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https://github.com/libretro/pcsx2.git
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d6ae5bfafa
Note: I'm worried on the EXPORT/CALLBACK behavior on multiple OS
43 lines
1.8 KiB
C++
43 lines
1.8 KiB
C++
/* LilyPad - Pad plugin for PS2 Emulator
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* Copyright (C) 2002-2014 PCSX2 Dev Team/ChickenLiver
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*
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* PCSX2 is free software: you can redistribute it and/or modify it under the
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* terms of the GNU Lesser General Public License as published by the Free
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* Software Found- ation, either version 3 of the License, or (at your option)
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* any later version.
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*
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* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY
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* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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* details.
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*
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* You should have received a copy of the GNU General Public License along
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* with PCSX2. If not, see <http://www.gnu.org/licenses/>.
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*/
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// Shared functionality for WM and RAW keyboards.
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class WindowsMouse : public Device
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{
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public:
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// Used by GetMouseCapture()/ReleaseMouseCapture()
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// Static because can have multiple raw mice active at once,
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// and only get/release capture once.
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static POINT origCursorPos;
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static POINT center;
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static void GetMouseCapture(HWND hWnd);
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static void WindowResized(HWND hWnd);
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static void ReleaseMouseCapture();
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// hWheel variable lets me display no horizontal wheel for raw input, just to make it clear
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// that it's not supported.
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WindowsMouse(DeviceAPI api, int hWheel, wchar_t *displayName, wchar_t *instanceID = 0, wchar_t *deviceID = 0);
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wchar_t *GetPhysicalControlName(PhysicalControl *control);
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// State is 0 for up, 1 for down.
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void UpdateButton(unsigned int button, int state);
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// 0/1 are x/y. 2 is vert wheel, 3 is horiz wheel.
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// Delta is in my micro units. change of (1<<16) is 1 full unit, with
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// the default sensitivity.
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void UpdateAxis(unsigned int axis, int delta);
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};
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