Commit Graph

5 Commits

Author SHA1 Message Date
Jonathan Li
97e268e5a5 3rdparty: Tidy/standardise VS projects
Combine all the different configurations together so the project files
are more generic and maintainable.

Also standardise the layout so all the project files will be similar and
all have the same standard elements (even if empty).

Add 64-bit configurations.

Additional specifics:
wxWidgets: Common stuff into the property sheets.
pthreads: Fixes the LNK4068 warning.
portaudio: Devel config added.
libjpeg: Non-existent file removed.

Side note: libjpeg is barely used - wxWidgets uses it but doesn't have
to, ZeroGS uses it but we don't develop that anymore.
2016-07-19 23:25:12 +01:00
Jonathan Li
b20433c0be windows: Remove user.props references from all projects
find . -name *.vcxproj -exec sed -i -e '/user.props/d' {} \;

Microsoft recommends against using .user files. From
https://msdn.microsoft.com/en-us/library/669zx6zc.aspx :
"The best practice is to delete the reference to them in Property
Manager to ensure that your projects operate independently of any
per-user, per-computer settings. This is important to ensure correct
behaviour in a SCC (source code control) environment."

If you cannot compile SPU2-X after this commit (since that still relies
on the old DirectX SDK), you'll need to fix your build environment.
2016-05-29 12:21:52 +01:00
Jonathan Li
d158d4de51 windows: Move baseclasses to a separate project
It saves the buildbots from needlessly recompiling the files for each GSdx
configuration.
2016-04-11 00:22:31 +01:00
Gregory Hainaut
30866833ef mv fps2bios to unfree
Code are likely free but don't have any copyright header :(
2015-11-07 15:42:47 +01:00
Gregory Hainaut
0029956221 add an unfree directory
The idea is to copy files that don't have a clean situation.

Please edit the readme to explain the issue.
2015-11-07 15:08:18 +01:00