mirror of
https://github.com/libretro/pcsx2.git
synced 2024-12-21 01:08:14 +00:00
Fix some 'o dat Linux thang!
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2080 96395faa-99c1-11dd-bbfe-3dabce05a288
This commit is contained in:
parent
581e8a30a7
commit
eea8ff9767
@ -1,127 +1,129 @@
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<Unit filename="../../../3rdparty/google/sparse_hash_set" />
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<Unit filename="../../../3rdparty/google/sparsehash/sparseconfig.h" />
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<Unit filename="../../../3rdparty/google/sparsehash/sparsehashtable.h" />
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<Unit filename="../../../3rdparty/google/sparsetable" />
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<Add option="-Wall" />
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||||
<Add option="-g" />
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||||
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||||
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<Option working_dir="" />
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<Option object_output="./.objs/release/" />
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<Option type="2" />
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<Option compiler="gcc" />
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||||
<Option createDefFile="1" />
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||||
<Compiler>
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||||
<Add option="-O2" />
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||||
<Add option="-Wall" />
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||||
<Add option="`wx-config --version=2.8 --static=no --unicode=yes --debug=no --cflags`" />
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<Add option="-DNDEBUG" />
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<Add directory="../../include" />
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||||
<Add directory="../../include/Utilities" />
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||||
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||||
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||||
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||||
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||||
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||||
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||||
<Option working_dir="" />
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<Option object_output="./.objs/devel/" />
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||||
<Option compiler="gcc" />
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<Add option="`wx-config --version=2.8 --static=no --unicode=yes --debug=yes --cflags`" />
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||||
<Add option="-DPCSX2_DEVBUILD" />
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||||
<Add option="-DPCSX2_DEVEL" />
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||||
<Add option="-DNDEBUG" />
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||||
<Add directory="../../include/Utilities" />
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||||
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||||
<Compiler>
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||||
<Add option="-march=i486" />
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||||
<Add option="-Wno-format" />
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<Add option="-Wno-unused-parameter" />
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||||
<Add option="-Wno-unused-value" />
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<Add option="-Wunused-variable" />
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<Add option="-fno-guess-branch-probability" />
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<Add option="-fno-dse" />
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<Add option="-fno-tree-dse" />
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<Add option="-fno-strict-aliasing" />
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<Add option="-pipe -msse -msse2" />
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<Add option="-m32" />
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<Add directory="../../include/Utilities" />
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<Add directory="../../include" />
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<Add directory="../../../3rdparty" />
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</Compiler>
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<Unit filename="../../../3rdparty/google/dense_hash_map" />
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<Unit filename="../../../3rdparty/google/dense_hash_set" />
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<Unit filename="../../../3rdparty/google/sparse_hash_map" />
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<Unit filename="../../../3rdparty/google/sparse_hash_set" />
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<Unit filename="../../../3rdparty/google/sparsehash/densehashtable.h" />
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<Unit filename="../../../3rdparty/google/sparsehash/sparseconfig.h" />
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<Unit filename="../../../3rdparty/google/sparsehash/sparsehashtable.h" />
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<Unit filename="../../../3rdparty/google/sparsetable" />
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<Unit filename="../../../3rdparty/google/type_traits.h" />
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<Unit filename="../../include/Utilities/Console.h" />
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<Unit filename="../../include/Utilities/Dependencies.h" />
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<Unit filename="../../include/Utilities/EventSource.h" />
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<Unit filename="../../include/Utilities/EventSource.inl" />
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<Unit filename="../../include/Utilities/Exceptions.h" />
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<Unit filename="../../include/Utilities/General.h" />
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<Unit filename="../../include/Utilities/HashMap.h" />
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<Unit filename="../../include/Utilities/MemcpyFast.h" />
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<Unit filename="../../include/Utilities/Path.h" />
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<Unit filename="../../include/Utilities/RedtapeWindows.h" />
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<Unit filename="../../include/Utilities/SafeArray.h" />
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<Unit filename="../../include/Utilities/ScopedPtr.h" />
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<Unit filename="../../include/Utilities/StringHelpers.h" />
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<Unit filename="../../include/Utilities/Threading.h" />
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<Unit filename="../../include/Utilities/lnx_memzero.h" />
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<Unit filename="../../include/Utilities/wxBaseTools.h" />
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<Unit filename="../../include/Utilities/wxGuiTools.h" />
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<Unit filename="../../include/intrin_x86.h" />
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<Unit filename="../../src/Utilities/AlignedMalloc.cpp" />
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<Unit filename="../../src/Utilities/Console.cpp" />
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<Unit filename="../../src/Utilities/EventSource.cpp" />
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<Unit filename="../../src/Utilities/Exceptions.cpp" />
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<Unit filename="../../src/Utilities/HashTools.cpp" />
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<Unit filename="../../src/Utilities/Linux/LnxHostSys.cpp" />
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<Unit filename="../../src/Utilities/Linux/LnxMisc.cpp" />
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<Unit filename="../../src/Utilities/Linux/LnxThreads.cpp" />
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<Unit filename="../../src/Utilities/Mutex.cpp" />
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<Unit filename="../../src/Utilities/PathUtils.cpp" />
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<Unit filename="../../src/Utilities/PrecompiledHeader.h" />
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<Unit filename="../../src/Utilities/Semaphore.cpp" />
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<Unit filename="../../src/Utilities/StringHelpers.cpp" />
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<Unit filename="../../src/Utilities/ThreadTools.cpp" />
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<Unit filename="../../src/Utilities/ThreadingInternal.h" />
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<Unit filename="../../src/Utilities/vssprintf.cpp" />
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<Unit filename="../../src/Utilities/wxGuiTools.cpp" />
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<Unit filename="../../src/Utilities/x86/MemcpyFast.S" />
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<Extensions>
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<envvars />
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||||
<code_completion>
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<search_path add="/usr/include/wx-2.8" />
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</code_completion>
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||||
<debugger />
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</Extensions>
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</Project>
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||||
</CodeBlocks_project_file>
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@ -25,7 +25,7 @@ class wxCommandEvent;
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#if defined( __GNUC__ ) && (__GNUC__ < 4 ) || ((__GNUC__ == 4) && ( __GNUC_MINOR__ <= 3 ))
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# define __evt_fastcall
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#else
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# define __evt_fastcall _fastcall
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# define __evt_fastcall __fastcall
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#endif
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// --------------------------------------------------------------------------------------
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@ -188,6 +188,5 @@ typedef EventListenerBinding<wxCommandEvent> CmdEvt_ListenerBinding;
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#define EventSource_ImplementType( tname ) \
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template void EventSource<tname>::Add(const EventSource<tname>::ListenerType &listener); \
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template void EventSource<tname>::RemoveObject(const void* object); \
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template void EventSource<tname>::Add(const EventSource<tname>::ListenerType &listener); \
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template void EventSource<tname>::Dispatch(tname& evt); \
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template void EventSource<tname>::_DispatchRaw( EventSource<tname>::ConstIterator iter, const EventSource<tname>::ConstIterator& iend, tname& evt );
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@ -1,6 +1,6 @@
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/* PCSX2 - PS2 Emulator for PCs
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* Copyright (C) 2002-2009 PCSX2 Dev Team
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*
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*
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* PCSX2 is free software: you can redistribute it and/or modify it under the terms
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* of the GNU Lesser General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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@ -33,7 +33,7 @@ Panels::BaseSelectorPanel::BaseSelectorPanel( wxWindow& parent, int idealWidth )
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Connect( wxEVT_COMMAND_DIRPICKER_CHANGED, wxFileDirPickerEventHandler(PluginSelectorPanel::OnFolderChanged), NULL, this );
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}
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Panels::BaseSelectorPanel::~BaseSelectorPanel()
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Panels::BaseSelectorPanel::~BaseSelectorPanel() throw()
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{
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}
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@ -92,7 +92,7 @@ Panels::BiosSelectorPanel::BiosSelectorPanel( wxWindow& parent, int idealWidth )
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SetSizer( &sizer );
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}
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Panels::BiosSelectorPanel::~BiosSelectorPanel()
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Panels::BiosSelectorPanel::~BiosSelectorPanel() throw ()
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{
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}
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@ -1,6 +1,6 @@
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/* PCSX2 - PS2 Emulator for PCs
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* Copyright (C) 2002-2009 PCSX2 Dev Team
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*
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*
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* PCSX2 is free software: you can redistribute it and/or modify it under the terms
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* of the GNU Lesser General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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@ -367,7 +367,7 @@ namespace Panels
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public:
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BiosSelectorPanel( wxWindow& parent, int idealWidth );
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virtual ~BiosSelectorPanel();
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virtual ~BiosSelectorPanel() throw();
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protected:
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virtual void Apply();
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@ -469,7 +469,7 @@ namespace Panels
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ScopedPtr<EnumThread> m_EnumeratorThread;
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public:
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virtual ~PluginSelectorPanel();
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virtual ~PluginSelectorPanel() throw();
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PluginSelectorPanel( wxWindow& parent, int idealWidth );
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void CancelRefresh(); // used from destructor, stays non-virtual
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@ -253,7 +253,7 @@ Panels::PluginSelectorPanel::PluginSelectorPanel( wxWindow& parent, int idealWid
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Connect( ButtonId_Configure, wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler( PluginSelectorPanel::OnConfigure_Clicked ) );
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}
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Panels::PluginSelectorPanel::~PluginSelectorPanel()
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Panels::PluginSelectorPanel::~PluginSelectorPanel() throw()
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{
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CancelRefresh(); // in case the enumeration thread is currently refreshing...
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}
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@ -472,7 +472,7 @@ void Panels::PluginSelectorPanel::OnEnumComplete( wxCommandEvent& evt )
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m_ComponentBoxes.Show();
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m_StatusPanel.Hide();
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m_StatusPanel.Reset();
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wxWindow* forwardButton = GetGrandParent()->FindWindow( wxID_FORWARD );
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if( forwardButton != NULL )
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forwardButton->Enable();
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