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Merge pull request #980 from AdmiralCurtiss/ff12mcdfix
FolderMemoryCard: Fix issue #976: Corrupted FF12 saves when overwriting data.
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commit
d3ec74be2b
@ -109,8 +109,8 @@ void FolderMemoryCard::Close( bool flush ) {
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m_cache.clear();
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m_oldDataCache.clear();
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m_fileMetadataQuickAccess.clear();
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m_lastAccessedFile.CloseAll();
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m_fileMetadataQuickAccess.clear();
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}
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void FolderMemoryCard::LoadMemoryCardData( const u32 sizeInClusters, const bool enableFiltering, const wxString& filter ) {
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@ -142,6 +142,10 @@ void FolderMemoryCard::LoadMemoryCardData( const u32 sizeInClusters, const bool
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CreateRootDir();
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MemoryCardFileEntry* const rootDirEntry = &m_fileEntryDict[m_superBlock.data.rootdir_cluster].entries[0];
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AddFolder( rootDirEntry, m_folderName.GetPath(), nullptr, enableFiltering, filter );
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#ifdef DEBUG_WRITE_FOLDER_CARD_IN_MEMORY_TO_FILE_ON_CHANGE
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WriteToFile( m_folderName.GetFullPath().RemoveLast() + L"-debug_" + wxDateTime::Now().Format( L"%Y-%m-%d-%H-%M-%S" ) + L"_load.ps2" );
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#endif
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}
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}
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@ -842,6 +846,10 @@ void FolderMemoryCard::NextFrame() {
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void FolderMemoryCard::Flush() {
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if ( m_cache.empty() ) { return; }
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#ifdef DEBUG_WRITE_FOLDER_CARD_IN_MEMORY_TO_FILE_ON_CHANGE
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WriteToFile( m_folderName.GetFullPath().RemoveLast() + L"-debug_" + wxDateTime::Now().Format( L"%Y-%m-%d-%H-%M-%S" ) + L"_pre-flush.ps2" );
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#endif
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Console.WriteLn( L"(FolderMcd) Writing data for slot %u to file system...", m_slot );
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const u64 timeFlushStart = wxGetLocalTimeMillis().GetValue();
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@ -896,10 +904,15 @@ void FolderMemoryCard::Flush() {
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}
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m_lastAccessedFile.FlushAll();
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m_lastAccessedFile.ClearMetadataWriteState();
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m_oldDataCache.clear();
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const u64 timeFlushEnd = wxGetLocalTimeMillis().GetValue();
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Console.WriteLn( L"(FolderMcd) Done! Took %u ms.", timeFlushEnd - timeFlushStart );
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#ifdef DEBUG_WRITE_FOLDER_CARD_IN_MEMORY_TO_FILE_ON_CHANGE
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WriteToFile( m_folderName.GetFullPath().RemoveLast() + L"-debug_" + wxDateTime::Now().Format( L"%Y-%m-%d-%H-%M-%S" ) + L"_post-flush.ps2" );
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#endif
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}
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bool FolderMemoryCard::FlushPage( const u32 page ) {
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@ -1344,6 +1357,20 @@ void FolderMemoryCard::CalculateECC( u8* ecc, const u8* data ) {
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return;
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}
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void FolderMemoryCard::WriteToFile( const wxString& filename ) {
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wxFFile targetFile( filename, L"wb" );
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u8 buffer[FolderMemoryCard::PageSizeRaw];
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u32 adr = 0;
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while ( adr < GetSizeInClusters() * FolderMemoryCard::ClusterSizeRaw ) {
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Read( buffer, adr, FolderMemoryCard::PageSizeRaw );
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targetFile.Write( buffer, FolderMemoryCard::PageSizeRaw );
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adr += FolderMemoryCard::PageSizeRaw;
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}
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targetFile.Close();
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}
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FileAccessHelper::FileAccessHelper() {
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m_files.clear();
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@ -1370,7 +1397,13 @@ wxFFile* FileAccessHelper::Open( const wxFileName& folderName, MemoryCardFileMet
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const MemoryCardFileEntry* const entry = fileRef->entry;
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wxFFile* file = new wxFFile( filename, L"r+b" );
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m_files.emplace( entry, file );
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std::string internalPath;
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fileRef->GetInternalPath( &internalPath );
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MemoryCardFileHandleStructure handleStruct;
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handleStruct.fileHandle = file;
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handleStruct.fileRef = fileRef;
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m_files.emplace( internalPath, handleStruct );
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if ( writeMetadata ) {
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fn.AppendDir( L"_pcsx2_meta" );
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@ -1418,7 +1451,9 @@ void FileAccessHelper::WriteMetadata( bool metadataIsNonstandard, wxFileName& me
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}
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wxFFile* FileAccessHelper::ReOpen( const wxFileName& folderName, MemoryCardFileMetadataReference* fileRef, bool writeMetadata ) {
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auto it = m_files.find( fileRef->entry );
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std::string internalPath;
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fileRef->GetInternalPath( &internalPath );
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auto it = m_files.find( internalPath );
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if ( it != m_files.end() ) {
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// we already have a handle to this file
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@ -1434,7 +1469,10 @@ wxFFile* FileAccessHelper::ReOpen( const wxFileName& folderName, MemoryCardFileM
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}
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}
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return it->second;
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// update the fileRef in the map since it might have been modified or deleted
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it->second.fileRef = fileRef;
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return it->second.fileHandle;
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} else {
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return this->Open( folderName, fileRef, writeMetadata );
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}
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@ -1458,9 +1496,9 @@ void FileAccessHelper::CloseMatching( const wxString& path ) {
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fn.Normalize();
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wxString pathNormalized = fn.GetFullPath();
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for ( auto it = m_files.begin(); it != m_files.end(); ) {
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wxString openPath = it->second->GetName();
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wxString openPath = it->second.fileHandle->GetName();
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if ( openPath.StartsWith( pathNormalized ) ) {
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CloseFileHandle( it->second, it->first );
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CloseFileHandle( it->second.fileHandle, it->second.fileRef->entry );
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it = m_files.erase( it );
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} else {
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++it;
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@ -1470,17 +1508,21 @@ void FileAccessHelper::CloseMatching( const wxString& path ) {
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void FileAccessHelper::CloseAll() {
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for ( auto it = m_files.begin(); it != m_files.end(); ++it ) {
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CloseFileHandle( it->second, it->first );
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CloseFileHandle( it->second.fileHandle, it->second.fileRef->entry );
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}
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m_files.clear();
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}
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void FileAccessHelper::FlushAll() {
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for ( auto it = m_files.begin(); it != m_files.end(); ++it ) {
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it->second->Flush();
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it->second.fileHandle->Flush();
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}
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}
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void FileAccessHelper::ClearMetadataWriteState() {
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m_lastWrittenFileRef = nullptr;
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}
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bool FileAccessHelper::CleanMemcardFilename( char* name ) {
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// invalid characters for filenames in the PS2 file system: { '/', '?', '*' }
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// the following characters are valid in a PS2 memcard file system but invalid in Windows
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@ -1521,6 +1563,17 @@ bool MemoryCardFileMetadataReference::GetPath( wxFileName* fileName ) const {
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return parentCleaned || localCleaned;
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}
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void MemoryCardFileMetadataReference::GetInternalPath( std::string* fileName ) const {
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if ( parent ) {
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parent->GetInternalPath( fileName );
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}
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fileName->append( (const char*)entry->entry.data.name );
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if ( entry->IsDir() ) {
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fileName->append( "/" );
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}
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}
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FolderMemoryCardAggregator::FolderMemoryCardAggregator() {
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for ( uint i = 0; i < TotalCardSlots; ++i ) {
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@ -24,6 +24,8 @@
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#include "PluginCallbacks.h"
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#include "AppConfig.h"
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//#define DEBUG_WRITE_FOLDER_CARD_IN_MEMORY_TO_FILE_ON_CHANGE
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// --------------------------------------------------------------------------------------
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// Superblock Header Struct
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// --------------------------------------------------------------------------------------
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@ -195,6 +197,14 @@ struct MemoryCardFileMetadataReference {
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// returns true if filename was modified and metadata containing the actual filename should be written
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bool GetPath( wxFileName* fileName ) const;
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// gives the internal memory card file system path, not to be used for writes to the host file system
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void GetInternalPath( std::string* fileName ) const;
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};
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struct MemoryCardFileHandleStructure {
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MemoryCardFileMetadataReference* fileRef;
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wxFFile* fileHandle;
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};
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// --------------------------------------------------------------------------------------
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@ -203,7 +213,7 @@ struct MemoryCardFileMetadataReference {
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// Small helper class to keep memory card files opened between calls to Read()/Save()
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class FileAccessHelper {
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protected:
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std::map<const MemoryCardFileEntry* const, wxFFile*> m_files;
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std::map<std::string, MemoryCardFileHandleStructure> m_files;
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MemoryCardFileMetadataReference* m_lastWrittenFileRef; // we remember this to reduce redundant metadata checks/writes
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public:
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@ -219,6 +229,9 @@ public:
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// Flush the written data of all open files to the file system
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void FlushAll();
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// Force metadata to be written on next file access, not sure if this is necessary but it can't hurt.
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void ClearMetadataWriteState();
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// removes characters from a PS2 file name that would be illegal in a Windows file system
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// returns true if any changes were made
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static bool CleanMemcardFilename( char* name );
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@ -348,6 +361,8 @@ public:
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static void CalculateECC( u8* ecc, const u8* data );
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void WriteToFile( const wxString& filename );
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protected:
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// initializes memory card data, as if it was fresh from the factory
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void InitializeInternalData();
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