandicoot 4 - Sakuretsu! Majin Power!" region: "NTSC-J" gsHWFixes: - preloadFrameData: 1 # Fixes random texture corruptions such as horizontal lines. - cpuFramebufferConversion: 1 # Fixes fog wall. getSkipCount: "GSC_CrashBandicootWoC" VW067-J2: name: "Crash Bandicoot 4 - Sakuretsu! Majin Power! [PlayStation 2 The Best]" region: "NTSC-J" gsHWFixes: - preloadFrameData: 1 # Fixes random texture corruptions such as horizontal lines. - cpuFramebufferConversion: 1 # Fixes fog wall. getSkipCount: "GSC_CrashBandicootWoC"