pcsx2/CMakeLists.txt
Gregory Hainaut 390245806a cmake: sed /PROJECT_SOURCE_DIR/CMAKE_SOURCE_DIR/
The former depends on the project command. Whereas the latter is the true absolute path
of the project
2014-03-30 16:36:02 +02:00

159 lines
6.2 KiB
CMake

# Project Name
project(Pcsx2)
# Debian-based distributions require at least 2.8.5 due to multiarch.
cmake_minimum_required(VERSION 2.8.5)
# Keep OLD policy. Code was updated to support the new one but wasn't tested
#
# cmake version 2.8.9
# CMP0018
# Ignore CMAKE_SHARED_LIBRARY_<Lang>_FLAGS variable.
#
# CMake 2.8.8 and lower compiled sources in SHARED and MODULE libraries
# using the value of the undocumented CMAKE_SHARED_LIBRARY_<Lang>_FLAGS
# platform variable. The variable contained platform-specific flags
# needed to compile objects for shared libraries. Typically it included
# a flag such as -fPIC for position independent code but also included
# other flags needed on certain platforms. CMake 2.8.9 and higher
# prefer instead to use the POSITION_INDEPENDENT_CODE target property to
# determine what targets should be position independent, and new
# undocumented platform variables to select flags while ignoring
# CMAKE_SHARED_LIBRARY_<Lang>_FLAGS completely.
#
# The default for either approach produces identical compilation flags,
# but if a project modifies CMAKE_SHARED_LIBRARY_<Lang>_FLAGS from its
# original value this policy determines which approach to use.
#
# The OLD behavior for this policy is to ignore the
# POSITION_INDEPENDENT_CODE property for all targets and use the
# modified value of CMAKE_SHARED_LIBRARY_<Lang>_FLAGS for SHARED and
# MODULE libraries.
#
# The NEW behavior for this policy is to ignore
# CMAKE_SHARED_LIBRARY_<Lang>_FLAGS whether it is modified or not and
# honor the POSITION_INDEPENDENT_CODE target property.
if(POLICY CMP0018)
cmake_policy(SET CMP0018 OLD)
endif()
if(POLICY CMP0022)
cmake_policy(SET CMP0022 OLD)
endif()
# Variable to check that people use the good file
set(TOP_CMAKE_WAS_SOURCED TRUE)
# Print a clear message that 64bits is not supported
# It would avoid compilation failure later.
# Note: disable the failure in package mode
if(NOT PACKAGE_MODE)
if(CMAKE_SIZEOF_VOID_P MATCHES "8")
message(WARNING "
PCSX2 does not support a 64-bits environment and has no plan to support a 64-bits architecture in the future.
It would need a complete rewrite of the core emulator and a lot of time.
You can still run a 32-bits binary if you install all 32-bits libraries (runtime and dev).
Ubuntu users, please upgrade to 12.04.")
endif(CMAKE_SIZEOF_VOID_P MATCHES "8")
endif(NOT PACKAGE_MODE)
# 64 bits specific configuration
if(CMAKE_SIZEOF_VOID_P MATCHES "8")
# Do not search library in /usr/lib64
SET_PROPERTY(GLOBAL PROPERTY FIND_LIBRARY_USE_LIB64_PATHS OFF)
# Probably useless but it will not harm
SET_PROPERTY(GLOBAL PROPERTY COMPILE_DEFINITIONS "-m32")
# Force the search on 32-bits path.
if(EXISTS "/usr/lib32")
set(CMAKE_LIBRARY_ARCHITECTURE "../lib32")
endif()
endif(CMAKE_SIZEOF_VOID_P MATCHES "8")
# Debian/ubuntu drop /usr/lib32 and move /usr/lib to /usr/lib/i386-linux-gnu
if(EXISTS "/usr/lib/i386-linux-gnu")
set(CMAKE_LIBRARY_ARCHITECTURE "i386-linux-gnu")
endif()
# * -fPIC option was removed for multiple reasons.
# - Code only supports the x86 architecture.
# - code uses the ebx register so it's not compliant with PIC.
# - Impacts the performance too much.
# - Only plugins. No package will link to them.
set(CMAKE_POSITION_INDEPENDENT_CODE OFF)
# set module path
set(CMAKE_MODULE_PATH ${CMAKE_SOURCE_DIR}/cmake)
# include some generic functions to ensure correctness of the env
include(Pcsx2Utils)
check_no_parenthesis_in_path()
detectOperatingSystem()
check_compiler_version("4.7" "4.5")
#-------------------------------------------------------------------------------
# Include specific module
# BuildParameters Must be done before SearchForStuff
include(BuildParameters)
# SearchForStuff be done before SelectPcsx2Plugins
include(SearchForStuff)
include(SelectPcsx2Plugins)
# Must be done after SearchForStuff
write_svnrev_h()
# add additional project-wide include directories
include_directories(${CMAKE_SOURCE_DIR}/common/include
${CMAKE_SOURCE_DIR}/common/include/Utilities
${CMAKE_SOURCE_DIR}/common/include/x86emitter
# File generated by Cmake
${CMAKE_BINARY_DIR}/common/include
# WORKAROUND Some issue with multiarch on Debian/Ubuntu
/usr/include/i386-linux-gnu
# WORKAROUND Clang integration issue with multiarch on Debian
#/usr/include/i386-linux-gnu/c++
#/usr/include/i386-linux-gnu/c++/4.8
)
# make the translation
if(EXISTS "${CMAKE_SOURCE_DIR}/locales")
add_subdirectory(locales)
endif(EXISTS "${CMAKE_SOURCE_DIR}/locales")
# make 3rdParty
if(EXISTS "${CMAKE_SOURCE_DIR}/3rdparty")
add_subdirectory(3rdparty)
endif(EXISTS "${CMAKE_SOURCE_DIR}/3rdparty")
# make common
if(common_libs)
add_subdirectory(common/src/Utilities)
add_subdirectory(common/src/x86emitter)
endif(common_libs)
# make pcsx2
if(EXISTS "${CMAKE_SOURCE_DIR}/pcsx2" AND pcsx2_core)
add_subdirectory(pcsx2)
endif(EXISTS "${CMAKE_SOURCE_DIR}/pcsx2" AND pcsx2_core)
# make plugins
if(EXISTS "${CMAKE_SOURCE_DIR}/plugins")
add_subdirectory(plugins)
endif(EXISTS "${CMAKE_SOURCE_DIR}/plugins")
#-------------------------------------------------------------------------------
# Install some files to ease package creation
if(PACKAGE_MODE)
INSTALL(FILES "${CMAKE_SOURCE_DIR}/bin/cheats_ws.zip" DESTINATION "${GAMEINDEX_DIR}")
INSTALL(FILES "${CMAKE_SOURCE_DIR}/bin/GameIndex.dbf" DESTINATION "${GAMEINDEX_DIR}")
INSTALL(FILES "${CMAKE_SOURCE_DIR}/linux_various/pcsx2.desktop" DESTINATION "${CMAKE_INSTALL_PREFIX}/share/applications")
INSTALL(FILES "${CMAKE_SOURCE_DIR}/linux_various/pcsx2.xpm" DESTINATION "${CMAKE_INSTALL_PREFIX}/share/pixmaps")
INSTALL(FILES "${CMAKE_SOURCE_DIR}/bin/docs/PCSX2_FAQ.pdf" DESTINATION "${CMAKE_INSTALL_PREFIX}/share/doc/pcsx2")
INSTALL(FILES "${CMAKE_SOURCE_DIR}/bin/docs/PCSX2_Readme.pdf" DESTINATION "${CMAKE_INSTALL_PREFIX}/share/doc/pcsx2")
INSTALL(FILES "${CMAKE_SOURCE_DIR}/bin/docs/pcsx2.1" DESTINATION "${CMAKE_INSTALL_PREFIX}/share/man/man1/")
endif(PACKAGE_MODE)