pcsx2/plugins/GSdx/GSWndDX.cpp
Jonathan Li 0f11838d93 gsdx: s/_WINDOWS/_WIN32/
It's the proper Windows preprocessor macro.
2016-01-27 22:41:45 +00:00

212 lines
4.3 KiB
C++

/*
* Copyright (C) 2007-2012 Gabest
* http://www.gabest.org
*
* This Program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This Program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with GNU Make; see the file COPYING. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA USA.
* http://www.gnu.org/copyleft/gpl.html
*
*/
#include "stdafx.h"
#include "GSWndDX.h"
#ifdef _WIN32
GSWndDX::GSWndDX()
: m_hWnd(NULL)
, m_frame(true)
{
}
GSWndDX::~GSWndDX()
{
}
LRESULT CALLBACK GSWndDX::WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
{
GSWndDX* wnd = NULL;
if(message == WM_NCCREATE)
{
wnd = (GSWndDX*)((LPCREATESTRUCT)lParam)->lpCreateParams;
SetWindowLongPtr(hWnd, GWLP_USERDATA, (LONG_PTR)wnd);
wnd->m_hWnd = hWnd;
}
else
{
wnd = (GSWndDX*)GetWindowLongPtr(hWnd, GWLP_USERDATA);
}
if(wnd == NULL)
{
return DefWindowProc(hWnd, message, wParam, lParam);
}
return wnd->OnMessage(message, wParam, lParam);
}
LRESULT GSWndDX::OnMessage(UINT message, WPARAM wParam, LPARAM lParam)
{
switch(message)
{
case WM_CLOSE:
Hide();
// DestroyWindow(m_hWnd);
return 0;
case WM_DESTROY:
// This kills the emulator when GS is closed, which *really* isn't desired behavior,
// especially in STGS mode (worked in MTGS mode since it only quit the thread, but even
// that wasn't needed).
//PostQuitMessage(0);
return 0;
default:
break;
}
return DefWindowProc((HWND)m_hWnd, message, wParam, lParam);
}
bool GSWndDX::Create(const string& title, int w, int h)
{
if(m_hWnd) return false;
m_managed = true;
WNDCLASS wc;
memset(&wc, 0, sizeof(wc));
wc.style = CS_HREDRAW | CS_VREDRAW | CS_DBLCLKS;
wc.lpfnWndProc = WndProc;
wc.hInstance = theApp.GetModuleHandle();
// TODO: wc.hIcon = ;
wc.hCursor = LoadCursor(NULL, IDC_ARROW);
wc.hbrBackground = (HBRUSH)GetStockObject(BLACK_BRUSH);
wc.lpszClassName = "GSWndDX";
if(!GetClassInfo(wc.hInstance, wc.lpszClassName, &wc))
{
if(!RegisterClass(&wc))
{
return false;
}
}
DWORD style = WS_CLIPCHILDREN | WS_CLIPSIBLINGS | WS_OVERLAPPEDWINDOW | WS_BORDER;
GSVector4i r;
GetWindowRect(GetDesktopWindow(), r);
bool remote = !!GetSystemMetrics(SM_REMOTESESSION);
if(w <= 0 || h <= 0 || remote)
{
w = r.width() / 3;
h = r.width() / 4;
if(!remote)
{
w *= 2;
h *= 2;
}
}
r.left = (r.left + r.right - w) / 2;
r.top = (r.top + r.bottom - h) / 2;
r.right = r.left + w;
r.bottom = r.top + h;
AdjustWindowRect(r, style, FALSE);
m_hWnd = CreateWindow(wc.lpszClassName, title.c_str(), style, r.left, r.top, r.width(), r.height(), NULL, NULL, wc.hInstance, (LPVOID)this);
return m_hWnd != NULL;
}
bool GSWndDX::Attach(void* handle, bool managed)
{
// TODO: subclass
m_hWnd = (HWND)handle;
m_managed = managed;
return true;
}
void GSWndDX::Detach()
{
if(m_hWnd && m_managed)
{
// close the window, since it's under GSdx care. It's not taking messages anyway, and
// that means its big, ugly, and in the way.
DestroyWindow(m_hWnd);
}
m_hWnd = NULL;
m_managed = true;
}
GSVector4i GSWndDX::GetClientRect()
{
GSVector4i r;
::GetClientRect(m_hWnd, r);
return r;
}
// Returns FALSE if the window has no title, or if th window title is under the strict
// management of the emulator.
bool GSWndDX::SetWindowText(const char* title)
{
if(!m_managed) return false;
::SetWindowText(m_hWnd, title);
return m_frame;
}
void GSWndDX::Show()
{
if(!m_managed) return;
SetForegroundWindow(m_hWnd);
ShowWindow(m_hWnd, SW_SHOWNORMAL);
UpdateWindow(m_hWnd);
}
void GSWndDX::Hide()
{
if(!m_managed) return;
ShowWindow(m_hWnd, SW_HIDE);
}
void GSWndDX::HideFrame()
{
if(!m_managed) return;
SetWindowLong(m_hWnd, GWL_STYLE, GetWindowLong(m_hWnd, GWL_STYLE) & ~(WS_CAPTION|WS_THICKFRAME));
SetWindowPos(m_hWnd, NULL, 0, 0, 0, 0, SWP_NOSIZE | SWP_NOMOVE | SWP_NOZORDER | SWP_NOACTIVATE);
SetMenu(m_hWnd, NULL);
m_frame = false;
}
#endif