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Commit the SPU2-X compile fix from miseru99. GSdx CRC hackfix is included, too.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4862 96395faa-99c1-11dd-bbfe-3dabce05a288
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@ -283,6 +283,7 @@ CRC::Game CRC::m_games[] =
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{0xA8DB29DF, BlackHawkDown, EU, 0},
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{0x25FC361B, DevilMayCry3, US, 0}, //SE
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{0x18C9343F, DevilMayCry3, EU, 0}, //SE
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{0x2F7D8AD5, DevilMayCry3, US, 0},
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{0x7ADCB24A, DevilMayCry3, EU, 0},
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{0x79C952B0, DevilMayCry3, JP, 0}, //SE
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{0x7F3DDEAB, DevilMayCry3, JP, 0},
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@ -502,6 +502,10 @@
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<Filter
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Name="Sound Output"
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>
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<File
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RelativePath="..\DplIIdecoder.cpp"
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>
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</File>
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<File
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RelativePath="..\Lowpass.cpp"
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>
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