pcsx2/plugins/GSdx/GSCapture.h
gabest11 bfbf403bf4 GSdx: FXAA 3.10, page up key activates it
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4828 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-07-25 11:16:01 +00:00

54 lines
1.3 KiB
C++

/*
* Copyright (C) 2007-2009 Gabest
* http://www.gabest.org
*
* This Program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This Program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with GNU Make; see the file COPYING. If not, write to
* the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
* http://www.gnu.org/copyleft/gpl.html
*
*/
#pragma once
#include "GSVector.h"
#include "GSThread.h"
#ifdef _WINDOWS
#include "GSCaptureDlg.h"
#endif
class GSCapture : protected GSCritSec
{
bool m_capturing;
GSVector2i m_size;
#ifdef _WINDOWS
CComPtr<IGraphBuilder> m_graph;
CComPtr<IBaseFilter> m_src;
#endif
public:
GSCapture();
virtual ~GSCapture();
bool BeginCapture(int fps);
bool DeliverFrame(const void* bits, int pitch, bool rgba);
bool EndCapture();
bool IsCapturing() {return m_capturing;}
GSVector2i GetSize() {return m_size;}
};