pcsx2/plugins/zzogl-pg/opengl
gregory.hainaut@gmail.com 95e2ed9f21 linux compilation fix
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4490 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-03-25 18:10:09 +00:00
..
ctx0 Fixed inconsistent newlines / added as many svn:eol-style=native properties as I could without killing myself. 2011-03-25 05:06:49 +00:00
ctx1 Fixed inconsistent newlines / added as many svn:eol-style=native properties as I could without killing myself. 2011-03-25 05:06:49 +00:00
Linux linux compilation fix 2011-03-25 18:10:09 +00:00
Win32 Missed some SPU2-X and all zzogl code in the last commit. 2011-03-25 01:09:18 +00:00
ZeroGSShaders And another 2011-03-25 04:55:19 +00:00
buildshaders.bat Fixed inconsistent newlines / added as many svn:eol-style=native properties as I could without killing myself. 2011-03-25 05:06:49 +00:00
CMakeLists.txt GregsMisc: zzogl-pg: Rename ZZKick.{cpp,h} to ZZoglDrawing.{cpp,h}, to make syncing with zzogl easier. 2010-11-23 03:35:01 +00:00
common.h zzogl copyright: 2010-08-09 18:57:00 +00:00
compile zzogl-pg: Create a local fork of ZZOgl to play with. Currently just ZZOgl 211 with name and version changes. 2010-03-19 00:31:15 +00:00
configure.ac zzogl-pg: Remove old 64 bit code. 2010-03-19 01:17:42 +00:00
CRC.h GregMiscellaneous: zzogl-pg: Start gathering the hack code in one place. 2010-11-07 04:45:10 +00:00
depcomp zzogl-pg: Create a local fork of ZZOgl to play with. Currently just ZZOgl 211 with name and version changes. 2010-03-19 00:31:15 +00:00
GifTransfer.cpp zzogl-pg: compilation fixex for MSVC builds: 2010-12-25 04:38:44 +00:00
GifTransfer.h GregMiscellaneous: zzogl-pg: Use some of the routines in the Utilities library instead of the copies in ZZOgl. (Which were basically older versions of the same code.) 2010-11-07 05:51:54 +00:00
glprocs.c zzogl-pg: compilation fixex for MSVC builds: 2010-12-25 04:38:44 +00:00
glprocs.h [copyright] 2010-07-08 18:59:44 +00:00
GLWin32.cpp zzogl-pg: compilation fixex for MSVC builds: 2010-12-25 04:38:44 +00:00
GLWin.h GregMiscellaneous: zzogl-pg: Work on the GLWin functions a bit. 2010-11-14 01:38:10 +00:00
GLWinX11.cpp GregMiscellaneous: zzogl-pg: Work on the GLWin functions a bit. 2010-11-14 01:38:10 +00:00
GS.h zzogl-pg: Merge some of the changes from the NewRegs code into the normally used Reg code. 2010-12-27 12:32:38 +00:00
GSmain.cpp Missed some SPU2-X and all zzogl code in the last commit. 2011-03-25 01:09:18 +00:00
HostMemory.cpp GregMiscellaneous: zzogl-pg: Give VB its own header. Some changes to the Kick functions. 2010-10-23 08:15:39 +00:00
HostMemory.h GregMiscellaneous: zzogl-pg: Continuing to work on zerogs.cpp and zerogs.h. 2010-10-23 04:14:19 +00:00
install-sh zzogl-pg: Create a local fork of ZZOgl to play with. Currently just ZZOgl 211 with name and version changes. 2010-03-19 00:31:15 +00:00
Makefile.am zzogl-pg: Separate out some profile code. 2010-05-02 03:09:20 +00:00
Mem_Swizzle.cpp GregMiscellaneous: zzogl-pg: 2010-11-07 10:27:27 +00:00
Mem_Swizzle.h GregMiscellaneous: zzogl-pg: 2010-11-07 10:27:27 +00:00
Mem_Tables.cpp GregMiscellaneous: zzogl-pg: Use _aligned_malloc in GetMemoryTarget. 2010-09-18 19:27:11 +00:00
Mem_Transmit.h zzogl-pg: remove an unneccessary structure. 2010-07-18 03:45:28 +00:00
Mem.cpp GregMiscellaneous: zzogl-pg: 2010-11-07 10:27:27 +00:00
Mem.h GregMiscellaneous: zzogl-pg: 2010-11-07 10:27:27 +00:00
missing zzogl-pg: Create a local fork of ZZOgl to play with. Currently just ZZOgl 211 with name and version changes. 2010-03-19 00:31:15 +00:00
NewRegs.cpp GregsMisc: zzogl-pg: Rename ZZKick.{cpp,h} to ZZoglDrawing.{cpp,h}, to make syncing with zzogl easier. 2010-11-23 03:35:01 +00:00
NewRegs.h GregMiscellaneous: zzogl-pg: Fix up NewRegs.cpp so it compiles again. 2010-11-06 07:00:48 +00:00
Profile.cpp GregMiscellaneous: zzogl-pg: Use some of the routines in the Utilities library instead of the copies in ZZOgl. (Which were basically older versions of the same code.) 2010-11-07 05:51:54 +00:00
Profile.h Fixed inconsistent newlines / added as many svn:eol-style=native properties as I could without killing myself. 2011-03-25 05:06:49 +00:00
ps2hw.dat zzogl-pg: Copy the modified ps2hw.dat file in as well. 2010-08-18 12:44:45 +00:00
ps2hw.fx Fixed inconsistent newlines / added as many svn:eol-style=native properties as I could without killing myself. 2011-03-25 05:06:49 +00:00
rasterfont.cpp zzogl-pg: compilation fixex for MSVC builds: 2010-12-25 04:38:44 +00:00
rasterfont.h zzogl-pg: Be more consistant about the plugin name and years in the headers. 2010-07-10 08:20:50 +00:00
README.txt Fixed inconsistent newlines / added as many svn:eol-style=native properties as I could without killing myself. 2011-03-25 05:06:49 +00:00
Regs.cpp zzogl-pg: Merge some of the changes from the NewRegs code into the normally used Reg code. 2010-12-27 12:32:38 +00:00
Regs.h zzogl-pg: Merge some of the changes from the NewRegs code into the normally used Reg code. 2010-12-27 12:32:38 +00:00
shaders.sh zzogl-pg: Create a local fork of ZZOgl to play with. Currently just ZZOgl 211 with name and version changes. 2010-03-19 00:31:15 +00:00
targets.cpp zzogl: 2010-12-20 19:57:50 +00:00
targets.h GregMiscellaneous: zzogl-pg: 2010-10-26 21:14:15 +00:00
Util.h Missed some SPU2-X and all zzogl code in the last commit. 2011-03-25 01:09:18 +00:00
x86-32.asm Fixed inconsistent newlines / added as many svn:eol-style=native properties as I could without killing myself. 2011-03-25 05:06:49 +00:00
x86-32.S GregMiscellaneous: zzogl-pg: Nice comment to decipher asm code. 2010-09-28 19:36:23 +00:00
x86.cpp GregMiscellaneous: zzogl-pg: 2010-10-17 15:49:34 +00:00
x86.h GregMiscellaneous: zzogl-pg: 2010-10-15 17:47:36 +00:00
zerogs.cpp GregMiscellaneous: zzogl-pg: Work on the GLWin functions a bit. 2010-11-14 01:38:10 +00:00
zerogs.h zzogl-pg: compilation fixex for MSVC builds: 2010-12-25 04:38:44 +00:00
zpipe.cpp GregMiscellaneous: sync with trunk (3805-3918) 2010-10-15 09:32:41 +00:00
zpipe.h GregMiscellaneous: sync with trunk (3805-3918) 2010-10-15 09:32:41 +00:00
ZZClut.cpp zzogl: align_16 array before sse2 instruction + minor stuff 2011-01-25 19:29:08 +00:00
ZZClut.h GregMiscellaneous:zzogl-pg: 2010-10-20 09:09:31 +00:00
ZZGl.h Fixed inconsistent newlines / added as many svn:eol-style=native properties as I could without killing myself. 2011-03-25 05:06:49 +00:00
ZZHacks.cpp GregMiscellaneous: zzogl-pg: Use some of the routines in the Utilities library instead of the copies in ZZOgl. (Which were basically older versions of the same code.) 2010-11-07 05:51:54 +00:00
ZZHacks.h Fixed inconsistent newlines / added as many svn:eol-style=native properties as I could without killing myself. 2011-03-25 05:06:49 +00:00
ZZKeyboard.cpp GregMiscellaneous: zzogl-pg: Get rid of an extraneous function or two, straighten up some includes, and move some things around to appropriate places. 2010-11-09 12:04:07 +00:00
ZZLog.cpp Missed some SPU2-X and all zzogl code in the last commit. 2011-03-25 01:09:18 +00:00
ZZLog.h GregMiscellaneous: zzogl-pg: Start gathering the hack code in one place. 2010-11-07 04:45:10 +00:00
ZZoglCreate.cpp zzogl: print the full string of extensions... 2011-01-10 17:45:16 +00:00
ZZoglCRTC.cpp zzogl-pg: compilation fixex for MSVC builds: 2010-12-25 04:38:44 +00:00
ZZoglCRTC.h GregMiscellaneous: zzogl-pg: Work on the GLWin functions a bit. 2010-11-14 01:38:10 +00:00
ZZoglDrawing.cpp GregsMisc: zzogl-pg: Rename ZZKick.{cpp,h} to ZZoglDrawing.{cpp,h}, to make syncing with zzogl easier. 2010-11-23 03:35:01 +00:00
ZZoglDrawing.h GregsMisc: zzogl-pg: Rename ZZKick.{cpp,h} to ZZoglDrawing.{cpp,h}, to make syncing with zzogl easier. 2010-11-23 03:35:01 +00:00
ZZoglFlush.cpp zzogl: align_16 array before sse2 instruction + minor stuff 2011-01-25 19:29:08 +00:00
ZZoglFlushHack.cpp GregMiscellaneous: zzogl-pg: Remove the ZeroGS namespace. 2010-10-16 11:54:46 +00:00
ZZoglFlushHack.h Fixed inconsistent newlines / added as many svn:eol-style=native properties as I could without killing myself. 2011-03-25 05:06:49 +00:00
ZZoglMath.h GregMiscellaneous: zzogl-pg: Use some of the routines in the Utilities library instead of the copies in ZZOgl. (Which were basically older versions of the same code.) 2010-11-07 05:51:54 +00:00
ZZoglSave.cpp GregMiscellaneous: zzogl-pg: Use some of the routines in the Utilities library instead of the copies in ZZOgl. (Which were basically older versions of the same code.) 2010-11-07 05:51:54 +00:00
ZZoglShaders.cpp GregMiscellaneous: zzogl-pg: Use some of the routines in the Utilities library instead of the copies in ZZOgl. (Which were basically older versions of the same code.) 2010-11-07 05:51:54 +00:00
ZZoglShaders.h GregMiscellaneous: zzogl-pg: Continuing to work on zerogs.cpp and zerogs.h. 2010-10-23 04:14:19 +00:00
ZZoglShoots.cpp zzogl-pg: compilation fixex for MSVC builds: 2010-12-25 04:38:44 +00:00
ZZoglShoots.h GregMiscellaneous: zzogl-pg: 2010-10-17 15:49:34 +00:00
ZZoglVB.cpp GregMiscellaneous: zzogl-pg: Use some of the routines in the Utilities library instead of the copies in ZZOgl. (Which were basically older versions of the same code.) 2010-11-07 05:51:54 +00:00
ZZoglVB.h Fixed inconsistent newlines / added as many svn:eol-style=native properties as I could without killing myself. 2011-03-25 05:06:49 +00:00

ZeroGS OpenGL
-------------
author: zerofrog (@gmail.com)

ZeroGS heavily uses GPU shaders. All the shaders are written in nVidia's Cg language and can be found in ps2hw.fx.

'Dev' versions of ZeroGS directly read ps2hw.fx
'Release' versions of ZeroGS read a precompiled version of ps2hw.fx from ps2hw.dat. In order to build ps2hw.dat, compile ZeroGSShaders and execute:

./ZeroGSShaders ps2hw.fx ps2hw.dat

For Windows users, once ZeroGSShaders is built, run buildshaders.bat directly. It will update all necessary resource files.
Note that ZeroGSShaders has only been tested in Windows so far, but the Windows ps2hw.dat can be used in linux builds.