PCSX2 - The Playstation 2 Emulator
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2009-09-18 22:13:40 +00:00
3rdparty GSopen2: Added GLEW as a static library dependency. We decided it's small enough to merit being packaged with PCSX2's 3rdparty libs, and it fixes GSDX from needing GLEW32.dll. 2009-09-18 16:21:33 +00:00
bin I don't think we really need someone's random Thumbs.db file on the SVN. 2009-03-31 10:21:22 +00:00
common GSopen2: Fixed a bug in gsdx where it didn't properly handle changes to the GS base register memory pointer. 2009-09-18 18:45:37 +00:00
fps2bios FPS2BIOS. 2009-03-10 23:05:35 +00:00
nsis wxgui: another sync with trunk to pick up more of those cdvd fixes. 2009-08-30 01:48:08 +00:00
pcsx2 GSopen2: Fixed a bug in gsdx where it didn't properly handle changes to the GS base register memory pointer. 2009-09-18 18:45:37 +00:00
plugins GSopen2: Fixed legacy mode compat and STGS operation. 2009-09-18 22:13:40 +00:00
tools Linux: Fixed compiler errors from my prev commit, along with a few verbose warnings and a compile error in SPU2-X. (note, moved Linux's define of SVN_REV macro to PrecompiledHeader.h for now, until a proper solution is implemented) 2009-09-13 20:56:22 +00:00
build-plugins.sh Got rid of various obsolete files, and moved the codeblocks workspace file. 2009-09-09 10:02:12 +00:00
build.rb Fixed up the Linux build. A couple minor OnePad changes. 2009-07-11 17:21:23 +00:00
clean_msvc.cmd GSopen2: synched with trunk to pick up various gui fixes. 2009-09-18 00:11:27 +00:00
pcsx2_suite_2008.sln GSopen2: Added GLEW as a static library dependency. We decided it's small enough to merit being packaged with PCSX2's 3rdparty libs, and it fixes GSDX from needing GLEW32.dll. 2009-09-18 16:21:33 +00:00
pcsx2_suite_2010.sln Improved the safe_delete / safe_free macros to avoid potential block scoping pitfalls, and fixed what looks to have been a minor typo in Tags.h :) 2009-08-16 21:09:35 +00:00
pcsx2-codeblocks.workspace GSopen2: synched with trunk to pick up various gui fixes. 2009-09-18 00:11:27 +00:00
rebuild.sh Correct the script, so that Linux is compilable. (If rebuild.sh is run before compiling.) 2009-09-07 00:50:36 +00:00