pcsx2/locales/templates
gregory.hainaut@gmail.com 3e6376211c i18n:
* update the i18n pot script to also compile locale
* Upload some languages, then update everythings

Translator note: I plan to updload translation every 2/3 weeks. It does not worth it for very few string changes. Tell me if you prefer more frequent update


git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4465 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-03-21 17:42:18 +00:00
..
pcsx2_Devel.pot i18n: 2011-03-21 17:42:18 +00:00
pcsx2_Iconized.pot i18n: 2011-03-21 17:42:18 +00:00
pcsx2_Main.pot i18n: 2011-03-21 17:42:18 +00:00
pcsx2_Tertiary.pot i18n: 2011-03-21 17:42:18 +00:00
readme.txt i18n: Added new locales folder to trunk (build rules/makefiles coming soon). Currently available languages: 2011-01-17 15:26:53 +00:00

PCSX2 Language Translation Templates (POT format)
-------------------------------------------------

Quick overview of using POT files:

POT files are essentially identical to PO files, except that they have no translated
text strings filled in yet.  Your job as a translator is to make copies of these files,
give then .PO extensions, fill in the properly translated text for each string in the
files, test, and then submit the new PO file to the PCSX2 Team.

The PCSX2 Team recommends using Poedit to help make your life easier.

Details on PCSX2's use of gettext, translation, and tesing/submitting new translations,
visit our wiki at googlecode:  https://code.google.com/p/pcsx2/wiki/TranslationGuide


Jake Stine (Air)
PCSX2 Development Team