From b9bb7647494dfcfd025a17d7cf78649a79c93157 Mon Sep 17 00:00:00 2001 From: "ramapcsx2.code" Date: Fri, 17 May 2013 07:24:31 +0000 Subject: [PATCH] Moved some stall related logs to DevCon(sole) as games that trigger them will slow down. git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5628 96395faa-99c1-11dd-bbfe-3dabce05a288 --- pcsx2/IPU/IPUdma.cpp | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/pcsx2/IPU/IPUdma.cpp b/pcsx2/IPU/IPUdma.cpp index 4fbbd99d6..af49d8321 100644 --- a/pcsx2/IPU/IPUdma.cpp +++ b/pcsx2/IPU/IPUdma.cpp @@ -279,15 +279,15 @@ void IPU0dma() case NO_STD: break; case STD_GIF: // GIF - Console.Warning("GIFSTALL"); + DevCon.Warning("GIFSTALL"); g_nDMATransfer.GIFSTALL = true; break; case STD_VIF1: // VIF - Console.Warning("VIFSTALL"); + DevCon.Warning("VIFSTALL"); g_nDMATransfer.VIFSTALL = true; break; case STD_SIF1: - Console.Warning("SIFSTALL"); + DevCon.Warning("SIFSTALL"); g_nDMATransfer.SIFSTALL = true; break; } @@ -402,7 +402,7 @@ void ipu0Interrupt() if (g_nDMATransfer.GIFSTALL) { // gif - Console.Warning("IPU GIF Stall"); + DevCon.Warning("IPU GIF Stall"); g_nDMATransfer.GIFSTALL = false; //if (gif->chcr.STR) GIFdma(); } @@ -410,7 +410,7 @@ void ipu0Interrupt() if (g_nDMATransfer.VIFSTALL) { // vif - Console.Warning("IPU VIF Stall"); + DevCon.Warning("IPU VIF Stall"); g_nDMATransfer.VIFSTALL = false; //if (vif1ch.chcr.STR) dmaVIF1(); } @@ -418,7 +418,7 @@ void ipu0Interrupt() if (g_nDMATransfer.SIFSTALL) { // sif - Console.Warning("IPU SIF Stall"); + DevCon.Warning("IPU SIF Stall"); g_nDMATransfer.SIFSTALL = false; // Not totally sure whether this needs to be done or not, so I'm