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GSDumpGUI: Fix unbalanced stack exception.
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@ -215,7 +215,7 @@ namespace GSDumpGUI
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GSsetGameCRC(dump.CRC, 0);
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NativeMethods.SetClassLong(hWnd,/*GCL_HICON*/ -14, Program.hMainIcon.ToInt32());
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NativeMethods.SetClassLong(hWnd,/*GCL_HICON*/ -14, (uint)Program.hMainIcon.ToInt32());
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fixed (byte* freeze = dump.StateData)
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{
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@ -62,7 +62,7 @@ namespace GSDumpGUI
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[SuppressUnmanagedCodeSecurityAttribute]
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[DllImport("user32", CharSet = CharSet.Ansi)]
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public extern static int SetClassLong(IntPtr HWND, int index, long newlong);
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public extern static int SetClassLong(IntPtr HWND, int index, uint newlong);
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[SuppressUnmanagedCodeSecurityAttribute]
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[DllImport("user32", CharSet = CharSet.Ansi)]
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