mirror of
https://github.com/libretro/pcsx2.git
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ed7638488c
* resolve a namespace conflict between std::count (due to a 'using namespatce std;' directive) [debug builds only] * switch all MSW-specific code to be unicode compliant so that unicode-only Utilities lib can be used under Windows. [should work, but needs proper testing] * fix some properties sheets so that windows-specific DLL dependencies (common controls and UUID stuff provided by Windows) are linked automatically into wx/utils based plugins. git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4140 96395faa-99c1-11dd-bbfe-3dabce05a288
401 lines
10 KiB
C++
401 lines
10 KiB
C++
/* ZZ Open GL graphics plugin
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* Copyright (c)2009-2010 zeydlitz@gmail.com, arcum42@gmail.com
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* Based on Zerofrog's ZeroGS KOSMOS (c)2005-2008
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include "GS.h"
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#include "GLWin.h"
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#ifdef GL_WIN32_WINDOW
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HWND GShwnd = NULL;
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HDC hDC = NULL; // Private GDI Device Context
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HGLRC hRC = NULL; // Permanent Rendering Context
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LRESULT WINAPI MsgProc(HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam)
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{
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static int nWindowWidth = 0, nWindowHeight = 0;
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switch (msg)
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{
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case WM_DESTROY:
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PostQuitMessage(0);
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return 0;
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case WM_KEYDOWN:
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// switch(wParam) {
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// case VK_ESCAPE:
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// SendMessage(hWnd, WM_DESTROY, 0L, 0L);
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// break;
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// }
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break;
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case WM_SIZE:
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nWindowWidth = lParam & 0xffff;
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nWindowHeight = lParam >> 16;
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GLWin.UpdateWindowSize(nWindowWidth, nWindowHeight);
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break;
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case WM_SIZING:
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// if button is 0, then just released so can resize
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if (GetSystemMetrics(SM_SWAPBUTTON) ? !GetAsyncKeyState(VK_RBUTTON) : !GetAsyncKeyState(VK_LBUTTON))
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{
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SetDeviceSize(nWindowWidth, nWindowHeight);
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}
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break;
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case WM_SETCURSOR:
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SetCursor(NULL);
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break;
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}
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return DefWindowProc(hWnd, msg, wParam, lParam);
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}
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bool GLWindow::CreateWindow(void *pDisplay)
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{
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RECT rc, rcdesktop;
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rc.left = 0;
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rc.top = 0;
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rc.right = conf.width;
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rc.bottom = conf.height;
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WNDCLASSEX wc;
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HINSTANCE hInstance = GetModuleHandle(NULL); // Grab An Instance For Our Window
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DWORD dwExStyle, dwStyle;
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wc.cbSize = sizeof(WNDCLASSEX);
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wc.style = CS_HREDRAW | CS_VREDRAW | CS_OWNDC; // Redraw On Move, And Own DC For Window
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wc.lpfnWndProc = (WNDPROC) MsgProc; // MsgProc Handles Messages
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wc.cbClsExtra = 0; // No Extra Window Data
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wc.cbWndExtra = 0; // No Extra Window Data
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wc.hInstance = hInstance; // Set The Instance
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wc.hIcon = NULL;
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wc.hIconSm = NULL; // Load The Default Icon
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wc.hCursor = LoadCursor(NULL, IDC_ARROW); // Load The Arrow Pointer
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wc.hbrBackground = (HBRUSH)GetStockObject(BLACK_BRUSH); // No Background Required For GL
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wc.lpszMenuName = NULL; // We Don't Want A Menu
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wc.lpszClassName = L"PS2EMU_ZEROGS"; // Set The Class Name
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RegisterClassEx(&wc);
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if (conf.fullscreen())
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{
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dwExStyle = WS_EX_APPWINDOW;
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dwStyle = WS_POPUP;
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}
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else
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{
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dwExStyle = WS_EX_APPWINDOW | WS_EX_WINDOWEDGE;
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dwStyle = WS_OVERLAPPEDWINDOW | WS_BORDER;
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}
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dwStyle |= WS_CLIPSIBLINGS | WS_CLIPCHILDREN;
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AdjustWindowRectEx(&rc, dwStyle, false, dwExStyle);
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GetWindowRect(GetDesktopWindow(), &rcdesktop);
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GShwnd = CreateWindowEx( dwExStyle, // Extended Style For The Window
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L"PS2EMU_ZEROGS", // Class Name
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L"ZZOgl", // Window Title
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dwStyle, // Selected Window Style
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(rcdesktop.right - (rc.right - rc.left)) / 2, // Window Position
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(rcdesktop.bottom - (rc.bottom - rc.top)) / 2, // Window Position
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rc.right - rc.left, // Calculate Adjusted Window Width
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rc.bottom - rc.top, // Calculate Adjusted Window Height
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NULL, // No Parent Window
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NULL, // No Menu
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hInstance, // Instance
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NULL); // Don't Pass Anything To WM_CREATE
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if (GShwnd == NULL)
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{
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ZZLog::Error_Log("Failed to create window. Exiting...");
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return false;
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}
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if (pDisplay != NULL) *(HWND*)pDisplay = GShwnd;
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// set just in case
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SetWindowLongPtr(GShwnd, GWLP_WNDPROC, (LPARAM)(WNDPROC)MsgProc);
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ShowWindow(GShwnd, SW_SHOWDEFAULT);
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UpdateWindow(GShwnd);
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SetFocus(GShwnd);
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if (pDisplay == NULL) ZZLog::Error_Log("Failed to create window. Exiting...");
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return (pDisplay != NULL);
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}
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bool GLWindow::ReleaseContext()
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{
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if (hRC) // Do We Have A Rendering Context?
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{
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if (!wglMakeCurrent(NULL, NULL)) // Are We Able To Release The DC And RC Contexts?
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{
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MessageBox(NULL, L"Release Of DC And RC Failed.", L"SHUTDOWN ERROR", MB_OK | MB_ICONINFORMATION);
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}
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if (!wglDeleteContext(hRC)) // Are We Able To Delete The RC?
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{
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MessageBox(NULL, L"Release Rendering Context Failed.", L"SHUTDOWN ERROR", MB_OK | MB_ICONINFORMATION);
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}
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hRC = NULL; // Set RC To NULL
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}
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if (hDC && !ReleaseDC(GShwnd, hDC)) // Are We Able To Release The DC
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{
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MessageBox(NULL, L"Release Device Context Failed.", L"SHUTDOWN ERROR", MB_OK | MB_ICONINFORMATION);
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hDC = NULL; // Set DC To NULL
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}
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return true;
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}
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void GLWindow::CloseWindow()
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{
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if (GShwnd != NULL)
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{
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DestroyWindow(GShwnd);
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GShwnd = NULL;
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}
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}
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bool GLWindow::DisplayWindow(int _width, int _height)
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{
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GLuint PixelFormat; // Holds The Results After Searching For A Match
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DWORD dwExStyle; // Window Extended Style
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DWORD dwStyle; // Window Style
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RECT rcdesktop;
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GetWindowRect(GetDesktopWindow(), &rcdesktop);
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if (conf.fullscreen())
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{
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backbuffer.w = rcdesktop.right - rcdesktop.left;
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backbuffer.h = rcdesktop.bottom - rcdesktop.top;
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dwExStyle = WS_EX_APPWINDOW;
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dwStyle = WS_POPUP;
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ShowCursor(false);
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}
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else
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{
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dwExStyle = WS_EX_APPWINDOW | WS_EX_WINDOWEDGE;
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dwStyle = WS_OVERLAPPEDWINDOW;
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backbuffer.w = _width;
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backbuffer.h = _height;
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}
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dwStyle |= WS_CLIPSIBLINGS | WS_CLIPCHILDREN;
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RECT rc;
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rc.left = 0;
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rc.top = 0;
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rc.right = backbuffer.h;
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rc.bottom = backbuffer.h;
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AdjustWindowRectEx(&rc, dwStyle, false, dwExStyle);
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int X = (rcdesktop.right - rcdesktop.left) / 2 - (rc.right - rc.left) / 2;
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int Y = (rcdesktop.bottom - rcdesktop.top) / 2 - (rc.bottom - rc.top) / 2;
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SetWindowLong(GShwnd, GWL_STYLE, dwStyle);
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SetWindowLong(GShwnd, GWL_EXSTYLE, dwExStyle);
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SetWindowPos(GShwnd, HWND_TOP, X, Y, rc.right - rc.left, rc.bottom - rc.top, SWP_SHOWWINDOW);
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if (conf.fullscreen())
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{
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DEVMODE dmScreenSettings;
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memset(&dmScreenSettings, 0, sizeof(dmScreenSettings));
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dmScreenSettings.dmSize = sizeof(dmScreenSettings);
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dmScreenSettings.dmPelsWidth = backbuffer.w;
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dmScreenSettings.dmPelsHeight = backbuffer.h;
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dmScreenSettings.dmBitsPerPel = 32;
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dmScreenSettings.dmFields = DM_BITSPERPEL | DM_PELSWIDTH | DM_PELSHEIGHT;
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// Try To Set Selected Mode And Get Results. NOTE: CDS_FULLSCREEN Gets Rid Of Start Bar.
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if (ChangeDisplaySettings(&dmScreenSettings, CDS_FULLSCREEN) != DISP_CHANGE_SUCCESSFUL)
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{
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if (MessageBox(NULL,
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L"The Requested Fullscreen Mode Is Not Supported By\nYour Video Card. Use Windowed Mode Instead?",
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L"NeHe GL",
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MB_YESNO | MB_ICONEXCLAMATION) == IDYES)
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conf.setFullscreen(false);
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else
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return false;
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}
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}
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else
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{
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// change to default resolution
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ChangeDisplaySettings(NULL, 0);
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}
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PIXELFORMATDESCRIPTOR pfd = // pfd Tells Windows How We Want Things To Be
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{
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sizeof(PIXELFORMATDESCRIPTOR), // Size Of This Pixel Format Descriptor
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1, // Version Number
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PFD_DRAW_TO_WINDOW | // Format Must Support Window
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PFD_SUPPORT_OPENGL | // Format Must Support OpenGL
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PFD_DOUBLEBUFFER, // Must Support Double Buffering
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PFD_TYPE_RGBA, // Request An RGBA Format
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32, // Select Our Color Depth
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0, 0, 0, 0, 0, 0, // Color Bits Ignored
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0, // 8bit Alpha Buffer
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0, // Shift Bit Ignored
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0, // No Accumulation Buffer
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0, 0, 0, 0, // Accumulation Bits Ignored
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24, // 24Bit Z-Buffer (Depth Buffer)
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8, // 8bit Stencil Buffer
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0, // No Auxiliary Buffer
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PFD_MAIN_PLANE, // Main Drawing Layer
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0, // Reserved
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0, 0, 0 // Layer Masks Ignored
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};
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if (!(hDC = GetDC(GShwnd)))
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{
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MessageBox(NULL, L"(1) Can't Create A GL Device Context.", L"ERROR", MB_OK | MB_ICONEXCLAMATION);
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return false;
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}
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if (!(PixelFormat = ChoosePixelFormat(hDC, &pfd)))
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{
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MessageBox(NULL, L"(2) Can't Find A Suitable PixelFormat.", L"ERROR", MB_OK | MB_ICONEXCLAMATION);
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return false;
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}
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if (!SetPixelFormat(hDC, PixelFormat, &pfd))
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{
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MessageBox(NULL, L"(3) Can't Set The PixelFormat.", L"ERROR", MB_OK | MB_ICONEXCLAMATION);
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return false;
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}
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if (!(hRC = wglCreateContext(hDC)))
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{
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MessageBox(NULL, L"(4) Can't Create A GL Rendering Context.", L"ERROR", MB_OK | MB_ICONEXCLAMATION);
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return false;
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}
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if (!wglMakeCurrent(hDC, hRC))
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{
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MessageBox(NULL, L"(5) Can't Activate The GL Rendering Context.", L"ERROR", MB_OK | MB_ICONEXCLAMATION);
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return false;
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}
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UpdateWindow(GShwnd);
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return true;
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}
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void GLWindow::SwapGLBuffers()
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{
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static u32 lastswaptime = 0;
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if (glGetError() != GL_NO_ERROR) ZZLog::Debug_Log("glError before swap!");
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SwapBuffers(hDC);
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lastswaptime = timeGetTime();
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}
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void GLWindow::SetTitle(char *strtitle)
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{
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if (!conf.fullscreen()) SetWindowText(GShwnd, wxString::FromUTF8(strtitle));
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}
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void GLWindow::ResizeCheck()
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{
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}
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extern void ChangeDeviceSize(int nNewWidth, int nNewHeight);
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void GLWindow::ProcessEvents()
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{
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MSG msg;
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ZeroMemory(&msg, sizeof(msg));
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while (1)
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{
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if (PeekMessage(&msg, NULL, 0U, 0U, PM_REMOVE))
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{
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switch (msg.message)
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{
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case WM_KEYDOWN :
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int my_KeyEvent = msg.wParam;
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bool my_bShift = !!(GetKeyState(VK_SHIFT) & 0x8000);
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switch (msg.wParam)
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{
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case VK_F5:
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case VK_F6:
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case VK_F7:
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case VK_F9:
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OnFKey(msg.wParam - VK_F1 + 1, my_bShift);
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break;
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case VK_ESCAPE:
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if (conf.fullscreen())
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{
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// destroy that msg
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conf.setFullscreen(false);
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ChangeDeviceSize(conf.width, conf.height);
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UpdateWindow(GShwnd);
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continue; // so that msg doesn't get sent
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}
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else
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{
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SendMessage(GShwnd, WM_DESTROY, 0, 0);
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return;
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}
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break;
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}
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break;
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}
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TranslateMessage(&msg);
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DispatchMessage(&msg);
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}
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else
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{
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break;
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}
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}
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if ((GetKeyState(VK_MENU) & 0x8000) && (GetKeyState(VK_RETURN) & 0x8000))
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{
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conf.zz_options.fullscreen = !conf.zz_options.fullscreen;
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SetDeviceSize(
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(conf.fullscreen()) ? 1280 : conf.width,
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(conf.fullscreen()) ? 960 : conf.height);
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}
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}
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#endif
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