pcsx2/fps2bios/kernel/eeload/eedebug.c
Jake.Stine 6ebfae8ef1 Re-Added eol-style:native properties to the repository. The settings got lost when we merged from Playground to Official.
Added interface.cpp (plugin/pcsx2 interface) and savestate.cpp to SPU2ghz, to help clean up SPU2.cpp.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@463 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-02-09 21:15:56 +00:00

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444 B
C

#include <tamtypes.h>
#include <stdio.h>
#include <kernel.h>
void __putc(u8 c) {
while (*((u32*)0x1000f130) & 0x8000) { __asm__ ("nop\nnop\nnop\n"); }
*((u8*)0x1000f180) = c;
}
void __puts(u8 *s) {
while (*s != 0) {
__putc(*s++);
}
}
int __printf(const char *format, ...) {
char buf[4096];
va_list args;
int ret;
va_start(args, format);
ret = vsnprintf(buf, 4096, format, args);
va_end(args);
__puts(buf);
return ret;
}