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390245806a
The former depends on the project command. Whereas the latter is the true absolute path of the project
52 lines
1.3 KiB
CMake
52 lines
1.3 KiB
CMake
#
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# Try to find GLEW library and include path.
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# Once done this will define
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#
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# GLEW_FOUND - system has GLEW
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# GLEW_INCLUDE_DIR - the GLEW include directories
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# GLEW_LIBRARY - link these to use GLEW
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#
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if(GLEW_INCLUDE_DIR AND GLEW_LIBRARY)
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set(GLEW_FIND_QUIETLY TRUE)
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endif(GLEW_INCLUDE_DIR AND GLEW_LIBRARY)
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IF (WIN32)
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FIND_PATH( GLEW_INCLUDE_DIR GL/glew.h
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$ENV{PROGRAMFILES}/GLEW/include
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${CMAKE_SOURCE_DIR}/src/nvgl/glew/include
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DOC "The directory where GL/glew.h resides")
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FIND_LIBRARY( GLEW_LIBRARY
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NAMES glew GLEW glew32 glew32s
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PATHS
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$ENV{PROGRAMFILES}/GLEW/lib
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${CMAKE_SOURCE_DIR}/src/nvgl/glew/bin
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${CMAKE_SOURCE_DIR}/src/nvgl/glew/lib
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DOC "The GLEW library")
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ELSE (WIN32)
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FIND_PATH( GLEW_INCLUDE_DIR GL/glew.h
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/usr/include
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/usr/local/include
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/sw/include
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/opt/local/include
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DOC "The directory where GL/glew.h resides")
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FIND_LIBRARY( GLEW_LIBRARY
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NAMES GLEW glew
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PATHS
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/usr/lib32
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/usr/lib
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/usr/local/lib32
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/usr/local/lib
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/sw/lib
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/opt/local/lib
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DOC "The GLEW library")
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ENDIF (WIN32)
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# handle the QUIETLY and REQUIRED arguments and set GLEW_FOUND to TRUE if
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# all listed variables are TRUE
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include(FindPackageHandleStandardArgs)
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find_package_handle_standard_args(GLEW DEFAULT_MSG GLEW_LIBRARY GLEW_INCLUDE_DIR)
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mark_as_advanced(GLEW_LIBRARY GLEW_INCLUDE_DIR)
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