mirror of
https://github.com/libretro/pcsx2.git
synced 2024-11-28 20:00:44 +00:00
ca7abd983a
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4287 96395faa-99c1-11dd-bbfe-3dabce05a288
48 lines
1.3 KiB
C++
48 lines
1.3 KiB
C++
/*
|
|
* Copyright (C) 2007-2009 Gabest
|
|
* http://www.gabest.org
|
|
*
|
|
* This Program is free software; you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation; either version 2, or (at your option)
|
|
* any later version.
|
|
*
|
|
* This Program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with GNU Make; see the file COPYING. If not, write to
|
|
* the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
|
|
* http://www.gnu.org/copyleft/gpl.html
|
|
*
|
|
*/
|
|
|
|
#pragma once
|
|
|
|
#include "GSRendererDX.h"
|
|
#include "GSVertexHW.h"
|
|
#include "GSTextureCache9.h"
|
|
|
|
class GSRendererDX9 : public GSRendererDX<GSVertexHW9>
|
|
{
|
|
protected:
|
|
struct
|
|
{
|
|
Direct3DDepthStencilState9 dss;
|
|
Direct3DBlendState9 bs;
|
|
} m_fba;
|
|
|
|
void Draw(GSTexture* rt, GSTexture* ds, GSTextureCache::Source* tex);
|
|
void UpdateFBA(GSTexture* rt);
|
|
|
|
public:
|
|
GSRendererDX9();
|
|
virtual ~GSRendererDX9() {}
|
|
|
|
bool CreateDevice(GSDevice* dev);
|
|
|
|
template<uint32 prim, uint32 tme, uint32 fst> void VertexKick(bool skip);
|
|
};
|