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gsdx:windows: Add file selection support
The file open dialog will be usable for all GSdx dialogs if required.
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parent
133fd3113b
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a57b2a059a
@ -268,6 +268,31 @@ void GSDialog::ComboBoxFixDroppedWidth(UINT id)
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}
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}
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void GSDialog::OpenFileDialog(UINT id, const char *title)
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{
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char filename[512];
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OPENFILENAME ofn = { 0 };
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ofn.lStructSize = sizeof(OPENFILENAME);
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ofn.hwndOwner = m_hWnd;
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ofn.Flags = OFN_EXPLORER | OFN_FILEMUSTEXIST;
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ofn.lpstrFile = filename;
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ofn.lpstrFile[0] = 0;
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ofn.nMaxFile = 512;
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ofn.lpstrTitle = title;
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// GetOpenFileName changes the current directory, so we need to save and
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// restore the current directory or everything using relative paths will
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// break.
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char current_directory[512];
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GetCurrentDirectory(512, current_directory);
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if (GetOpenFileName(&ofn))
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SendMessage(GetDlgItem(m_hWnd, id), WM_SETTEXT, 0, (LPARAM)filename);
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SetCurrentDirectory(current_directory);
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}
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void GSDialog::AddTooltip(UINT id)
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{
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static UINT tooltipStructSize = GetTooltipStructSize();
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@ -56,6 +56,8 @@ public:
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bool ComboBoxGetSelData(UINT id, INT_PTR& data);
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void ComboBoxFixDroppedWidth(UINT id);
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void OpenFileDialog(UINT id, const char *title);
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void AddTooltip(UINT id);
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static void InitCommonControls();
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