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* try to setup advance gl context attribute. If driver doesn't support it fallback to the default. zzogl: * use glsl2h to generate an header shader as GSdx. Much easier to install * Get GSUniformBufferOGL & GSVertexArrayOGL speed improvement from GSdx cmake: * detect current gcc version. Yield a warning if < 4.7 or an error if < 4.5 glsl2h: * support zzogl too * compute md5sum to avoid useless relink git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5696 96395faa-99c1-11dd-bbfe-3dabce05a288 |
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.. | ||
detect_missing_file_in_cmake.sh | ||
generate_pot.sh | ||
glsl2h.pl | ||
hex2h.pl | ||
pcsx2.desktop | ||
pcsx2.xpm | ||
validate_glsl.sh |