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7d458d583c
* Added more colors! * VM's EE/IOP logs (the ones that come from the emulated games themselves) are colored accordingly: EE are faint cyan, IOP are faint yellow. They're intentionally "hard to read" because 99% of the time they're meaningless trivia (but still cool since it's what the actual devs would have used for developing the games!). Dev Notes: * Removed Console.Status (specify blue/green colors manually if you want them). * Renamed Console.Notice to Console.Warning. * I changed the overloads so that both char* and wxChar* versions work like printf now (no need to use wxsFormat when working with unicode strings). I also removed wxString& versions of the overloads. This should (I hope) also be an easier port to wx2.9 or 3.0, when that time comes. * Default log color is now black instead of gray; typically you'll want to manually specify Color_Gray when doing high volume logging (like the EErec's block tracking in debug builds). git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2091 96395faa-99c1-11dd-bbfe-3dabce05a288 |
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