mirror of
https://github.com/libretro/pcsx2.git
synced 2024-11-23 09:19:42 +00:00
22e9aea827
Also converts from double to float, we don't need additional precision for storing these values.
172 lines
4.8 KiB
C++
172 lines
4.8 KiB
C++
/* PCSX2 - PS2 Emulator for PCs
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* Copyright (C) 2002-2021 PCSX2 Dev Team
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*
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* PCSX2 is free software: you can redistribute it and/or modify it under the terms
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* of the GNU Lesser General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with PCSX2.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "PrecompiledHeader.h"
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#include <algorithm>
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#include "SettingsWrapper.h"
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#include "Console.h"
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static int _calcEnumLength(const char* const* enumArray)
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{
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int cnt = 0;
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while (*enumArray != nullptr)
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{
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enumArray++;
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cnt++;
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}
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return cnt;
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}
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SettingsWrapper::SettingsWrapper(SettingsInterface& si)
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: m_si(si)
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{
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}
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SettingsLoadWrapper::SettingsLoadWrapper(SettingsInterface& si)
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: SettingsWrapper(si)
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{
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}
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bool SettingsLoadWrapper::IsLoading() const
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{
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return true;
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}
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bool SettingsLoadWrapper::IsSaving() const
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{
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return false;
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}
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void SettingsLoadWrapper::Entry(const char* section, const char* var, int& value, const int defvalue /*= 0*/)
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{
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value = m_si.GetIntValue(section, var, defvalue);
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}
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void SettingsLoadWrapper::Entry(const char* section, const char* var, uint& value, const uint defvalue /*= 0*/)
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{
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value = m_si.GetUIntValue(section, var, defvalue);
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}
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void SettingsLoadWrapper::Entry(const char* section, const char* var, bool& value, const bool defvalue /*= false*/)
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{
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value = m_si.GetBoolValue(section, var, defvalue);
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}
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void SettingsLoadWrapper::Entry(const char* section, const char* var, float& value, const float defvalue /*= 0.0*/)
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{
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value = m_si.GetFloatValue(section, var, defvalue);
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}
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void SettingsLoadWrapper::Entry(const char* section, const char* var, std::string& value, const std::string& default_value /*= std::string()*/)
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{
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if (!m_si.GetStringValue(section, var, &value) && &value != &default_value)
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value = default_value;
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}
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void SettingsLoadWrapper::_EnumEntry(const char* section, const char* var, int& value, const char* const* enumArray, int defvalue)
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{
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const int cnt = _calcEnumLength(enumArray);
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defvalue = std::clamp(defvalue, 0, cnt);
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const std::string retval(m_si.GetStringValue(section, var, enumArray[defvalue]));
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int i = 0;
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while (enumArray[i] != nullptr && (retval != enumArray[i]))
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i++;
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if (enumArray[i] == nullptr)
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{
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Console.Warning("(LoadSettings) Warning: Unrecognized value '%s' on key '%s'\n\tUsing the default setting of '%s'.",
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retval.c_str(), var, enumArray[defvalue]);
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value = defvalue;
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}
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else
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{
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value = i;
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}
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}
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bool SettingsLoadWrapper::EntryBitBool(const char* section, const char* var, bool value, const bool defvalue /*= false*/)
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{
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return m_si.GetBoolValue(section, var, defvalue);
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}
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int SettingsLoadWrapper::EntryBitfield(const char* section, const char* var, int value, const int defvalue /*= 0*/)
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{
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return m_si.GetIntValue(section, var, defvalue);
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}
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SettingsSaveWrapper::SettingsSaveWrapper(SettingsInterface& si)
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: SettingsWrapper(si)
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{
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}
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bool SettingsSaveWrapper::IsLoading() const
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{
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return false;
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}
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bool SettingsSaveWrapper::IsSaving() const
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{
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return true;
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}
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void SettingsSaveWrapper::Entry(const char* section, const char* var, int& value, const int defvalue /*= 0*/)
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{
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m_si.SetIntValue(section, var, value);
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}
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void SettingsSaveWrapper::Entry(const char* section, const char* var, uint& value, const uint defvalue /*= 0*/)
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{
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m_si.SetUIntValue(section, var, value);
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}
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void SettingsSaveWrapper::Entry(const char* section, const char* var, bool& value, const bool defvalue /*= false*/)
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{
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m_si.SetBoolValue(section, var, value);
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}
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void SettingsSaveWrapper::Entry(const char* section, const char* var, float& value, const float defvalue /*= 0.0*/)
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{
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m_si.SetFloatValue(section, var, value);
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}
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void SettingsSaveWrapper::Entry(const char* section, const char* var, std::string& value, const std::string& default_value /*= std::string()*/)
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{
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m_si.SetStringValue(section, var, value.c_str());
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}
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bool SettingsSaveWrapper::EntryBitBool(const char* section, const char* var, bool value, const bool defvalue /*= false*/)
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{
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m_si.SetBoolValue(section, var, value);
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return value;
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}
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int SettingsSaveWrapper::EntryBitfield(const char* section, const char* var, int value, const int defvalue /*= 0*/)
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{
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m_si.SetIntValue(section, var, value);
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return value;
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}
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void SettingsSaveWrapper::_EnumEntry(const char* section, const char* var, int& value, const char* const* enumArray, int defvalue)
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{
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const int cnt = _calcEnumLength(enumArray);
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const int index = (value < 0 || value >= cnt) ? defvalue : value;
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m_si.SetStringValue(section, var, enumArray[index]);
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}
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