mirror of
https://github.com/libretro/pcsx2.git
synced 2024-12-03 23:50:49 +00:00
7ffd3d3aea
I'll put up a wiki soon which covers new compilation features and stuff, like how to re-enable revision tagging, and how you can direct compiled exe/dlls to be copied to any destination of your choice (yay!) -- plus many other compiling tips (if I can remember them all! >_<) git-svn-id: http://pcsx2.googlecode.com/svn/trunk@581 96395faa-99c1-11dd-bbfe-3dabce05a288
217 lines
4.2 KiB
XML
217 lines
4.2 KiB
XML
<?xml version="1.0" encoding="Windows-1252"?>
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ProjectType="Visual C++"
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Name="FWnull"
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TargetFrameworkVersion="131072"
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Name="Win32"
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Name="Debug|Win32"
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RuntimeLibrary="1"
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Name="Release|Win32"
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ConfigurationType="2"
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Name="VCPreBuildEventTool"
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Name="VCCLCompilerTool"
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Optimization="2"
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InlineFunctionExpansion="1"
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OmitFramePointers="true"
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StringPooling="true"
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RuntimeLibrary="0"
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UsePrecompiledHeader="0"
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WarningLevel="3"
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DebugInformationFormat="3"
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DataExecutionPrevention="0"
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Name="VCALinkTool"
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Name="Source Files"
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>
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RelativePath="..\FW.c"
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<File
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RelativePath=".\Win32.c"
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<Filter
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Name="Header Files"
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Filter="h;hpp;hxx;hm;inl;inc"
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<File
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RelativePath="..\FW.h"
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RelativePath=".\resource.h"
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Name="Resource Files"
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Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
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<File
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<File
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