DEV9null: A few minor changes.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2419 96395faa-99c1-11dd-bbfe-3dabce05a288
This commit is contained in:
arcum42 2010-01-09 02:14:28 +00:00
parent c307caffdc
commit d6a1ff4a93
3 changed files with 6 additions and 6 deletions

View File

@ -63,11 +63,8 @@ EXPORT_C_(u32) PS2EgetLibVersion2(u32 type)
}
EXPORT_C_(s32) DEV9init()
{
// We don't have a Windows version of LoadConfig. That needs correcting.
#ifdef __LINUX__
{
LoadConfig();
#endif
Dev9Log.WriteToConsole = true;
Dev9Log.WriteToFile = true;

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@ -49,7 +49,6 @@
<Unit filename="../Config.h" />
<Unit filename="../DEV9.cpp" />
<Unit filename="../DEV9.h" />
<Unit filename="dev9.glade" />
<Unit filename="../ReadMe.txt" />
<Extensions>
<code_completion />

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@ -11,7 +11,11 @@ Usage:
at the Plugin directory of the Emulator to use it.
Changes:
-------
-------
v0.5:
*Converted over to use the "PS2Eext.h" file.
v0.4:
*Mass plugin cleanup.
v0.3:
*added vsnet2005beta1 project files. 64bit dll should work now (not tested!)