diff --git a/plugins/GSdx/GSCrc.cpp b/plugins/GSdx/GSCrc.cpp index 7032259f3..a3a8fbfbe 100644 --- a/plugins/GSdx/GSCrc.cpp +++ b/plugins/GSdx/GSCrc.cpp @@ -508,7 +508,7 @@ CRC::Game CRC::m_games[] = {0x48AC09BC, SteambotChronicles, EU, 0}, {0x9F391882, SteambotChronicles, US, 0}, {0xFEFCF9DE, SteambotChronicles, JP, 0}, // Ponkotsu Roman Daikatsugeki: Bumpy Trot - {0XE1BF5DCA, SuperMan, NoRegion, 0}, + {0XE1BF5DCA, SuperManReturns, US, 0}, {0x06A7506A, SacredBlaze, JP, 0}, }; diff --git a/plugins/GSdx/GSCrc.h b/plugins/GSdx/GSCrc.h index 40b3f1c04..c47f8ec6f 100644 --- a/plugins/GSdx/GSCrc.h +++ b/plugins/GSdx/GSCrc.h @@ -172,7 +172,7 @@ public: UrbanReign, SteambotChronicles, SacredBlaze, - SuperMan, + SuperManReturns, TitleCount, }; diff --git a/plugins/GSdx/GSRendererHW.cpp b/plugins/GSdx/GSRendererHW.cpp index 2cdc9d8cb..e89c4706a 100644 --- a/plugins/GSdx/GSRendererHW.cpp +++ b/plugins/GSdx/GSRendererHW.cpp @@ -639,7 +639,7 @@ GSRendererHW::Hacks::Hacks() m_oi_list.push_back(HackEntry(CRC::SpyroEternalNight, CRC::RegionCount, &GSRendererHW::OI_SpyroEternalNight)); m_oi_list.push_back(HackEntry(CRC::TalesOfLegendia, CRC::RegionCount, &GSRendererHW::OI_TalesOfLegendia)); m_oi_list.push_back(HackEntry(CRC::SMTNocturne, CRC::RegionCount, &GSRendererHW::OI_SMTNocturne)); - m_oi_list.push_back(HackEntry(CRC::SuperMan, CRC::RegionCount, &GSRendererHW::OI_SuperMan)); + m_oi_list.push_back(HackEntry(CRC::SuperManReturns, CRC::RegionCount, &GSRendererHW::OI_SuperManReturns)); m_oo_list.push_back(HackEntry(CRC::DBZBT2, CRC::RegionCount, &GSRendererHW::OO_DBZBT2)); m_oo_list.push_back(HackEntry(CRC::MajokkoALaMode2, CRC::RegionCount, &GSRendererHW::OO_MajokkoALaMode2)); diff --git a/plugins/GSdx/GSRendererHW.h b/plugins/GSdx/GSRendererHW.h index 8fc9d5fef..190dbe038 100644 --- a/plugins/GSdx/GSRendererHW.h +++ b/plugins/GSdx/GSRendererHW.h @@ -65,7 +65,7 @@ private: bool OI_TalesOfLegendia(GSTexture* rt, GSTexture* ds, GSTextureCache::Source* t); bool OI_SMTNocturne(GSTexture* rt, GSTexture* ds, GSTextureCache::Source* t); bool OI_PointListPalette(GSTexture* rt, GSTexture* ds, GSTextureCache::Source* t); - bool OI_SuperMan(GSTexture* rt, GSTexture* ds, GSTextureCache::Source* t); + bool OI_SuperManReturns(GSTexture* rt, GSTexture* ds, GSTextureCache::Source* t); void OO_DBZBT2(); void OO_MajokkoALaMode2();