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gsdx-hw: Re enable automatic mipmapping for Jak 1 and 3.
Issue #2916 has been resolved in #3076
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@ -210,10 +210,8 @@ void GSRendererHW::SetGameCRC(uint32 crc, int options)
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case CRC::HarryPotterATHBP:
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case CRC::HarryPotterATPOA:
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case CRC::HarryPotterOOTP:
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// Disable Automatic mipmapping for Jak games for now, it seems to cause a hard crash.
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// Issue https://github.com/PCSX2/pcsx2/issues/2916
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// case CRC::Jak1:
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// case CRC::Jak3:
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case CRC::Jak1:
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case CRC::Jak3:
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case CRC::LegacyOfKainDefiance:
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case CRC::NicktoonsUnite:
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case CRC::ProjectSnowblind:
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