# Check that people use the good file if(NOT TOP_CMAKE_WAS_SOURCED) message(FATAL_ERROR " You did not 'cmake' the good CMakeLists.txt file. Use the one in the top dir. It is advice to delete all wrongly generated cmake stuff => CMakeFiles & CMakeCache.txt") endif(NOT TOP_CMAKE_WAS_SOURCED) # plugin name set(Output USBnull) set(CommonFlags -Wall ) set(OptimizationFlags -O2 -DNDEBUG ) # Debug - Build if(CMAKE_BUILD_TYPE STREQUAL Debug) # add defines add_definitions(${CommonFlags} -g) endif(CMAKE_BUILD_TYPE STREQUAL Debug) # Devel - Build if(CMAKE_BUILD_TYPE STREQUAL Devel) # add defines add_definitions(${CommonFlags} ${OptimizationFlags}) endif(CMAKE_BUILD_TYPE STREQUAL Devel) # Release - Build if(CMAKE_BUILD_TYPE STREQUAL Release) # add defines add_definitions(${CommonFlags} ${OptimizationFlags}) endif(CMAKE_BUILD_TYPE STREQUAL Release) # USBnull sources set(USBnullSources Config.cpp USB.cpp) # USBnull headers set(USBnullHeaders Config.h USB.h) # USBnull Linux sources set(USBnullLinuxSources ) # USBnull Linux headers set(USBnullLinuxHeaders ) # USBnull Windows sources set(USBnullWindowsSources Windows/Config.cpp Windows/USBnull.def Windows/USBnull.rc Windows/Win32.cpp) # USBnull Windows headers set(USBnullWindowsHeaders Windows/resource.h) # additonal include directories include_directories(.) # add library add_library(${Output} SHARED ${USBnullSources} ${USBnullHeaders} ${USBnullLinuxSources} ${USBnullLinuxHeaders}) # set output directory set_target_properties(${Output} PROPERTIES LIBRARY_OUTPUT_DIRECTORY ${PROJECT_SOURCE_DIR}/bin/plugins)