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SPU2-X: Typo fixed from prev commit; solves lots of audio errors.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2913 96395faa-99c1-11dd-bbfe-3dabce05a288
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@ -1445,7 +1445,7 @@ void StartVoices(int core, u32 value)
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for( u8 vc=0; vc<V_Core::NumVoices; vc++ )
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{
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if( !(value>>vc) & 1 ) continue;
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if( !((value>>vc) & 1) ) continue;
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Cores[core].Voices[vc].Start();
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@ -1470,7 +1470,7 @@ void StopVoices(int core, u32 value)
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if( value == 0 ) return;
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for( u8 vc=0; vc<V_Core::NumVoices; vc++ )
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{
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if( !(value>>vc) & 1 ) continue;
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if( !((value>>vc) & 1) ) continue;
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Cores[core].Voices[vc].ADSR.Releasing = true;
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//if(MsgKeyOnOff()) ConLog(" * SPU2: KeyOff: Core %d; Voice %d.\n",core,vc);
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