mirror of
https://github.com/libretro/pcsx2.git
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7ffd3d3aea
I'll put up a wiki soon which covers new compilation features and stuff, like how to re-enable revision tagging, and how you can direct compiled exe/dlls to be copied to any destination of your choice (yay!) -- plus many other compiling tips (if I can remember them all! >_<) git-svn-id: http://pcsx2.googlecode.com/svn/trunk@581 96395faa-99c1-11dd-bbfe-3dabce05a288
17 lines
627 B
Plaintext
17 lines
627 B
Plaintext
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Folder: vsprops/
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Contains Win32-specific build scripts and .vsprops files for use by Win32 projects
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of our many (many!) plugins.
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Folder: include/
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Houses the common include files for various shared portions of Pcsx2 code. The most
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significant are the PS2Edefs / PS2Etypes files (plugin APIs). Other code snippets\
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and generic usefuls may be added at a later date.
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Folder: src/
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Source code for snippets and libs maintained by the Pcsx2 Team. Code is compiled into
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libs, which are found in /deps. (automatically included into your plugin linker
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search path if you use the common/vsprops/) |