12363 Commits

Author SHA1 Message Date
Florin9doi
02546459ea Eyetoy: Improve logging 2021-05-10 17:02:59 +02:00
Mrlinkwii
b6ac5e3be0
GUI: Updates the 2 smaller icons to the same icon as the main icon used for the program. (#4431) 2021-05-10 16:53:29 +02:00
TheLastRar
bc25ffb52c DEV9: Better align IP fields 2021-05-10 16:24:43 +02:00
TheLastRar
3d1b79464c DEV9: Add internal DHCP Server 2021-05-10 16:24:43 +02:00
TheLastRar
221a8dc530 DEV9: Move reconfiguration code into net.cpp
Also make the internal server aware of the reconfiguration
2021-05-10 16:24:43 +02:00
TheLastRar
36406e2fd9 DEV9: Have each backend use the internal server 2021-05-10 16:24:43 +02:00
TheLastRar
7e35c7750e DEV9: Add shared internal server code 2021-05-10 16:24:43 +02:00
TheLastRar
c1ab094938 DEV9: Add internal server mac and IP 2021-05-10 16:24:43 +02:00
TheLastRar
26b954fdc6 DEV9: Add code for reading packets 2021-05-10 16:24:43 +02:00
TheLastRar
1221b5c271 DEV9: Add message in pcap GetMACAddress() for unsupported OS 2021-05-10 16:24:43 +02:00
TheLastRar
f1f888bd11 DEV9: Report blocks as true for pcap 2021-05-10 16:24:43 +02:00
TheLastRar
869bdb727a DEV9: Move ATA write queue logic into its own class 2021-05-10 16:24:43 +02:00
Tyler Wilding
076d13a7c2 lint: Address Codacy linter findings 2021-05-10 16:23:42 +02:00
Tyler Wilding
109ca396b9 ci: Create GitHub action to validate GameDB when it's modified 2021-05-10 16:23:42 +02:00
Tyler Wilding
ce0395947f ci: Create script to validate GameDB at build-time 2021-05-10 16:23:42 +02:00
Tyler Wilding
551b52922a input-rec: Remove unnecessary externs and resolve linter errors 2021-05-10 16:19:27 +02:00
Tyler Wilding
90938b100c input-rec: Cleanup inputRec namespace 2021-05-10 16:19:27 +02:00
RedDevilus
ee0ebe1c04 PCSX2-GUI: Console log rename and newline 2021-05-10 16:17:23 +02:00
ty
23f727351c Core / VU: Disable MTVU when VU1 Interpreter is selected
Also clean up Config.h a little
2021-05-10 16:15:16 +02:00
Gauvain 'GovanifY' Roussel-Tarbouriech
133af79c45 CONTRIBUTING.md: removed reference to forums for development(????) 2021-05-10 16:14:25 +02:00
Margen67
704d998c7f CONTRIBUTING.md: Typo fixes, https 2021-05-10 16:14:25 +02:00
lightningterror
e50a4463a5 recording-gui: Add close box to New Input Recording. 2021-05-09 22:59:12 +02:00
macmenot
6a2ed3d078 DEV9: consistently prefix all console output with DEV9:
Around half of the debug and console output from the DEV9 tree already
had this prefix. Adding it everywhere for consistency. Also fixed
misspelling of "Unknown" whilst there.
2021-05-08 17:05:23 +02:00
kozarovv
0ad5680597 FPU: Remove FPU Compare Hack
FULL clamping mode fix games where hack was used, so is no longer required.
This commit remove hack, adjust GameDB according to that change, and rename fpuFloat4 function to fpuFloat3.
Last change is because fpuFloat3 was just wrapper for fpuFloat4 with added check for compare hack.
Additionally fpuFloat2 was only function that called fpuFloat4 directly, so that one call was changed to fpuFloat3 to respect previous changes.
2021-05-08 17:04:09 +02:00
TellowKrinkle
2e0baa7162 Update ghc::filesystem to 1.5.4
Switches to wchar on windows, which allows construction of a path from wchar*
2021-05-07 02:23:04 -05:00
lightningterror
11e08642f3 pad-linux: Update to latest controller database. 2021-05-06 01:19:38 +02:00
RedDevilus
8760214817 clang-format: -pcsx2\gui\AppRes.cpp 2021-05-05 18:10:15 +02:00
RedDevilus
d760ad7293 CDVD-GUI: Swap Browse and Ask before booting + Ask before booting is off by default 2021-05-05 18:10:15 +02:00
Mrlinkwii
0a247868df
GameDB: Fix typo causing gamedb not to load (#4417) 2021-05-04 20:13:18 +01:00
Mrlinkwii
15b9e775a1
GameDB: add Nearest EErounding to SSX and SSX tricky. (#4405) 2021-05-04 17:37:26 +02:00
Tyler Wilding
82ce20210f input-rec: Resolve crash when closing emulator involving GUI elements
Gist is we paused the CoreThread without resuming it (input recording would wait until the next VSync), the shutdown routine triggers it when all required window elements are already cleaned up, hence the crash.

Reproduction Steps:
- boot game so gs window is open
- open the dialog for a new input recording, then close it
- close the GS window
- re-open the dialog for a new input recording, then close it
- close pcsx2, should error.
2021-05-04 17:35:41 +02:00
refractionpcsx2
467659200d GameDB: Add patches for Elemental Gerad and K-1 Grand Prix 2006 (SLPS) 2021-05-03 16:13:58 +01:00
RedDevilus
5639273cec readme: Add discord shield
- Discord is more obvious to endusers now with logo and corresponding blue color.

readme: Remove coverity

- Sets discord to white icon and remove coverity because it hasn't been used since 2019 and replaced by codacy.

readme: SSE4 to SSE4.1

- Make it more obvious to have atleast SSE 4.1
2021-05-01 00:34:55 +02:00
Tyler Wilding
07f2459178 github: Remove now redundant comment in PR template 2021-04-29 18:41:34 +02:00
Tyler Wilding
be6b46b793 github: Add first-time contributor message 2021-04-29 18:41:34 +02:00
Silent
bd4d04f914 clang-format: -pcsx2/gui/MemoryCardFolder.cpp -pcsx2/gui/MemoryCardFolder.h 2021-04-28 01:10:24 +02:00
Silent
c27ae16b42 Folder memcards: Suppress "file does not exist" errors for memcard index 2021-04-28 01:10:24 +02:00
Silent
affa24e596 Folder memcards: Remove an unused variable 2021-04-28 01:10:24 +02:00
Silent
52408145c1 Folder memcards: Properly handle zero sized files when writing the memcard index
fileRef is nullptr for zero sized files
2021-04-28 01:10:24 +02:00
Silent
19af887257 Folder memcards: Improve handling of legacy folder memcards (without the index file) 2021-04-28 01:10:24 +02:00
Silent
607b56be97 Folder memcards: Ensure YAML nodes are always referenced by UTF-8 2021-04-28 01:10:24 +02:00
Silent
c7ad748e98 Folder memcards: Write the file index from FlushFileEntries
Resolves issues with flushes being performed out of order,
breaking the intended order of files in the file dictionary
2021-04-28 01:10:24 +02:00
Silent
f8f783737d Folder memcards: Write metadata for directories 2021-04-28 01:10:24 +02:00
Silent
a6cec6a04e Folder memcards: Add an index file to track timestamps and file order
This resolves folder memory card incompatibilities with games assuming
the order of files in the filesystem - e.g. Grand Theft Auto games.
A newly added index file tracks the order in which files would have
landed in the FAT partition and attempts to preserve this order
upon loading.
2021-04-28 01:10:24 +02:00
Silent
8dee1a3e9f Folder memcards: Clean up FolderMemoryCard code a bit 2021-04-28 01:10:24 +02:00
ty
eef643cf63 Core: Purge OS specific CPU usage providers 2021-04-28 01:03:14 +02:00
lightningterror
290183040f gsdx-vsprops: Fix build configuration.
Fixes AVX2 build configuration on VS.
Issue was gsdx would still build as SSE4 instead of AVX2 on AVX2 configuration.

Also remove sse2.props.
2021-04-24 20:07:46 +02:00
lightningterror
ee2890517c gsdx-hw: Cleanup renderer code a bit.
Mark variables as const if applicable, initialize some as well.
2021-04-24 20:05:43 +02:00
lightningterror
46cd43ab9e gsdx-ogl: Cleanup renderer code a bit.
Mark variables as const if applicable.
2021-04-24 20:05:43 +02:00
lightningterror
4ca84e8049 gsdx-d3d11: Cleanup renderer code a bit.
Mark variables as cost if applicable.
Initialize D3D11_PRIMITIVE_TOPOLOGY.
2021-04-24 20:05:43 +02:00