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common: Remove SafeList and SafeAllignedArray as unused.
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@ -97,114 +97,3 @@ public:
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virtual SafeArray<T>* Clone() const;
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};
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//////////////////////////////////////////////////////////////////////////////////////////
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// SafeList - Simple growable container without all the mess or hassle of std containers.
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//
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// This container is intended for reasonably simple class types only. Things which this
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// container does not handle with desired robustness:
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//
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// * Classes with non-trivial constructors (such that construction creates much overhead)
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// * Classes with copy constructors (copying is done using performance memcpy)
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// * Classes with destructors (they're not called, sorry!)
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//
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template <typename T>
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class SafeList
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{
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DeclareNoncopyableObject(SafeList);
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public:
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static const int DefaultChunkSize = 0x80 * sizeof(T);
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public:
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std::string Name; // user-assigned block name
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int ChunkSize; // assigned DefaultChunkSize on init, reconfigurable at any time.
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protected:
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T* m_ptr;
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int m_allocsize; // size of the allocation of memory
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uint m_length; // length of the array (active items, not buffer allocation)
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protected:
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virtual T* _virtual_realloc(int newsize);
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void _MakeRoomFor_threshold(int newsize);
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T* _getPtr(uint i) const;
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public:
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virtual ~SafeList();
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explicit SafeList(const char* name = "Unnamed");
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explicit SafeList(int initialSize, const char* name = "Unnamed");
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virtual SafeList<T>* Clone() const;
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void Remove(int index);
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void MakeRoomFor(int blockSize);
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T& New();
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int Add(const T& src);
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T& AddNew(const T& src);
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// Returns the size of the list, as according to the array type. This includes
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// mapped items only. The actual size of the allocation may differ.
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int GetLength() const { return m_length; }
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// Returns the size of the list, in bytes. This includes mapped items only.
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// The actual size of the allocation may differ.
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int GetSizeInBytes() const { return m_length * sizeof(T); }
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void MatchLengthToAllocatedSize()
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{
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m_length = m_allocsize;
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}
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void GrowBy(int items)
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{
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MakeRoomFor(m_length + ChunkSize + items + 1);
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}
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// Sets the item length to zero. Does not free memory allocations.
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void Clear()
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{
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m_length = 0;
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}
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// Gets an element of this memory allocation much as if it were an array.
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// DevBuilds : Generates assertion if the index is invalid.
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T& operator[](int idx) { return *_getPtr((uint)idx); }
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const T& operator[](int idx) const { return *_getPtr((uint)idx); }
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T* GetPtr() { return m_ptr; }
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const T* GetPtr() const { return m_ptr; }
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T& GetLast() { return m_ptr[m_length - 1]; }
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const T& GetLast() const { return m_ptr[m_length - 1]; }
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};
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// --------------------------------------------------------------------------------------
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// SafeAlignedArray<T>
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// --------------------------------------------------------------------------------------
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// Handy little class for allocating a resizable memory block, complete with
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// exception-based error handling and automatic cleanup.
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// This one supports aligned data allocations too!
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template <typename T, uint Alignment>
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class SafeAlignedArray : public SafeArray<T>
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{
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typedef SafeArray<T> _parent;
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protected:
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T* _virtual_realloc(int newsize);
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public:
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using _parent::operator[];
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virtual ~SafeAlignedArray();
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explicit SafeAlignedArray(std::string name = "Unnamed")
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: SafeArray<T>::SafeArray(name)
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{
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}
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explicit SafeAlignedArray(int initialSize, std::string name = "Unnamed");
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virtual SafeAlignedArray<T, Alignment>* Clone() const;
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};
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@ -123,165 +123,3 @@ SafeArray<T>* SafeArray<T>::Clone() const
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memcpy(retval->GetPtr(), m_ptr, sizeof(T) * m_size);
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return retval;
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}
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// --------------------------------------------------------------------------------------
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// SafeAlignedArray<T> (implementations)
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// --------------------------------------------------------------------------------------
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template <typename T, uint Alignment>
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T* SafeAlignedArray<T, Alignment>::_virtual_realloc(int newsize)
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{
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return (T*)((this->m_ptr == NULL) ?
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_aligned_malloc(newsize * sizeof(T), Alignment) :
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pcsx2_aligned_realloc(this->m_ptr, newsize * sizeof(T), Alignment, this->m_size * sizeof(T)));
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}
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// Appends "(align: xx)" to the name of the allocation in devel builds.
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// Maybe useful,maybe not... no harm in attaching it. :D
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template <typename T, uint Alignment>
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SafeAlignedArray<T, Alignment>::~SafeAlignedArray()
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{
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safe_aligned_free(this->m_ptr);
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// mptr is set to null, so the parent class's destructor won't re-free it.
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}
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template <typename T, uint Alignment>
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SafeAlignedArray<T, Alignment>::SafeAlignedArray(int initialSize, std::string name)
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: SafeArray<T>::SafeArray(
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std::move(name),
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(T*)_aligned_malloc(initialSize * sizeof(T), Alignment),
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initialSize)
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{
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}
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template <typename T, uint Alignment>
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SafeAlignedArray<T, Alignment>* SafeAlignedArray<T, Alignment>::Clone() const
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{
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SafeAlignedArray<T, Alignment>* retval = new SafeAlignedArray<T, Alignment>(this->m_size);
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memcpy(retval->GetPtr(), this->m_ptr, sizeof(T) * this->m_size);
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return retval;
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}
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// --------------------------------------------------------------------------------------
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// SafeList<T> (implementations)
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// --------------------------------------------------------------------------------------
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template <typename T>
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T* SafeList<T>::_virtual_realloc(int newsize)
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{
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return (T*)realloc(m_ptr, newsize * sizeof(T));
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}
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template <typename T>
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SafeList<T>::~SafeList()
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{
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safe_free(m_ptr);
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}
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template <typename T>
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SafeList<T>::SafeList(const char* name)
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: Name(name)
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{
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ChunkSize = DefaultChunkSize;
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m_ptr = NULL;
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m_allocsize = 0;
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m_length = 0;
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}
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template <typename T>
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SafeList<T>::SafeList(int initialSize, const char* name)
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: Name(name)
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{
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ChunkSize = DefaultChunkSize;
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m_allocsize = initialSize;
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m_length = 0;
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m_ptr = (T*)malloc(initialSize * sizeof(T));
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if (m_ptr == NULL)
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pxFailRel("SafeList exact alloc failed");
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for (int i = 0; i < m_allocsize; ++i)
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{
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new (&m_ptr[i]) T();
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}
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}
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template <typename T>
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T* SafeList<T>::_getPtr(uint i) const
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{
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pxAssumeDev(i < m_length, "Index in bounds");
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return &m_ptr[i];
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}
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// Ensures that the allocation is large enough to fit data of the
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// amount requested. The memory allocation is not resized smaller.
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template <typename T>
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void SafeList<T>::MakeRoomFor(int blockSize)
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{
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if (blockSize > m_allocsize)
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{
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const int newalloc = blockSize + ChunkSize;
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m_ptr = _virtual_realloc(newalloc);
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if (m_ptr == NULL)
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pxFailRel("SafeList MakeRoomFor failed");
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for (; m_allocsize < newalloc; ++m_allocsize)
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{
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new (&m_ptr[m_allocsize]) T();
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}
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}
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}
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// Appends an item to the end of the list and returns a handle to it.
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template <typename T>
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T& SafeList<T>::New()
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{
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_MakeRoomFor_threshold(m_length + 1);
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return m_ptr[m_length++];
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}
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template <typename T>
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int SafeList<T>::Add(const T& src)
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{
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_MakeRoomFor_threshold(m_length + 1);
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m_ptr[m_length] = src;
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return m_length++;
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}
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// Same as Add, but returns the handle of the new object instead of it's array index.
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template <typename T>
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T& SafeList<T>::AddNew(const T& src)
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{
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_MakeRoomFor_threshold(m_length + 1);
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m_ptr[m_length] = src;
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return m_ptr[m_length];
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}
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// Performs a standard array-copy removal of the given item. All items past the
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// given item are copied over.
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// DevBuilds : Generates assertion if the index is invalid.
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template <typename T>
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void SafeList<T>::Remove(int index)
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{
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pxAssert(index < m_length);
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int copylen = m_length - index;
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if (copylen > 0)
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memcpy(&m_ptr[index], &m_ptr[index + 1], copylen);
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}
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template <typename T>
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SafeList<T>* SafeList<T>::Clone() const
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{
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SafeList<T>* retval = new SafeList<T>(m_length);
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memcpy(retval->m_ptr, m_ptr, sizeof(T) * m_length);
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return retval;
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}
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template <typename T>
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void SafeList<T>::_MakeRoomFor_threshold(int newsize)
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{
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MakeRoomFor(newsize + ChunkSize);
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}
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