From c1047172c7d61ac2552a526183ea524324d518da Mon Sep 17 00:00:00 2001 From: cottonvibes Date: Sat, 26 Jun 2010 07:57:46 +0000 Subject: [PATCH] microVU: changed vu0 rec-cache to 10mb... seems rachet and clank games need this amount when not using mVU speedhacks (the speedhacks emit less code-gen, so it makes games need less rec-cache amount) git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3311 96395faa-99c1-11dd-bbfe-3dabce05a288 --- pcsx2/x86/microVU.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/pcsx2/x86/microVU.h b/pcsx2/x86/microVU.h index fd328e51e..cdad24366 100644 --- a/pcsx2/x86/microVU.h +++ b/pcsx2/x86/microVU.h @@ -156,7 +156,7 @@ struct microProgManager { microRegInfo lpState; // Pipeline state from where program left off (useful for continuing execution) }; -#define mVUcacheSize ((mVU->index) ? (_1mb * 20) : (_1mb * 8)) +#define mVUcacheSize ((mVU->index) ? (_1mb * 20) : (_1mb * 10)) struct microVU { __aligned16 u32 macFlag[4]; // 4 instances of mac flag (used in execution)