mirror of
https://github.com/libretro/pcsx2.git
synced 2024-11-23 17:29:46 +00:00
430 lines
12 KiB
C++
430 lines
12 KiB
C++
/* PCSX2 - PS2 Emulator for PCs
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* Copyright (C) 2002-2023 PCSX2 Dev Team
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*
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* PCSX2 is free software: you can redistribute it and/or modify it under the terms
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* of the GNU Lesser General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with PCSX2.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "Pcsx2Defs.h"
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#include "CrashHandler.h"
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#include "FileSystem.h"
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#include "StringUtil.h"
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#include <cinttypes>
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#include <cstdio>
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#include <ctime>
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#if defined(_WIN32)
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#include "RedtapeWindows.h"
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#include "StackWalker.h"
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#include <DbgHelp.h>
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class CrashHandlerStackWalker : public StackWalker
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{
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public:
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explicit CrashHandlerStackWalker(HANDLE out_file);
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~CrashHandlerStackWalker();
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protected:
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void OnOutput(LPCSTR szText) override;
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private:
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HANDLE m_out_file;
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};
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CrashHandlerStackWalker::CrashHandlerStackWalker(HANDLE out_file)
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: StackWalker(RetrieveVerbose, nullptr, GetCurrentProcessId(), GetCurrentProcess())
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, m_out_file(out_file)
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{
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}
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CrashHandlerStackWalker::~CrashHandlerStackWalker() = default;
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void CrashHandlerStackWalker::OnOutput(LPCSTR szText)
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{
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if (m_out_file)
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{
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DWORD written;
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WriteFile(m_out_file, szText, static_cast<DWORD>(std::strlen(szText)), &written, nullptr);
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}
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OutputDebugStringA(szText);
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}
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static bool WriteMinidump(HMODULE hDbgHelp, HANDLE hFile, HANDLE hProcess, DWORD process_id, DWORD thread_id,
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PEXCEPTION_POINTERS exception, MINIDUMP_TYPE type)
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{
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using PFNMINIDUMPWRITEDUMP =
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BOOL(WINAPI*)(HANDLE hProcess, DWORD ProcessId, HANDLE hFile, MINIDUMP_TYPE DumpType,
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PMINIDUMP_EXCEPTION_INFORMATION ExceptionParam, PMINIDUMP_USER_STREAM_INFORMATION UserStreamParam,
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PMINIDUMP_CALLBACK_INFORMATION CallbackParam);
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PFNMINIDUMPWRITEDUMP minidump_write_dump = hDbgHelp ?
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reinterpret_cast<PFNMINIDUMPWRITEDUMP>(GetProcAddress(hDbgHelp, "MiniDumpWriteDump")) :
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nullptr;
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if (!minidump_write_dump)
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return false;
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MINIDUMP_EXCEPTION_INFORMATION mei;
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PMINIDUMP_EXCEPTION_INFORMATION mei_ptr = nullptr;
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if (exception)
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{
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mei.ThreadId = thread_id;
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mei.ExceptionPointers = exception;
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mei.ClientPointers = FALSE;
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mei_ptr = &mei;
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}
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return minidump_write_dump(hProcess, process_id, hFile, type, mei_ptr, nullptr, nullptr);
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}
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static std::wstring s_write_directory;
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static HMODULE s_dbghelp_module = nullptr;
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static PVOID s_veh_handle = nullptr;
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static bool s_in_crash_handler = false;
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static void GenerateCrashFilename(wchar_t* buf, size_t len, const wchar_t* prefix, const wchar_t* extension)
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{
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SYSTEMTIME st = {};
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GetLocalTime(&st);
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_snwprintf_s(buf, len, _TRUNCATE, L"%s%scrash-%04u-%02u-%02u-%02u-%02u-%02u-%03u.%s",
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prefix ? prefix : L"", prefix ? L"\\" : L"",
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st.wYear, st.wMonth, st.wDay, st.wHour, st.wMinute, st.wSecond, st.wMilliseconds, extension);
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}
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static void WriteMinidumpAndCallstack(PEXCEPTION_POINTERS exi)
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{
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s_in_crash_handler = true;
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wchar_t filename[1024] = {};
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GenerateCrashFilename(filename, std::size(filename), s_write_directory.empty() ? nullptr : s_write_directory.c_str(), L"txt");
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// might fail
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HANDLE hFile = CreateFileW(filename, GENERIC_WRITE, 0, nullptr, CREATE_ALWAYS, 0, nullptr);
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if (exi && hFile != INVALID_HANDLE_VALUE)
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{
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char line[1024];
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DWORD written;
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std::snprintf(line, std::size(line), "Exception 0x%08X at 0x%p\n", static_cast<unsigned>(exi->ExceptionRecord->ExceptionCode),
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exi->ExceptionRecord->ExceptionAddress);
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WriteFile(hFile, line, static_cast<DWORD>(std::strlen(line)), &written, nullptr);
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}
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GenerateCrashFilename(filename, std::size(filename), s_write_directory.empty() ? nullptr : s_write_directory.c_str(), L"dmp");
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const MINIDUMP_TYPE minidump_type =
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static_cast<MINIDUMP_TYPE>(MiniDumpNormal | MiniDumpWithHandleData | MiniDumpWithProcessThreadData |
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MiniDumpWithThreadInfo | MiniDumpWithIndirectlyReferencedMemory);
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const HANDLE hMinidumpFile = CreateFileW(filename, GENERIC_WRITE, 0, nullptr, CREATE_ALWAYS, 0, nullptr);
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if (hMinidumpFile == INVALID_HANDLE_VALUE ||
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!WriteMinidump(s_dbghelp_module, hMinidumpFile, GetCurrentProcess(), GetCurrentProcessId(),
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GetCurrentThreadId(), exi, minidump_type))
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{
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static const char error_message[] = "Failed to write minidump file.\n";
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if (hFile != INVALID_HANDLE_VALUE)
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{
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DWORD written;
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WriteFile(hFile, error_message, sizeof(error_message) - 1, &written, nullptr);
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}
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}
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if (hMinidumpFile != INVALID_HANDLE_VALUE)
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CloseHandle(hMinidumpFile);
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CrashHandlerStackWalker sw(hFile);
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sw.ShowCallstack(GetCurrentThread(), exi ? exi->ContextRecord : nullptr);
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if (hFile != INVALID_HANDLE_VALUE)
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CloseHandle(hFile);
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}
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static LONG NTAPI ExceptionHandler(PEXCEPTION_POINTERS exi)
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{
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if (s_in_crash_handler)
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return EXCEPTION_CONTINUE_SEARCH;
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switch (exi->ExceptionRecord->ExceptionCode)
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{
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case EXCEPTION_ACCESS_VIOLATION:
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case EXCEPTION_BREAKPOINT:
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case EXCEPTION_ARRAY_BOUNDS_EXCEEDED:
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case EXCEPTION_INT_DIVIDE_BY_ZERO:
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case EXCEPTION_INT_OVERFLOW:
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case EXCEPTION_PRIV_INSTRUCTION:
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case EXCEPTION_ILLEGAL_INSTRUCTION:
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case EXCEPTION_NONCONTINUABLE_EXCEPTION:
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case EXCEPTION_STACK_OVERFLOW:
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case EXCEPTION_GUARD_PAGE:
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break;
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default:
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return EXCEPTION_CONTINUE_SEARCH;
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}
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// if the debugger is attached, let it take care of it.
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if (IsDebuggerPresent())
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return EXCEPTION_CONTINUE_SEARCH;
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WriteMinidumpAndCallstack(exi);
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return EXCEPTION_CONTINUE_SEARCH;
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}
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bool CrashHandler::Install()
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{
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// load dbghelp at install/startup, that way we're not LoadLibrary()'ing after a crash
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// .. because that probably wouldn't go down well.
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s_dbghelp_module = StackWalker::LoadDbgHelpLibrary();
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s_veh_handle = AddVectoredExceptionHandler(0, ExceptionHandler);
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return (s_veh_handle != nullptr);
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}
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void CrashHandler::SetWriteDirectory(const std::string_view& dump_directory)
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{
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if (!s_veh_handle)
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return;
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s_write_directory = StringUtil::UTF8StringToWideString(dump_directory);
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}
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void CrashHandler::WriteDumpForCaller()
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{
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WriteMinidumpAndCallstack(nullptr);
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}
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void CrashHandler::Uninstall()
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{
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if (s_veh_handle)
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{
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RemoveVectoredExceptionHandler(s_veh_handle);
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s_veh_handle = nullptr;
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}
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if (s_dbghelp_module)
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{
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FreeLibrary(s_dbghelp_module);
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s_dbghelp_module = nullptr;
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}
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}
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#elif defined(HAS_LIBBACKTRACE)
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#include "FileSystem.h"
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#include <backtrace.h>
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#include <signal.h>
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#include <sys/mman.h>
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#include <unistd.h>
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#include <cstdarg>
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#include <cstdio>
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#include <mutex>
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namespace CrashHandler
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{
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struct BacktraceBuffer
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{
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char* buffer;
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size_t used;
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size_t size;
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};
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static const char* GetSignalName(int signal_no);
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static void AllocateBuffer(BacktraceBuffer* buf);
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static void FreeBuffer(BacktraceBuffer* buf);
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static void AppendToBuffer(BacktraceBuffer* buf, const char* format, ...);
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static int BacktraceFullCallback(void* data, uintptr_t pc, const char* filename, int lineno, const char* function);
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static void CallExistingSignalHandler(int signal, siginfo_t* siginfo, void* ctx);
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static void CrashSignalHandler(int signal, siginfo_t* siginfo, void* ctx);
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static std::recursive_mutex s_crash_mutex;
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static bool s_in_signal_handler = false;
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static backtrace_state* s_backtrace_state = nullptr;
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static struct sigaction s_old_sigbus_action;
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static struct sigaction s_old_sigsegv_action;
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}
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const char* CrashHandler::GetSignalName(int signal_no)
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{
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switch (signal_no)
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{
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// Don't need to list all of them, there's only a couple we register.
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// clang-format off
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case SIGSEGV: return "SIGSEGV";
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case SIGBUS: return "SIGBUS";
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default: return "UNKNOWN";
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// clang-format on
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}
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}
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void CrashHandler::AllocateBuffer(BacktraceBuffer* buf)
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{
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buf->used = 0;
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buf->size = __pagesize;
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buf->buffer = static_cast<char*>(mmap(nullptr, buf->size, PROT_READ | PROT_WRITE, MAP_ANONYMOUS | MAP_PRIVATE, -1, 0));
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if (buf->buffer == static_cast<char*>(MAP_FAILED))
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{
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buf->buffer = nullptr;
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buf->size = 0;
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}
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}
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void CrashHandler::FreeBuffer(BacktraceBuffer* buf)
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{
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if (buf->buffer)
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munmap(buf->buffer, buf->size);
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}
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void CrashHandler::AppendToBuffer(BacktraceBuffer* buf, const char* format, ...)
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{
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std::va_list ap;
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va_start(ap, format);
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// Hope this doesn't allocate memory... it *can*, but hopefully unlikely since
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// it won't be the first call, and we're providing the buffer.
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if (buf->size > 0 && buf->used < (buf->size - 1))
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{
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const int written = std::vsnprintf(buf->buffer + buf->used, buf->size - buf->used, format, ap);
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if (written > 0)
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buf->used += static_cast<size_t>(written);
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}
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va_end(ap);
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}
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int CrashHandler::BacktraceFullCallback(void* data, uintptr_t pc, const char* filename, int lineno, const char* function)
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{
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BacktraceBuffer* buf = static_cast<BacktraceBuffer*>(data);
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AppendToBuffer(buf, " %016p", pc);
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if (function)
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AppendToBuffer(buf, " %s", function);
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if (filename)
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AppendToBuffer(buf, " [%s:%d]", filename, lineno);
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AppendToBuffer(buf, "\n");
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return 0;
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}
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void CrashHandler::CallExistingSignalHandler(int signal, siginfo_t* siginfo, void* ctx)
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{
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const struct sigaction& sa = (signal == SIGBUS) ? s_old_sigbus_action : s_old_sigsegv_action;
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if (sa.sa_flags & SA_SIGINFO)
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{
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sa.sa_sigaction(signal, siginfo, ctx);
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}
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else if (sa.sa_handler == SIG_DFL)
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{
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// Re-raising the signal would just queue it, and since we'd restore the handler back to us,
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// we'd end up right back here again. So just abort, because that's probably what it'd do anyway.
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abort();
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}
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else if (sa.sa_handler != SIG_IGN)
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{
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sa.sa_handler(signal);
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}
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}
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void CrashHandler::CrashSignalHandler(int signal, siginfo_t* siginfo, void* ctx)
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{
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std::unique_lock lock(s_crash_mutex);
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// If we crash somewhere in libbacktrace, don't bother trying again.
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if (!s_in_signal_handler)
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{
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s_in_signal_handler = true;
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#if defined(__APPLE__) && defined(__x86_64__)
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void* const exception_pc = reinterpret_cast<void*>(static_cast<ucontext_t*>(ctx)->uc_mcontext->__ss.__rip);
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#elif defined(__FreeBSD__) && defined(__x86_64__)
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void* const exception_pc = reinterpret_cast<void*>(static_cast<ucontext_t*>(ctx)->uc_mcontext.mc_rip);
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#elif defined(__x86_64__)
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void* const exception_pc = reinterpret_cast<void*>(static_cast<ucontext_t*>(ctx)->uc_mcontext.gregs[REG_RIP]);
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#else
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void* const exception_pc = nullptr;
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#endif
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BacktraceBuffer buf;
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AllocateBuffer(&buf);
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AppendToBuffer(&buf, "*************** Unhandled %s at %p ***************\n", GetSignalName(signal), exception_pc);
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const int rc = backtrace_full(s_backtrace_state, 0, BacktraceFullCallback, nullptr, &buf);
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if (rc != 0)
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AppendToBuffer(&buf, " backtrace_full() failed: %d\n");
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AppendToBuffer(&buf, "*******************************************************************\n");
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if (buf.used > 0)
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write(STDERR_FILENO, buf.buffer, buf.used);
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FreeBuffer(&buf);
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s_in_signal_handler = false;
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}
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// Chances are we're not going to have anything else to call, but just in case.
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lock.unlock();
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CallExistingSignalHandler(signal, siginfo, ctx);
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}
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bool CrashHandler::Install()
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{
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const std::string progpath = FileSystem::GetProgramPath();
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s_backtrace_state = backtrace_create_state(progpath.empty() ? nullptr : progpath.c_str(), 0, nullptr, nullptr);
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if (!s_backtrace_state)
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return false;
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struct sigaction sa;
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sigemptyset(&sa.sa_mask);
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sa.sa_flags = SA_SIGINFO | SA_NODEFER;
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sa.sa_sigaction = CrashSignalHandler;
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if (sigaction(SIGBUS, &sa, &s_old_sigbus_action) != 0)
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return false;
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if (sigaction(SIGSEGV, &sa, &s_old_sigsegv_action) != 0)
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return false;
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return true;
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}
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void CrashHandler::SetWriteDirectory(const std::string_view& dump_directory)
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{
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}
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void CrashHandler::WriteDumpForCaller()
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{
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}
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void CrashHandler::Uninstall()
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{
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// We can't really unchain the signal handlers... so, YOLO.
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}
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#else
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bool CrashHandler::Install()
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{
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return false;
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}
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void CrashHandler::SetWriteDirectory(const std::string_view& dump_directory)
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{
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}
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void CrashHandler::WriteDumpForCaller()
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{
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}
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void CrashHandler::Uninstall()
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{
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}
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#endif |