Commit Graph

278 Commits

Author SHA1 Message Date
Jonathan Li
ab9bdb009b baseclasses: Move from unfree to 3rdparty
Update it to the version found at
https://github.com/Microsoft/Windows-classic-samples , which is in an
MIT licensed repo, and add the LICENSE file (edited to remove the SIL
Open Font LICENSE part since that doesn't apply).

Some modifications have been made to reduce the diff/stop git
complaining (not including any file that wasn't in the previous version
and removing the related header includes in streams.h, and fixing some
but not all of the whitespace issues).
2018-04-29 02:19:17 +01:00
Christian Kenny
574e0a7531 Update SoundTouch lib to v2.0.0 2017-10-31 19:53:05 +00:00
Gregory Hainaut
1279112ac0 core: add hidden option EnableVsyncWindowFlag to add the WS_POPUP flag
Goal is to ease testing of Vsync/Tearing

v2:
Properly propagate the WS_POPUP flag
2017-07-02 15:08:16 +02:00
Jonathan Li
b170bddad9 3rdparty:xz: Add project and config file
The config file is currently just a straight copy of the one in the xz
repo.
2017-06-03 14:52:01 +02:00
Jonathan Li
a26afbe9a1 3rdparty: Add xz submodule
The submodule commit corresponds to the v5.2.3 release.
2017-06-03 14:52:01 +02:00
Jonathan Li
4fff0e952c 3rdparty:freetype: Use zlib in 3rdparty instead of internal version
Reduces the GSdx DLL size slightly (14kb with VS2017)
2017-03-21 23:21:26 +00:00
Jonathan Li
ec7781f1f9 windows: Fix VS project file issues
Fixes "project out of date" issue for wx_config on VS2017.
Fixes whole program optimisation possibly not being applied on release
builds for USBqemu (it may have been applied, but I can't actually tell,
and now it at least shows properly in the VS property editor).
2017-03-07 19:47:54 +00:00
Jonathan Li
c218ef3970 3rdparty: Update zlib from 1.2.8 to 1.2.11 2017-02-18 15:49:00 +00:00
Jonathan Li
0ad5abbbfc 3rdparty: Remove bzip2
Now unused.
2017-01-20 00:04:14 +00:00
Jonathan Li
24038f8ce7 3rdparty:wxwidgets: Use locale name directly
Upstream commit 713c3f9d1b10ac25fb3c4a1ff115e23c035851dba from the wx
master branch (3.1.x).

Fixes the crash when the current language is Korean and the Change
Language dialog is accessed.
2016-12-02 00:07:16 +00:00
Christian Kenny
d1ae298211 3rd Party: Update glext and wglext to the current revision 33248 (10-24-2016) 2016-11-01 10:02:29 +01:00
Jonathan Li
43f5b5e2a6 3rdparty: Update wxWidgets to latest wx3.0.x branch
Fixes a whole bunch of warnings.

Updated to revision d77661c73bf6f9668077ac5a85b4854a1a2204ee.
2016-09-25 21:19:07 +01:00
Jonathan Li
751fdb96da 3rdparty: Add FreeType 2.7
Customisations:
/: remove all non directories
/builds: Only windows/ftdebug.c retained, custom project added
/objs: Removed (custom project doesn't use the directory)
/docs: Only licence files retained.
/devel: Removed (unused)
2016-09-10 12:29:53 +01:00
Jonathan Li
efb5c85c76 3rdparty:portaudio: Fix module omission in Devel builds
Preprocessor defines were set for Release and Debug modes, but not Devel
builds. Broken since 259a39ef0c.

Fixes #1505.
2016-08-08 23:01:28 +01:00
Jonathan Li
af60501fb6 windows: Remove unused solution files and property sheets
The solution files are unused and for ancient Visual Studio versions -
GSDumpGUI has its own solution file, and bin2cpp is included in the main
solution file.

The property sheets have either fallen out of use or were never used in
the first place.
2016-08-04 23:09:08 +01:00
Jonathan Li
97e268e5a5 3rdparty: Tidy/standardise VS projects
Combine all the different configurations together so the project files
are more generic and maintainable.

Also standardise the layout so all the project files will be similar and
all have the same standard elements (even if empty).

Add 64-bit configurations.

Additional specifics:
wxWidgets: Common stuff into the property sheets.
pthreads: Fixes the LNK4068 warning.
portaudio: Devel config added.
libjpeg: Non-existent file removed.

Side note: libjpeg is barely used - wxWidgets uses it but doesn't have
to, ZeroGS uses it but we don't develop that anymore.
2016-07-19 23:25:12 +01:00
Jonathan Li
296ef4184f 3rdparty: Use SolutionDir instead of SvnRootDir in property sheet
It's part of Visual Studio, and more importantly, I don't need to
specify a build output directory in the libpng project file.
2016-07-19 23:25:12 +01:00
Jonathan Li
b20433c0be windows: Remove user.props references from all projects
find . -name *.vcxproj -exec sed -i -e '/user.props/d' {} \;

Microsoft recommends against using .user files. From
https://msdn.microsoft.com/en-us/library/669zx6zc.aspx :
"The best practice is to delete the reference to them in Property
Manager to ensure that your projects operate independently of any
per-user, per-computer settings. This is important to ensure correct
behaviour in a SCC (source code control) environment."

If you cannot compile SPU2-X after this commit (since that still relies
on the old DirectX SDK), you'll need to fix your build environment.
2016-05-29 12:21:52 +01:00
Jonathan Li
9ed9b2d8cd windows: Switch to DefaultPlatformToolset aka non-XP toolsets
Basically I ran
find . -name "*.vcxproj" -exec sed -i -e 's/_xp//' {} \;

This will likely break XP, but it paves the way on Windows for a PCSX2
that does not require the DirectX redistributables to be installed for
Windows 8, 8.1 and 10 users. Windows Vista and 7 users will still require
the DirectX redistributable files for XInput and XAudio, though PCSX2
should still be capable of running if a user does not actually use either
of them.
2016-03-13 12:04:28 +00:00
Jonathan Li
66050db322 3rdparty: add zlib project reference to libpng
It was missing.
2016-02-28 03:09:19 +00:00
Jonathan Li
234bf8af34 3rdparty: wxWidgets: Remove WS_POPUP style from ShowFullScreen
WS_POPUP causes fullscreen tearing when using OpenGL and the GSPanel
rendering area exactly covers the full screen. (always affects stretch
mode, but most people have 16:9 monitors, so in general the widescreen
16:9 mode is also affected).

Fixes #1075
2016-02-25 23:52:32 +00:00
Jonathan Li
e5535ccc8f 3rdparty:wxwidgets: Preserve Win32 last error in wxTlsKey::Get()
This is commit e093a3b1b402c067254558d24ef2d7f39f552251 from the wx3.0
stable branch.

The correct error code and message is now output when an error takes
place. Previously it would report an error code of 0 and inform us that
"The operation completed successfully".
2015-12-22 23:33:22 +00:00
refractionpcsx2
4e22dc4987 3rd Party: Update Soundtouch (Timestretching) to 1.9.2.
2 notable changes which are welcomed.

-Improved SoundTouch::flush() function so that it returns precisely the desired amount of samples for exact output duration control

-Redesigned quickseek algorithm for improved sound quality when using the quickseek mode. The new quickseek algorithm can find 99% as good results as the default full-scan mode, while the quickseek algorithm is remarkably less CPU intensive.
2015-10-08 01:18:15 +01:00
Jonathan Li
8e34af5b5e wxWidgets:windows: Fix debug build menu assertion
There was a version check in the menu handling, but Windows 8.1 and
Windows 10 weren't recognised and some pre Windows 98 code was used.

This is a combination of the following wxWidgets upstream commits.
9280f836c2569d0f50301a1117f7ba144e5240d2
1966dfb17d7cb106d1dfb44df6a15b92ba3b8d5f
c87c432033f4277bc9995a4de1390a59b810a005
a8c98a119145a77b1313337314853de75562e4ab

Thanks to micove for finding the commits.
2015-09-27 23:46:12 +01:00
Miguel A. Colón Vélez
c97c4f878a Update pthreads project.
- Add x64
- Use static library
2015-08-25 09:53:00 -04:00
Miguel A. Colón Vélez
05500bf759 Add local pthread changes.
- Move the 3 public headers to a include directory.
  + pthreads ships a config.h therefore leaving them in the top dir
    pollutes the include path.
- Starting with VS2015, MS defines timespec. Declare to only have it
  if _MSC_VER >= 1900.
- On Linux pthread_t is an integer and you can easily do ==. On Windows
  pthread_t is a structure and ==/!= have to be overloaded or every use of
  those operator must be guaded with #ifdef's.
2015-08-25 09:51:16 -04:00
Miguel A. Colón Vélez
70aba9d3ff Update pthreads to 2.9.1
- It adds support for x64.
2015-08-25 09:00:12 -04:00
Miguel A. Colón Vélez
9565aaf469 Backport wx30 fix for VS2015.
This is commit f350babf36818ba805ab0b4510b6616aaf3063fc.
.
Reading "Please update wx/compiler.h to recognize this VC++ version" gets
old pretty quickly.
2015-08-22 10:30:11 -04:00
Miguel A. Colón Vélez
09c8a41294 Update SoundTouch to 1.9.0.
It claimed to be 1.7.1 but it had a mixture from various
versions. It was hard to update as everything in the top directory
so I used upstream's way to organize files. I renamed include to
soundtouch since I did not want to #ifdef that for windows.
.
Wavfile.h is a private header so I used the private path instead of
moving the file over. This changed 3 files in the plugin folder.
2015-08-22 10:16:27 -04:00
Miguel A. Colón Vélez
9f2642a714 Update glext.h to the latest version. 2015-08-22 07:00:56 -04:00
Miguel A. Colón Vélez
3ef69c7fe9 Update zlib 1.2.7 to 1.2.8.
There were no local changes done to zlib.
.
The examples were added later and are from 1.2.8.
.
This syncs the library to the examples.
2015-08-22 06:27:07 -04:00
Miguel A. Colón Vélez
5761e475ee Update bzip from 1.0.4 to 1.0.6.
- Only adds 2 security fixes.
- Add the CHANGES file.
- Add local changes:
  + setmode to _setmode
  + fileno to _fileno
  + fdopen to _fdopen
- sudonim1 removed all trailing whitespaces in svn2897 so I ran:
find . -type f -name '*.c' -o -name '*.h' | xargs sed -i 's/[[:space:]]\+$//'
  This makes the delta of changes smaller.
2015-08-22 05:57:20 -04:00
Miguel A. Colón Vélez
961e0b5d28 Remove wx2.8 from the 3rdparty folder. 2015-08-18 01:16:59 -04:00
Miguel A. Colón Vélez
5997e680d0 Remove unused vs2013 file. 2015-08-18 01:16:43 -04:00
Miguel A. Colón Vélez
a1de0614d7 Remove vs2012 files.
It does not support several things from C99/C++11 that are
used in the project.
2015-08-18 01:15:51 -04:00
Miguel A. Colón Vélez
a1e56518a5 Rename inside the files. 2015-08-18 00:44:49 -04:00
Miguel A. Colón Vélez
277217353e Rename files. 2015-08-18 00:44:35 -04:00
Miguel A. Colón Vélez
1fe5aceded Enable round-tripping.
- Remove ToolsVersion
- Use $(DefaultPlatformToolset)_xp until XP support is dropped.
Note: opencl had no XP support and was not enabled in VS2012.
2015-08-18 00:44:19 -04:00
Miguel A. Colón Vélez
f52988b93c Run devenv /upgrade
This ensures the solution can do round-tripping.
2015-08-18 00:44:02 -04:00
Miguel A. Colón Vélez
2c4cda1e0a Use Unicode in portaudio. 2015-08-07 14:28:02 -04:00
Miguel A. Colón Vélez
44bb093438 Run update_svnrevision.sh. 2015-08-07 06:06:36 -04:00
Miguel A. Colón Vélez
5a860d87c7 Merge back the local changes. 2015-08-07 05:57:35 -04:00
Miguel A. Colón Vélez
c17667971c Update portaudio to svn1954. 2015-08-07 05:53:01 -04:00
Jonathan Li
2ea51dd594 Fix wxCore30's rcdefs.h pathname
Visual Studio flags wxCore30 as being out of date because it can't find
the rcdefs.h header file. Use the arch dependent pathname so it is
located correctly.
2015-08-05 22:59:00 +01:00
Miguel A. Colón Vélez
6462393aaf Introduce end-of-line normalization
Signed-off-by: Gregory Hainaut <gregory.hainaut@gmail.com>
2015-08-04 23:52:48 +02:00
Miguel A. Colón Vélez
e20768d257 VS2015: Fix w32pthreads and xpad 2015-08-04 22:15:36 +02:00
Jonathan Li
f5f3bc4e60 wxWidgets3.0: Always include correct manifest
If pcsx2 is compiled for 32-bits and then compiled for 64-bits without
cleaning the build files, the wrong wx3.0 manifest will be included. The
same will happen vice versa.

Place the generated rcdefs.h file in a platform specific directory so
the correct manifest will always be used.
2015-07-25 17:29:59 +01:00
Jonathan Li
8879866b32 wxWidgets3.0: use relative paths for wxConfig30
This lets wxWidgets3.0 build even when the full pathname has non ASCII
characters or spaces in it.

Note that pcsx2 and some of the plugins that rely on custom build
commands still fail.
2015-07-25 00:33:37 +01:00
Jonathan Li
1da4232138 Fix wxWidgets3.0 and libpng build file pathnames
This puts the wxWidgets3.0 and libpng generated library files into the
deps folder, and puts the other builds files in a subdirectory from
where the project files are located. This is consistent with all the
other 3rdparty projects.

The output libraries for Devel builds are also suffixed with -dev
instead of -dbg now.
2015-07-17 23:12:40 +01:00
Jonathan Li
db6a32ac33 windows: switch to wxWidgets 3.0
This replaces wxWidgets 2.8 with wxWidgets 3.0 plus all the necessary
include/referencing to get PCSX2 to compile.

VS2012 change is untested.
2015-07-13 21:19:12 +01:00