PCSX2 - The Playstation 2 Emulator
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2009-03-31 03:19:21 +00:00
3rdparty Buildsystem improvements - Added two new property sheets for Incremental Linking and Global Linking. Incremental Linking is fast and allows for Edit and Continue debugging (debug/devel builds), Global Linking is for Release builds. 2009-03-21 04:01:44 +00:00
bin General cleanup in Gif.cpp && IPU.cpp. Did a bit of refactoring in Gif.cpp. Moved the path3hack to patches. 2009-03-28 06:53:18 +00:00
common Set zlib to use fast compression for savestate (big speedup for when making savestates). 2009-03-30 18:19:05 +00:00
fps2bios FPS2BIOS. 2009-03-10 23:05:35 +00:00
pcsx2 Fix for Crash N Burn 2009-03-30 21:43:47 +00:00
plugins GSdx: just increasing the revision number of gsdx to test something... 2009-03-31 03:19:21 +00:00
build.sh Linux: memcpy_fast seems stable enough on Linux, so I'm removing the switch, and turning it on by default. 2009-03-13 01:39:54 +00:00
pcsx2_suite_2008.sln Folder Structure change: Renamed the 'Win32' folder to 'Windows' for several plugins. It's technically more correct and alleviates some confusion with the Win32 target/build folders generated by MSVC. 2009-03-10 11:45:20 +00:00