pcsx2/common/emitter/avx.cpp
2023-01-30 20:32:33 +01:00

186 lines
5.6 KiB
C++

/* PCSX2 - PS2 Emulator for PCs
* Copyright (C) 2002-2022 PCSX2 Dev Team
*
* PCSX2 is free software: you can redistribute it and/or modify it under the terms
* of the GNU Lesser General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with PCSX2.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include "common/emitter/internal.h"
#include "common/emitter/tools.h"
// warning: suggest braces around initialization of subobject [-Wmissing-braces]
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Wmissing-braces"
#endif
namespace x86Emitter
{
const xImplAVX_Move xVMOVAPS = {0x00, 0x28, 0x29};
const xImplAVX_Move xVMOVUPS = {0x00, 0x10, 0x11};
const xImplAVX_ArithFloat xVADD = {
{0x00, 0x58}, // VADDPS
{0x66, 0x58}, // VADDPD
{0xF3, 0x58}, // VADDSS
{0xF2, 0x58}, // VADDSD
};
const xImplAVX_ArithFloat xVSUB = {
{0x00, 0x5C}, // VSUBPS
{0x66, 0x5C}, // VSUBPD
{0xF3, 0x5C}, // VSUBSS
{0xF2, 0x5C}, // VSUBSD
};
const xImplAVX_ArithFloat xVMUL = {
{0x00, 0x59}, // VMULPS
{0x66, 0x59}, // VMULPD
{0xF3, 0x59}, // VMULSS
{0xF2, 0x59}, // VMULSD
};
const xImplAVX_ArithFloat xVDIV = {
{0x00, 0x5E}, // VDIVPS
{0x66, 0x5E}, // VDIVPD
{0xF3, 0x5E}, // VDIVSS
{0xF2, 0x5E}, // VDIVSD
};
const xImplAVX_CmpFloat xVCMP = {
{SSE2_Equal},
{SSE2_Less},
{SSE2_LessOrEqual},
{SSE2_Unordered},
{SSE2_NotEqual},
{SSE2_NotLess},
{SSE2_NotLessOrEqual},
{SSE2_Ordered},
};
const xImplAVX_ThreeArgYMM xVPAND = {0x66, 0xDB};
const xImplAVX_ThreeArgYMM xVPANDN = {0x66, 0xDF};
const xImplAVX_ThreeArgYMM xVPOR = {0x66, 0xEB};
const xImplAVX_ThreeArgYMM xVPXOR = {0x66, 0xEF};
const xImplAVX_CmpInt xVPCMP = {
{0x66, 0x74}, // VPCMPEQB
{0x66, 0x75}, // VPCMPEQW
{0x66, 0x76}, // VPCMPEQD
{0x66, 0x64}, // VPCMPGTB
{0x66, 0x65}, // VPCMPGTW
{0x66, 0x66}, // VPCMPGTD
};
void xVPMOVMSKB(const xRegister32& to, const xRegisterSSE& from)
{
xOpWriteC5(0x66, 0xd7, to, xRegister32(), from);
}
void xVMOVMSKPS(const xRegister32& to, const xRegisterSSE& from)
{
xOpWriteC5(0x00, 0x50, to, xRegister32(), from);
}
void xVMOVMSKPD(const xRegister32& to, const xRegisterSSE& from)
{
xOpWriteC5(0x66, 0x50, to, xRegister32(), from);
}
void xVZEROUPPER()
{
// rather than dealing with nonexistant operands..
xWrite8(0xc5);
xWrite8(0xf8);
xWrite8(0x77);
}
void xImplAVX_Move::operator()(const xRegisterSSE& to, const xRegisterSSE& from) const
{
if (to != from)
xOpWriteC5(Prefix, LoadOpcode, to, xRegisterSSE(), from);
}
void xImplAVX_Move::operator()(const xRegisterSSE& to, const xIndirectVoid& from) const
{
xOpWriteC5(Prefix, LoadOpcode, to, xRegisterSSE(), from);
}
void xImplAVX_Move::operator()(const xIndirectVoid& to, const xRegisterSSE& from) const
{
xOpWriteC5(Prefix, StoreOpcode, from, xRegisterSSE(), to);
}
void xImplAVX_ThreeArg::operator()(const xRegisterSSE& to, const xRegisterSSE& from1, const xRegisterSSE& from2) const
{
pxAssert(!to.IsWideSIMD() && !from1.IsWideSIMD() && !from2.IsWideSIMD());
xOpWriteC5(Prefix, Opcode, to, from1, from2);
}
void xImplAVX_ThreeArg::operator()(const xRegisterSSE& to, const xRegisterSSE& from1, const xIndirectVoid& from2) const
{
pxAssert(!to.IsWideSIMD() && !from1.IsWideSIMD());
xOpWriteC5(Prefix, Opcode, to, from1, from2);
}
void xImplAVX_ThreeArgYMM::operator()(const xRegisterSSE& to, const xRegisterSSE& from1, const xRegisterSSE& from2) const
{
xOpWriteC5(Prefix, Opcode, to, from1, from2);
}
void xImplAVX_ThreeArgYMM::operator()(const xRegisterSSE& to, const xRegisterSSE& from1, const xIndirectVoid& from2) const
{
xOpWriteC5(Prefix, Opcode, to, from1, from2);
}
void xImplAVX_CmpFloatHelper::PS(const xRegisterSSE& to, const xRegisterSSE& from1, const xRegisterSSE& from2) const
{
xOpWriteC5(0x00, 0xC2, to, from1, from2);
xWrite8(static_cast<u8>(CType));
}
void xImplAVX_CmpFloatHelper::PS(const xRegisterSSE& to, const xRegisterSSE& from1, const xIndirectVoid& from2) const
{
xOpWriteC5(0x00, 0xC2, to, from1, from2);
xWrite8(static_cast<u8>(CType));
}
void xImplAVX_CmpFloatHelper::PD(const xRegisterSSE& to, const xRegisterSSE& from1, const xIndirectVoid& from2) const
{
xOpWriteC5(0x66, 0xC2, to, from1, from2);
xWrite8(static_cast<u8>(CType));
}
void xImplAVX_CmpFloatHelper::PD(const xRegisterSSE& to, const xRegisterSSE& from1, const xRegisterSSE& from2) const
{
xOpWriteC5(0x66, 0xC2, to, from1, from2);
xWrite8(static_cast<u8>(CType));
}
void xImplAVX_CmpFloatHelper::SS(const xRegisterSSE& to, const xRegisterSSE& from1, const xRegisterSSE& from2) const
{
xOpWriteC5(0xF3, 0xC2, to, from1, from2);
xWrite8(static_cast<u8>(CType));
}
void xImplAVX_CmpFloatHelper::SS(const xRegisterSSE& to, const xRegisterSSE& from1, const xIndirectVoid& from2) const
{
xOpWriteC5(0xF3, 0xC2, to, from1, from2);
xWrite8(static_cast<u8>(CType));
}
void xImplAVX_CmpFloatHelper::SD(const xRegisterSSE& to, const xRegisterSSE& from1, const xIndirectVoid& from2) const
{
xOpWriteC5(0xF2, 0xC2, to, from1, from2);
xWrite8(static_cast<u8>(CType));
}
void xImplAVX_CmpFloatHelper::SD(const xRegisterSSE& to, const xRegisterSSE& from1, const xRegisterSSE& from2) const
{
xOpWriteC5(0xF2, 0xC2, to, from1, from2);
xWrite8(static_cast<u8>(CType));
}
} // namespace x86Emitter