mirror of
https://github.com/libretro/pcsx2.git
synced 2024-11-23 17:29:46 +00:00
316 lines
6.7 KiB
CMake
316 lines
6.7 KiB
CMake
# Check that people use the good file
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if(NOT TOP_CMAKE_WAS_SOURCED)
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message(FATAL_ERROR "
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You did not 'cmake' the good CMakeLists.txt file. Use the one in the top dir.
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It is advice to delete all wrongly generated cmake stuff => CMakeFiles & CMakeCache.txt")
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endif(NOT TOP_CMAKE_WAS_SOURCED)
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add_library(common)
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# x86emitter sources
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target_sources(common PRIVATE
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AlignedMalloc.cpp
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SafeArray.inl
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Console.cpp
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CrashHandler.cpp
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DynamicLibrary.cpp
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Exceptions.cpp
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FastJmp.cpp
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FileSystem.cpp
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General.cpp
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Image.cpp
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HTTPDownloader.cpp
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MemorySettingsInterface.cpp
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Misc.cpp
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MD5Digest.cpp
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PrecompiledHeader.cpp
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Perf.cpp
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ProgressCallback.cpp
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ReadbackSpinManager.cpp
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Semaphore.cpp
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SettingsWrapper.cpp
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StringUtil.cpp
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Timer.cpp
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ThreadPool.cpp
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WAVWriter.cpp
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WindowInfo.cpp
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emitter/avx.cpp
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emitter/bmi.cpp
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emitter/cpudetect.cpp
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emitter/fpu.cpp
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emitter/groups.cpp
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emitter/jmp.cpp
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emitter/legacy.cpp
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emitter/legacy_sse.cpp
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emitter/movs.cpp
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emitter/simd.cpp
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emitter/LnxCpuDetect.cpp
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emitter/WinCpuDetect.cpp
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emitter/x86emitter.cpp
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Darwin/DarwinThreads.cpp
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Darwin/DarwinMisc.cpp
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Darwin/DarwinSemaphore.cpp
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Linux/LnxHostSys.cpp
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Linux/LnxThreads.cpp
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Linux/LnxMisc.cpp
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Windows/WinThreads.cpp
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Windows/WinHostSys.cpp
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Windows/WinMisc.cpp
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)
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# x86emitter headers
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target_sources(common PRIVATE
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Align.h
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AlignedMalloc.h
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Assertions.h
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boost_spsc_queue.hpp
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Console.h
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CrashHandler.h
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DynamicLibrary.h
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Easing.h
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EnumOps.h
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Exceptions.h
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FastJmp.h
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FileSystem.h
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General.h
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HashCombine.h
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HeterogeneousContainers.h
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Image.h
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LRUCache.h
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HeapArray.h
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HTTPDownloader.h
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MemcpyFast.h
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MemorySettingsInterface.h
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MemsetFast.inl
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MD5Digest.h
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MRCHelpers.h
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Path.h
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PrecompiledHeader.h
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ProgressCallback.h
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ReadbackSpinManager.h
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RedtapeWilCom.h
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RedtapeWindows.h
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SafeArray.h
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ScopedGuard.h
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SettingsInterface.h
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SettingsWrapper.h
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StringUtil.h
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Timer.h
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Threading.h
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ThreadPool.h
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TraceLog.h
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WAVWriter.h
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WindowInfo.h
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emitter/cpudetect_internal.h
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emitter/implement/dwshift.h
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emitter/implement/group1.h
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emitter/implement/group2.h
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emitter/implement/group3.h
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emitter/implement/helpers.h
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emitter/implement/incdec.h
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emitter/implement/jmpcall.h
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emitter/implement/movs.h
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emitter/implement/simd_arithmetic.h
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emitter/implement/simd_comparisons.h
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emitter/implement/simd_helpers.h
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emitter/implement/simd_moremovs.h
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emitter/implement/simd_shufflepack.h
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emitter/implement/simd_templated_helpers.h
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emitter/implement/test.h
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emitter/implement/xchg.h
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emitter/instructions.h
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emitter/internal.h
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emitter/legacy_instructions.h
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emitter/legacy_internal.h
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emitter/legacy_types.h
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emitter/tools.h
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emitter/x86emitter.h
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emitter/x86types.h
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)
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if(USE_OPENGL)
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target_sources(common PRIVATE
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GL/Context.cpp
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GL/Program.cpp
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GL/ShaderCache.cpp
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GL/StreamBuffer.cpp
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)
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target_sources(common PRIVATE
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GL/Context.h
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GL/Program.h
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GL/ShaderCache.h
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GL/StreamBuffer.h
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)
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target_link_libraries(common PUBLIC glad)
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endif()
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if(USE_VULKAN)
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target_link_libraries(common PUBLIC
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Vulkan-Headers glslang
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)
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target_sources(common PRIVATE
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Vulkan/ShaderCache.cpp
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Vulkan/Texture.cpp
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Vulkan/Loader.cpp
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Vulkan/ShaderCompiler.cpp
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Vulkan/Util.cpp
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Vulkan/SwapChain.cpp
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Vulkan/StreamBuffer.cpp
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Vulkan/Context.cpp
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Vulkan/Builders.cpp
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Vulkan/vk_mem_alloc.cpp
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Vulkan/Context.h
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Vulkan/Texture.h
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Vulkan/ShaderCompiler.h
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Vulkan/SwapChain.h
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Vulkan/Builders.h
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Vulkan/StreamBuffer.h
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Vulkan/ShaderCache.h
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Vulkan/EntryPoints.h
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Vulkan/Loader.h
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Vulkan/Util.h
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)
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endif()
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if(USE_VTUNE)
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target_link_libraries(common PUBLIC Vtune::Vtune)
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endif()
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if(WIN32)
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enable_language(ASM_MASM)
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target_sources(common PRIVATE FastJmp.asm)
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target_link_libraries(common PUBLIC WIL::WIL D3D12MemAlloc winmm)
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target_sources(common PRIVATE
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CrashHandler.cpp
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CrashHandler.h
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FastJmp.asm
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HTTPDownloaderWinHTTP.cpp
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HTTPDownloaderWinHTTP.h
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StackWalker.cpp
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StackWalker.h
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D3D11/ShaderCache.cpp
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D3D11/ShaderCache.h
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D3D11/ShaderCompiler.cpp
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D3D11/ShaderCompiler.h
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D3D12/Builders.cpp
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D3D12/Builders.h
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D3D12/Context.cpp
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D3D12/Context.h
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D3D12/DescriptorHeapManager.cpp
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D3D12/DescriptorHeapManager.h
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D3D12/ShaderCache.cpp
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D3D12/ShaderCache.h
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D3D12/StreamBuffer.cpp
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D3D12/StreamBuffer.h
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D3D12/Texture.cpp
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D3D12/Texture.h
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D3D12/Util.cpp
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D3D12/Util.h
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)
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endif()
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if(APPLE)
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target_sources(common PRIVATE
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CocoaTools.mm
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CocoaTools.h
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)
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target_compile_options(common PRIVATE -fobjc-arc)
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target_link_options(common PRIVATE -fobjc-link-runtime)
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endif()
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if(USE_OPENGL)
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if(WIN32)
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target_sources(common PRIVATE
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GL/ContextWGL.cpp
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GL/ContextWGL.h
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)
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target_link_libraries(common PUBLIC opengl32.lib)
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elseif(APPLE)
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target_sources(common PRIVATE
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GL/ContextAGL.mm
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GL/ContextAGL.h
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)
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else()
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if(X11_API OR WAYLAND_API)
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target_sources(common PRIVATE
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GL/ContextEGL.cpp
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GL/ContextEGL.h
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)
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target_link_libraries(common PRIVATE PkgConfig::EGL)
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endif()
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if(X11_API)
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target_sources(common PRIVATE
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GL/ContextEGLX11.cpp
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GL/ContextEGLX11.h
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)
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if(TARGET PkgConfig::XRANDR)
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target_link_libraries(common PRIVATE PkgConfig::XRANDR)
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target_compile_definitions(common PRIVATE "HAS_XRANDR=1")
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endif()
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endif()
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if(WAYLAND_API)
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target_sources(common PRIVATE
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GL/ContextEGLWayland.cpp
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GL/ContextEGLWayland.h
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)
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endif()
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endif()
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endif()
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if(USE_VULKAN)
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if(APPLE)
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# Needed for Metal surface creation.
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target_compile_options(common PRIVATE -fobjc-arc)
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target_link_options(common PRIVATE -fobjc-link-runtime)
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elseif(NOT WIN32)
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if(X11_API)
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target_compile_definitions(common PUBLIC "VULKAN_USE_X11=1")
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endif()
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if(WAYLAND_API)
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target_compile_definitions(common PUBLIC "VULKAN_USE_WAYLAND=1")
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endif()
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endif()
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endif()
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if (USE_GCC AND CMAKE_INTERPROCEDURAL_OPTIMIZATION)
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# GCC LTO doesn't work with asm statements
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set_source_files_properties(FastJmp.cpp PROPERTIES COMPILE_FLAGS -fno-lto)
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endif()
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if(NOT WIN32 AND (QT_BUILD OR NOGUI_BUILD))
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# libcurl-based HTTPDownloader
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target_sources(common PRIVATE
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HTTPDownloaderCurl.cpp
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HTTPDownloaderCurl.h
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)
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target_link_libraries(common PRIVATE CURL::libcurl)
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endif()
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if(UNIX AND NOT APPLE AND TARGET libbacktrace::libbacktrace)
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target_compile_definitions(common PRIVATE "HAS_LIBBACKTRACE=1")
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target_link_libraries(common PRIVATE libbacktrace::libbacktrace)
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endif()
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target_link_libraries(common PRIVATE
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${LIBC_LIBRARIES}
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PNG::PNG
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jpgd
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)
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target_link_libraries(common PUBLIC
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fmt::fmt
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fast_float
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)
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fixup_file_properties(common)
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target_compile_features(common PUBLIC cxx_std_17)
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target_include_directories(common PUBLIC ../3rdparty/include ../)
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target_compile_definitions(common PUBLIC "${PCSX2_DEFS}")
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target_compile_options(common PRIVATE "${PCSX2_WARNINGS}")
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if(COMMAND target_precompile_headers)
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target_precompile_headers(common PRIVATE PrecompiledHeader.h)
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endif()
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