pcsx2/3rdparty
gregory.hainaut 07605941ef gsdx ogl:
* some preliminary work to test/benchmark bindless texture in the future (glsl was not yet updated)
Bindless texture allow to get a GPU texture pointer and then set it directly
to the shader as a basic uniform.
=> no more texture unit selection/validation
=> no more texture validation neither texture hash lookup

3rdparty: update gl header to the latest gl4.4


git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5720 96395faa-99c1-11dd-bbfe-3dabce05a288
2013-08-17 08:57:52 +00:00
..
bzip2 [VS2012] For some reason when I made the conversion I totally forgot to copy these, and I didn't notice that until yesterday. 2012-09-05 18:04:09 +00:00
GL gsdx ogl: 2013-08-17 08:57:52 +00:00
google wxgui: Fix linux builds and other additions/fixes. 2009-07-12 00:55:12 +00:00
libjpeg [VS2012] For some reason when I made the conversion I totally forgot to copy these, and I didn't notice that until yesterday. 2012-09-05 18:04:09 +00:00
portaudio Updated portaudio to the svn revision 1885. 2013-01-16 18:28:22 +00:00
SoundTouch Soundtouch update from 1.5 to 1.71 as per patch from lincolnh_br. 2013-04-17 10:46:57 +00:00
soundtouch_linux_include * Apply a co-patch of Air and me to use linux friendly include path 2010-06-11 13:51:43 +00:00
tinyxml Removed all trailing whitespace in *.c *.cpp *.h because it irritates me. 2010-04-25 00:31:27 +00:00
w32pthreads One more patch by KrossX: 2013-02-12 11:46:36 +00:00
winpcap Added Visual Studio 2012 solution files for DEV9ghzdrk and avoided a macro redefinition error in WinPcap when that compiler is used. 2013-03-20 16:34:31 +00:00
wxWidgets One more patch by KrossX: 2013-02-12 11:46:36 +00:00
zlib Updated zlib to 1.2.7. I skipped updating the CMakeLists.txt because ours is probably set up to work with the rest of the project.+ 2013-02-24 17:37:17 +00:00
3rdparty.props Made a special .props file for null plugins, since they seem to have a different folder structure than the rest. 2010-04-14 19:57:33 +00:00
3rdparty.vsprops wxWidgets/Win32: Keep wx from including <windows.h> into every app/gui related file; reduces window.h global namespace pollution and speeds up compilation times a little bit. 2009-10-07 03:52:05 +00:00
3rdpartyDLL.props Fix PadSSSPSX building, properly fix ZeroSPU2 and the null plugins too. Remove nullplugin_svnroot.props since it's not used anymore (I misunderstood the way props work). 2010-04-15 22:18:32 +00:00
3rdpartyDLL.vsprops w32pthreads: minor optimization using _declspec(thread) for internal thread handles, instead of TlsAlloc. 2009-09-29 05:04:55 +00:00
CMakeLists.txt gsdx: remove completely the SDL backend. Let's hope I didn't break too much VS 2012-08-15 10:22:19 +00:00
DefaultProjectRootDir.props Made a special .props file for null plugins, since they seem to have a different folder structure than the rest. 2010-04-14 19:57:33 +00:00
DefaultProjectRootDir.vsprops wxgui branch: Maintenance merge against trunk, plus many cleanups and project-level changes. 2009-07-03 00:49:40 +00:00
svn_readme.txt GSopen2: Added GLEW as a static library dependency. We decided it's small enough to merit being packaged with PCSX2's 3rdparty libs, and it fixes GSDX from needing GLEW32.dll. 2009-09-18 16:21:33 +00:00