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![avihal](/assets/img/avatar_default.png)
Previously: GSdx was switching between the configured renderer and the best SW renderer (best = DX11 if supported). Now: If using DX: Switch SW/HW renderer and use the same DX version. If using SDL: same as before. git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5164 96395faa-99c1-11dd-bbfe-3dabce05a288