mirror of
https://github.com/libretro/pcsx2.git
synced 2024-11-27 03:10:31 +00:00
GameDB: Add FullVU0SyncHack to the linter
This commit is contained in:
parent
844f21344d
commit
960daf27e2
@ -38,6 +38,7 @@ SERIAL-12345: # !required! Serial number for the game, this is how games are loo
|
||||
- GIFFIFOHack
|
||||
- GoemonTlbHack
|
||||
- IbitHack
|
||||
- FullVU0SyncHack
|
||||
- VUSyncHack
|
||||
- VUOverflowHack
|
||||
- SoftwareRendererFMVHack
|
||||
@ -220,6 +221,9 @@ These values are case-sensitive so take care. If you incorrectly specify a Game
|
||||
* `IbitHack`
|
||||
* VU I bit Hack avoid constant recompilation in some games (Scarface The World Is Yours, Crash Tag Team Racing).
|
||||
|
||||
* `FullVU0SyncHack`
|
||||
* Increase the synchronisation points between COP2 and VU0.
|
||||
|
||||
* `VUSyncHack`
|
||||
* Make the VU's run behind/in sync with the EE to fix some timing issues.
|
||||
|
||||
|
@ -101,6 +101,7 @@
|
||||
"VIFFIFOHack",
|
||||
"VuAddSubHack",
|
||||
"VUOverflowHack",
|
||||
"FullVU0SyncHack",
|
||||
"VUSyncHack",
|
||||
"XGKickHack"
|
||||
]
|
||||
|
Loading…
Reference in New Issue
Block a user