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Vulkan: Use pool of semaphores instead of per-image
Some drivers apparently don't iterate images in the order you expect.
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@ -637,7 +637,7 @@ namespace Vulkan
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}
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m_images.reserve(image_count);
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m_current_image = (image_count - 1);
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m_current_image = 0;
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for (u32 i = 0; i < image_count; i++)
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{
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SwapChainImage image;
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@ -650,31 +650,36 @@ namespace Vulkan
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return false;
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}
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const VkSemaphoreCreateInfo semaphore_info = {VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO, nullptr, 0};
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res = vkCreateSemaphore(g_vulkan_context->GetDevice(), &semaphore_info, nullptr, &image.available_semaphore);
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if (res != VK_SUCCESS)
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{
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LOG_VULKAN_ERROR(res, "vkCreateSemaphore failed: ");
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return false;
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}
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res = vkCreateSemaphore(g_vulkan_context->GetDevice(), &semaphore_info, nullptr, &image.rendering_finished_semaphore);
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if (res != VK_SUCCESS)
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{
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LOG_VULKAN_ERROR(res, "vkCreateSemaphore failed: ");
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vkDestroySemaphore(g_vulkan_context->GetDevice(), image.available_semaphore, nullptr);
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return false;
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}
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image.framebuffer = image.texture.CreateFramebuffer(m_load_render_pass);
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if (image.framebuffer == VK_NULL_HANDLE)
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return false;
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m_images.emplace_back(std::move(image));
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}
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m_semaphores.reserve(image_count);
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m_current_semaphore = (image_count - 1);
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for (u32 i = 0; i < image_count; i++)
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{
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ImageSemaphores sema;
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const VkSemaphoreCreateInfo semaphore_info = {VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO, nullptr, 0};
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res = vkCreateSemaphore(g_vulkan_context->GetDevice(), &semaphore_info, nullptr, &sema.available_semaphore);
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if (res != VK_SUCCESS)
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{
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vkDestroySemaphore(g_vulkan_context->GetDevice(), image.rendering_finished_semaphore, nullptr);
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vkDestroySemaphore(g_vulkan_context->GetDevice(), image.available_semaphore, nullptr);
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LOG_VULKAN_ERROR(res, "vkCreateSemaphore failed: ");
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return false;
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}
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m_images.emplace_back(std::move(image));
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res = vkCreateSemaphore(g_vulkan_context->GetDevice(), &semaphore_info, nullptr, &sema.rendering_finished_semaphore);
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if (res != VK_SUCCESS)
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{
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LOG_VULKAN_ERROR(res, "vkCreateSemaphore failed: ");
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vkDestroySemaphore(g_vulkan_context->GetDevice(), sema.available_semaphore, nullptr);
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return false;
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}
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m_semaphores.push_back(sema);
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}
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return true;
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@ -685,11 +690,16 @@ namespace Vulkan
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for (auto& it : m_images)
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{
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// Images themselves are cleaned up by the swap chain object
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vkDestroySemaphore(g_vulkan_context->GetDevice(), it.rendering_finished_semaphore, nullptr);
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vkDestroySemaphore(g_vulkan_context->GetDevice(), it.available_semaphore, nullptr);
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vkDestroyFramebuffer(g_vulkan_context->GetDevice(), it.framebuffer, nullptr);
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}
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m_images.clear();
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for (auto& it : m_semaphores)
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{
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vkDestroySemaphore(g_vulkan_context->GetDevice(), it.rendering_finished_semaphore, nullptr);
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vkDestroySemaphore(g_vulkan_context->GetDevice(), it.available_semaphore, nullptr);
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}
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m_semaphores.clear();
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m_image_acquire_result.reset();
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}
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@ -712,21 +722,11 @@ namespace Vulkan
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if (!m_swap_chain)
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return VK_ERROR_SURFACE_LOST_KHR;
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// Unfortunately we can't query the image before providing the semaphore.
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// So, let's hope we get it correct.
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const u32 expected_image = (m_current_image + 1) % static_cast<u32>(m_images.size());
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const VkResult res = vkAcquireNextImageKHR(g_vulkan_context->GetDevice(), m_swap_chain, UINT64_MAX,
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m_images[expected_image].available_semaphore, VK_NULL_HANDLE, &m_current_image);
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if (res == VK_SUCCESS)
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{
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// Did we get the correct image? If not, we'll just swap the semaphore handles so it lines up.
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if (m_current_image != expected_image)
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{
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std::swap(m_images[expected_image].available_semaphore, m_images[m_current_image].available_semaphore);
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DevCon.WriteLn("Predicted wrong image (expected %u, got %u), swapped semaphores", expected_image, m_current_image);
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}
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}
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// Use a different semaphore for each image.
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m_current_semaphore = (m_current_semaphore + 1) % static_cast<u32>(m_semaphores.size());
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const VkResult res = vkAcquireNextImageKHR(g_vulkan_context->GetDevice(), m_swap_chain, UINT64_MAX,
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m_semaphores[m_current_semaphore].available_semaphore, VK_NULL_HANDLE, &m_current_image);
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m_image_acquire_result = res;
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return res;
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}
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@ -70,10 +70,10 @@ namespace Vulkan
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__fi VkFramebuffer GetCurrentFramebuffer() const { return m_images[m_current_image].framebuffer; }
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__fi VkRenderPass GetLoadRenderPass() const { return m_load_render_pass; }
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__fi VkRenderPass GetClearRenderPass() const { return m_clear_render_pass; }
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__fi VkSemaphore GetImageAvailableSemaphore() const { return m_images[m_current_image].available_semaphore; }
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__fi const VkSemaphore* GetImageAvailableSemaphorePtr() const { return &m_images[m_current_image].available_semaphore; }
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__fi VkSemaphore GetRenderingFinishedSemaphore() const { return m_images[m_current_image].rendering_finished_semaphore; }
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__fi const VkSemaphore* GetRenderingFinishedSemaphorePtr() const { return &m_images[m_current_image].rendering_finished_semaphore; }
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__fi VkSemaphore GetImageAvailableSemaphore() const { return m_semaphores[m_current_semaphore].available_semaphore; }
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__fi const VkSemaphore* GetImageAvailableSemaphorePtr() const { return &m_semaphores[m_current_semaphore].available_semaphore; }
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__fi VkSemaphore GetRenderingFinishedSemaphore() const { return m_semaphores[m_current_semaphore].rendering_finished_semaphore; }
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__fi const VkSemaphore* GetRenderingFinishedSemaphorePtr() const { return &m_semaphores[m_current_semaphore].rendering_finished_semaphore; }
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VkResult AcquireNextImage();
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void ReleaseCurrentImage();
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@ -107,6 +107,10 @@ namespace Vulkan
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VkImage image;
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Texture texture;
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VkFramebuffer framebuffer;
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};
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struct ImageSemaphores
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{
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VkSemaphore available_semaphore;
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VkSemaphore rendering_finished_semaphore;
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};
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@ -123,7 +127,9 @@ namespace Vulkan
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VkSwapchainKHR m_swap_chain = VK_NULL_HANDLE;
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std::vector<SwapChainImage> m_images;
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std::vector<ImageSemaphores> m_semaphores;
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u32 m_current_image = 0;
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u32 m_current_semaphore = 0;
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std::optional<VkResult> m_image_acquire_result;
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};
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} // namespace Vulkan
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