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fix compilation issue
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@ -515,7 +515,7 @@ CRC::Game CRC::m_games[] =
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{0XE1BF5DCA, SuperManReturns, US, 0},
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{0x06A7506A, SacredBlaze, JP, 0},
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{0x4CE7FB04, ItadakiStreet, JP, 0},
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{0x12804727, Jak3, PAL, 0},
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{0x12804727, Jak3, EU, 0},
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};
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map<uint32, CRC::Game*> CRC::m_map;
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