pcsx2/plugins/zzogl-pg/opengl
gregory.hainaut@gmail.com 28d04d4fbb GregMiscellaneous: zzogl-pg:
* Redo update_4pixels_sse2. Do 128 bits transfer instead of 32bits.
* fix regression on target code. The address was bad in 16bits


git-svn-id: http://pcsx2.googlecode.com/svn/branches/GregMiscellaneous@3860 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-09-29 18:44:53 +00:00
..
ctx0 zzogl-pg: Create a local fork of ZZOgl to play with. Currently just ZZOgl 211 with name and version changes. 2010-03-19 00:31:15 +00:00
ctx1 zzogl-pg: Create a local fork of ZZOgl to play with. Currently just ZZOgl 211 with name and version changes. 2010-03-19 00:31:15 +00:00
Linux GregMiscellaneous: zzogl-pg: Rewrote ZZoglMath.h. 2010-09-20 13:03:40 +00:00
Win32 GregMiscellaneous: Sync against trunk. (3768:3804) 2010-09-19 08:01:48 +00:00
ZeroGSShaders GregMiscellaneous: sync and refresh the branch (3728:3768) 2010-09-15 16:54:19 +00:00
buildshaders.bat zzogl-pg: Create a local fork of ZZOgl to play with. Currently just ZZOgl 211 with name and version changes. 2010-03-19 00:31:15 +00:00
CMakeLists.txt GregMiscellaneous: Sync against trunk. (3768:3804) 2010-09-19 08:01:48 +00:00
common.h zzogl copyright: 2010-08-09 18:57:00 +00:00
compile zzogl-pg: Create a local fork of ZZOgl to play with. Currently just ZZOgl 211 with name and version changes. 2010-03-19 00:31:15 +00:00
configure.ac zzogl-pg: Remove old 64 bit code. 2010-03-19 01:17:42 +00:00
CRC.h GregMiscellaneous: sync from trunk (3679:3727) 2010-09-05 15:33:08 +00:00
depcomp zzogl-pg: Create a local fork of ZZOgl to play with. Currently just ZZOgl 211 with name and version changes. 2010-03-19 00:31:15 +00:00
GifTransfer.cpp GregMiscellaneous: zzogl-pg: Remove path3 hack. 2010-09-18 12:20:01 +00:00
GifTransfer.h GSdx / zzogl-pg / pcsx2: 2010-07-19 15:49:30 +00:00
glprocs.c [copyright] 2010-07-08 18:59:44 +00:00
glprocs.h [copyright] 2010-07-08 18:59:44 +00:00
GLWin32.cpp GregMiscellaneous: Sync against trunk. (3768:3804) 2010-09-19 08:01:48 +00:00
GLWin.h GregMiscellaneous: zzogl: Remove screen size settings from the configuration dialog. (The window can be resized normally, and the startup size can be changed in the ini file still...) 2010-09-08 12:03:49 +00:00
GLWinX11.cpp GregMiscellaneous: sync and refresh the branch (3728:3768) 2010-09-15 16:54:19 +00:00
GS.h GregMiscellaneous: zzogl-pg: Apply Zeydlitz's changes from r237 of zzogl. Improves code readability, and gives a slight speedup. 2010-09-20 10:09:46 +00:00
GSmain.cpp GregMiscellaneous: zzogl-pg: Remove path3 hack. 2010-09-18 12:20:01 +00:00
HostMemory.cpp GregMiscellaneous: Sync against trunk. (3768:3804) 2010-09-19 08:01:48 +00:00
install-sh zzogl-pg: Create a local fork of ZZOgl to play with. Currently just ZZOgl 211 with name and version changes. 2010-03-19 00:31:15 +00:00
Makefile.am zzogl-pg: Separate out some profile code. 2010-05-02 03:09:20 +00:00
Mem_Swizzle.cpp zzogl-pg: Be more consistant about the plugin name and years in the headers. 2010-07-10 08:20:50 +00:00
Mem_Swizzle.h zzogl-pg: Add Swizzle function arrays. 2010-07-18 04:14:09 +00:00
Mem_Tables.cpp GregMiscellaneous: zzogl-pg: Use _aligned_malloc in GetMemoryTarget. 2010-09-18 19:27:11 +00:00
Mem_Transmit.h zzogl-pg: remove an unneccessary structure. 2010-07-18 03:45:28 +00:00
Mem.cpp GregMiscellaneous: Sync against trunk. (3768:3804) 2010-09-19 08:01:48 +00:00
Mem.h GregMiscellaneous: Sync against trunk. (3768:3804) 2010-09-19 08:01:48 +00:00
memcpy_amd.cpp Removed all trailing whitespace in *.c *.cpp *.h because it irritates me. 2010-04-25 00:31:27 +00:00
missing zzogl-pg: Create a local fork of ZZOgl to play with. Currently just ZZOgl 211 with name and version changes. 2010-03-19 00:31:15 +00:00
NewRegs.cpp GregMiscellaneous: zzogl-pg: Rewrote ZZoglMath.h. 2010-09-20 13:03:40 +00:00
NewRegs.h ZZOgl-pg: A bunch of work on the Windows dialog. Based off of an rc file given to me by SonicPCSX2, then hacked on a bunch by me. 2010-07-24 08:05:53 +00:00
Profile.cpp zzogl-pg: A few Windows changes, and fix an incorrect variable type. 2010-07-10 12:41:49 +00:00
Profile.h zzogl-pg: Be more consistant about the plugin name and years in the headers. 2010-07-10 08:20:50 +00:00
ps2hw.dat zzogl-pg: Copy the modified ps2hw.dat file in as well. 2010-08-18 12:44:45 +00:00
ps2hw.fx zzogl-pg: Add in changes from zzogl r218. (I'll still need to go through r214-217 and grab any important changes, though.) 2010-08-18 10:52:57 +00:00
rasterfont.cpp zzogl-pg: Be more consistant about the plugin name and years in the headers. 2010-07-10 08:20:50 +00:00
rasterfont.h zzogl-pg: Be more consistant about the plugin name and years in the headers. 2010-07-10 08:20:50 +00:00
README.txt zzogl-pg: Create a local fork of ZZOgl to play with. Currently just ZZOgl 211 with name and version changes. 2010-03-19 00:31:15 +00:00
Regs.cpp GregMiscellaneous: Sync against trunk. (3768:3804) 2010-09-19 08:01:48 +00:00
Regs.h ZZOgl-pg: Rework the GLX11Win.cpp code a bunch. Fix a bug leading to crashes. 2010-09-01 10:28:37 +00:00
shaders.sh zzogl-pg: Create a local fork of ZZOgl to play with. Currently just ZZOgl 211 with name and version changes. 2010-03-19 00:31:15 +00:00
targets.cpp GregMiscellaneous: zzogl-pg: 2010-09-29 18:44:53 +00:00
targets.h GregMiscellaneous: zzogl-pg: Move a few functions into CMemoryTargetMngr. 2010-09-25 13:33:58 +00:00
Util.h GregMiscellaneous: zzogl-pg: Rewrote ZZoglMath.h. 2010-09-20 13:03:40 +00:00
x86-32.asm zzogl-pg: Stop the plugin from crashing under windows. 2010-03-26 04:40:21 +00:00
x86-32.S GregMiscellaneous: zzogl-pg: Nice comment to decipher asm code. 2010-09-28 19:36:23 +00:00
x86.cpp GregMiscellaneous: zzogl-pg: 2010-09-26 09:25:43 +00:00
x86.h GregMiscellaneous: zzogl-pg: #if 0 this code out, so I don't forget that it's currently not called again. 2010-09-16 05:16:30 +00:00
zerogs.cpp GregMiscellaneous: zzogl-pg: 2010-09-25 14:01:36 +00:00
zerogs.h GregMiscellaneous: zzogl-pg: Rewrote ZZoglMath.h. 2010-09-20 13:03:40 +00:00
zpipe.cpp zzogl copyright: 2010-08-09 18:57:00 +00:00
zpipe.h zzogl copyright: 2010-08-09 18:57:00 +00:00
ZZGl.h GregMiscellaneous: sync and refresh the branch (3728:3768) 2010-09-15 16:54:19 +00:00
ZZKeyboard.cpp GregMiscellaneous: zzogl-pg: Remove path3 hack. 2010-09-18 12:20:01 +00:00
ZZLog.cpp GregMiscellaneous: zzogl-pg: Split out some code into a separate function. 2010-09-25 08:57:44 +00:00
ZZLog.h GregMiscellaneous: zzogl-pg: Split out some code into a separate function. 2010-09-25 08:57:44 +00:00
ZZoglCreate.cpp GregMiscellaneous: Sync against trunk. (3768:3804) 2010-09-19 08:01:48 +00:00
ZZoglCRTC.cpp GregMiscellaneous: zzogl-pg: Rewrote ZZoglMath.h. 2010-09-20 13:03:40 +00:00
ZZoglCRTC.h GregMiscellaneous: Sync against trunk. (3768:3804) 2010-09-19 08:01:48 +00:00
ZZoglFlush.cpp GregMiscellaneous: zzogl-pg: Apply Zeydlitz's changes from r237 of zzogl. Improves code readability, and gives a slight speedup. 2010-09-20 10:09:46 +00:00
ZZoglFlushHack.cpp GregMiscellaneous: Add a FRAME_RECORDING_ON define to record skipped frame based on Zeydlitz version. 2010-08-29 12:44:55 +00:00
ZZoglFlushHack.h GregMiscellaneous: Some cleanup. Convert boolean function to bool. 2010-08-20 10:01:38 +00:00
ZZoglMath.h GregMiscellaneous: zzogl-pg: Try out using modifications of some of GSdx's code for ZZoglMath.h. 2010-09-22 12:39:39 +00:00
ZZoglSave.cpp zzogl-pg: Work on GetRectMemAddress. 2010-08-14 08:15:19 +00:00
ZZoglShaders.cpp GregMiscellaneous: Sync against trunk. (3768:3804) 2010-09-19 08:01:48 +00:00
ZZoglShaders.h GregMiscellaneous: Sync against trunk. (3768:3804) 2010-09-19 08:01:48 +00:00
ZZoglShoots.cpp GregMiscellaneous: zzogl-pg: Apply Zeydlitz's changes from r237 of zzogl. Improves code readability, and gives a slight speedup. 2010-09-20 10:09:46 +00:00
ZZoglVB.cpp zzogl-pg: Be more consistant about the plugin name and years in the headers. 2010-07-10 08:20:50 +00:00

ZeroGS OpenGL
-------------
author: zerofrog (@gmail.com)

ZeroGS heavily uses GPU shaders. All the shaders are written in nVidia's Cg language and can be found in ps2hw.fx.

'Dev' versions of ZeroGS directly read ps2hw.fx
'Release' versions of ZeroGS read a precompiled version of ps2hw.fx from ps2hw.dat. In order to build ps2hw.dat, compile ZeroGSShaders and execute:

./ZeroGSShaders ps2hw.fx ps2hw.dat

For Windows users, once ZeroGSShaders is built, run buildshaders.bat directly. It will update all necessary resource files.
Note that ZeroGSShaders has only been tested in Windows so far, but the Windows ps2hw.dat can be used in linux builds.