mirror of
https://github.com/libretro/pcsx2.git
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5adba505e7
cmake: Add PLUGIN_DIR and GAMEINDEX_DIR options to easily select install directory. Install GameIndex.dbt during install phase. git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4811 96395faa-99c1-11dd-bbfe-3dabce05a288
87 lines
1.9 KiB
CMake
87 lines
1.9 KiB
CMake
# Check that people use the good file
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if(NOT TOP_CMAKE_WAS_SOURCED)
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message(FATAL_ERROR "
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You did not 'cmake' the good CMakeLists.txt file. Use the one in the top dir.
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It is advice to delete all wrongly generated cmake stuff => CMakeFiles & CMakeCache.txt")
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endif(NOT TOP_CMAKE_WAS_SOURCED)
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# plugin name
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set(Output SPU2null)
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set(CommonFlags
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-fvisibility=hidden
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-Wall
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)
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set(OptimizationFlags
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-O2
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-DNDEBUG
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)
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# Debug - Build
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if(CMAKE_BUILD_TYPE STREQUAL Debug)
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# add defines
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add_definitions(${CommonFlags} -g)
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endif(CMAKE_BUILD_TYPE STREQUAL Debug)
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# Devel - Build
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if(CMAKE_BUILD_TYPE STREQUAL Devel)
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# add defines
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add_definitions(${CommonFlags} ${OptimizationFlags})
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endif(CMAKE_BUILD_TYPE STREQUAL Devel)
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# Release - Build
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if(CMAKE_BUILD_TYPE STREQUAL Release)
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# add defines
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add_definitions(${CommonFlags} ${OptimizationFlags})
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endif(CMAKE_BUILD_TYPE STREQUAL Release)
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# SPU2null sources
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set(SPU2nullSources
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SPU2.cpp)
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# SPU2null headers
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set(SPU2nullHeaders
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SPU2.h)
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# SPU2null Linux sources
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set(SPU2nullLinuxSources
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Linux/Config.cpp)
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# SPU2null Linux headers
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set(SPU2nullLinuxHeaders
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Linux/Config.h)
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# SPU2null Windows sources
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set(SPU2nullWindowsSources
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Windows/Config.cpp
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Windows/SPU2null.def
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Windows/SPU2null.rc
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Windows/Win32.cpp)
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# SPU2null Windows headers
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set(SPU2nullWindowsHeaders
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Windows/resource.h)
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# add additional include directories
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include_directories(.)
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# add library
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add_library(${Output} SHARED
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${SPU2nullSources}
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${SPU2nullHeaders}
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${SPU2nullLinuxSources}
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${SPU2nullLinuxHeaders})
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# User flags options
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if(NOT USER_CMAKE_LD_FLAGS STREQUAL "")
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target_link_libraries(${Output} "${USER_CMAKE_LD_FLAGS}")
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endif(NOT USER_CMAKE_LD_FLAGS STREQUAL "")
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if(PACKAGE_MODE)
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install(TARGETS ${Output} DESTINATION ${PLUGIN_DIR})
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else(PACKAGE_MODE)
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install(TARGETS ${Output} DESTINATION ${CMAKE_SOURCE_DIR}/bin/plugins)
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endif(PACKAGE_MODE)
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