pcsx2/common/SettingsWrapper.cpp
Connor McLaughlin 22e9aea827 Config: Fix frame rate being parsed ever-so-slightly off
Also converts from double to float, we don't need additional precision
for storing these values.
2022-09-09 21:21:14 +01:00

172 lines
4.8 KiB
C++

/* PCSX2 - PS2 Emulator for PCs
* Copyright (C) 2002-2021 PCSX2 Dev Team
*
* PCSX2 is free software: you can redistribute it and/or modify it under the terms
* of the GNU Lesser General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with PCSX2.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include "PrecompiledHeader.h"
#include <algorithm>
#include "SettingsWrapper.h"
#include "Console.h"
static int _calcEnumLength(const char* const* enumArray)
{
int cnt = 0;
while (*enumArray != nullptr)
{
enumArray++;
cnt++;
}
return cnt;
}
SettingsWrapper::SettingsWrapper(SettingsInterface& si)
: m_si(si)
{
}
SettingsLoadWrapper::SettingsLoadWrapper(SettingsInterface& si)
: SettingsWrapper(si)
{
}
bool SettingsLoadWrapper::IsLoading() const
{
return true;
}
bool SettingsLoadWrapper::IsSaving() const
{
return false;
}
void SettingsLoadWrapper::Entry(const char* section, const char* var, int& value, const int defvalue /*= 0*/)
{
value = m_si.GetIntValue(section, var, defvalue);
}
void SettingsLoadWrapper::Entry(const char* section, const char* var, uint& value, const uint defvalue /*= 0*/)
{
value = m_si.GetUIntValue(section, var, defvalue);
}
void SettingsLoadWrapper::Entry(const char* section, const char* var, bool& value, const bool defvalue /*= false*/)
{
value = m_si.GetBoolValue(section, var, defvalue);
}
void SettingsLoadWrapper::Entry(const char* section, const char* var, float& value, const float defvalue /*= 0.0*/)
{
value = m_si.GetFloatValue(section, var, defvalue);
}
void SettingsLoadWrapper::Entry(const char* section, const char* var, std::string& value, const std::string& default_value /*= std::string()*/)
{
if (!m_si.GetStringValue(section, var, &value) && &value != &default_value)
value = default_value;
}
void SettingsLoadWrapper::_EnumEntry(const char* section, const char* var, int& value, const char* const* enumArray, int defvalue)
{
const int cnt = _calcEnumLength(enumArray);
defvalue = std::clamp(defvalue, 0, cnt);
const std::string retval(m_si.GetStringValue(section, var, enumArray[defvalue]));
int i = 0;
while (enumArray[i] != nullptr && (retval != enumArray[i]))
i++;
if (enumArray[i] == nullptr)
{
Console.Warning("(LoadSettings) Warning: Unrecognized value '%s' on key '%s'\n\tUsing the default setting of '%s'.",
retval.c_str(), var, enumArray[defvalue]);
value = defvalue;
}
else
{
value = i;
}
}
bool SettingsLoadWrapper::EntryBitBool(const char* section, const char* var, bool value, const bool defvalue /*= false*/)
{
return m_si.GetBoolValue(section, var, defvalue);
}
int SettingsLoadWrapper::EntryBitfield(const char* section, const char* var, int value, const int defvalue /*= 0*/)
{
return m_si.GetIntValue(section, var, defvalue);
}
SettingsSaveWrapper::SettingsSaveWrapper(SettingsInterface& si)
: SettingsWrapper(si)
{
}
bool SettingsSaveWrapper::IsLoading() const
{
return false;
}
bool SettingsSaveWrapper::IsSaving() const
{
return true;
}
void SettingsSaveWrapper::Entry(const char* section, const char* var, int& value, const int defvalue /*= 0*/)
{
m_si.SetIntValue(section, var, value);
}
void SettingsSaveWrapper::Entry(const char* section, const char* var, uint& value, const uint defvalue /*= 0*/)
{
m_si.SetUIntValue(section, var, value);
}
void SettingsSaveWrapper::Entry(const char* section, const char* var, bool& value, const bool defvalue /*= false*/)
{
m_si.SetBoolValue(section, var, value);
}
void SettingsSaveWrapper::Entry(const char* section, const char* var, float& value, const float defvalue /*= 0.0*/)
{
m_si.SetFloatValue(section, var, value);
}
void SettingsSaveWrapper::Entry(const char* section, const char* var, std::string& value, const std::string& default_value /*= std::string()*/)
{
m_si.SetStringValue(section, var, value.c_str());
}
bool SettingsSaveWrapper::EntryBitBool(const char* section, const char* var, bool value, const bool defvalue /*= false*/)
{
m_si.SetBoolValue(section, var, value);
return value;
}
int SettingsSaveWrapper::EntryBitfield(const char* section, const char* var, int value, const int defvalue /*= 0*/)
{
m_si.SetIntValue(section, var, value);
return value;
}
void SettingsSaveWrapper::_EnumEntry(const char* section, const char* var, int& value, const char* const* enumArray, int defvalue)
{
const int cnt = _calcEnumLength(enumArray);
const int index = (value < 0 || value >= cnt) ? defvalue : value;
m_si.SetStringValue(section, var, enumArray[index]);
}