pcsx2/3rdparty
2009-03-10 11:45:20 +00:00
..
bzip2 Set up the x86 emitter so that it always uses MOVAPS over MOVDQA. This generates slightly faster code since movaps is 1 byte shorter than movdqa (both instructions are functionally identical). The optimization is optional via AlwaysUseMovaps defined in ix86_sse.inl 2009-03-02 18:39:29 +00:00
google Added googlecode's sparsehash / densehash classes, which may or may not be useful in the future. 2009-03-06 01:11:17 +00:00
SoundTouch SPU2-X: Fixed some problems with saving/loading states, when loading from old savestate versions. 2009-03-07 19:04:37 +00:00
w32pthreads Enabled PCH for w32pthreads library. It compiles a *lot* faster now. ;) [whole thing rebuilds in under a second on my machine, heh] 2009-03-01 05:06:25 +00:00
zlib Set up the x86 emitter so that it always uses MOVAPS over MOVDQA. This generates slightly faster code since movaps is 1 byte shorter than movdqa (both instructions are functionally identical). The optimization is optional via AlwaysUseMovaps defined in ix86_sse.inl 2009-03-02 18:39:29 +00:00
3rdparty.vsprops Folder Structure change: Renamed the 'Win32' folder to 'Windows' for several plugins. It's technically more correct and alleviates some confusion with the Win32 target/build folders generated by MSVC. 2009-03-10 11:45:20 +00:00
svn_readme.txt Oops, hit OK instead of cancel on my last commit. Here's the second part I missed. 2009-02-24 13:10:54 +00:00