gsdx-hw: Re enable automatic mipmapping for Jak 1 and 3.

Issue #2916 has been resolved in #3076
This commit is contained in:
lightningterror 2019-08-19 23:27:32 +02:00
parent 6feb59fef5
commit d77d440a04

View File

@ -210,10 +210,8 @@ void GSRendererHW::SetGameCRC(uint32 crc, int options)
case CRC::HarryPotterATHBP:
case CRC::HarryPotterATPOA:
case CRC::HarryPotterOOTP:
// Disable Automatic mipmapping for Jak games for now, it seems to cause a hard crash.
// Issue https://github.com/PCSX2/pcsx2/issues/2916
// case CRC::Jak1:
// case CRC::Jak3:
case CRC::Jak1:
case CRC::Jak3:
case CRC::LegacyOfKainDefiance:
case CRC::NicktoonsUnite:
case CRC::ProjectSnowblind: