refraction 96ef86f560 - Standardized DMA Source chains, all DMA's now act exactly the same (within reason) Explanation for this in Hw.cpp. Consequently this fixed a hack id done for FFX videos (Not the one there is a game fix for)
- Slight tweak to Path3 masking, an overlooked situation where Path3 can wait between GIFTags.
- Improved the stability of MFIFO on both sides greatly for games such at Tekken Tag (which boots again) Gran Turismo 4 and FF7 Dirge of Cerberus.

I'm expecting *Something* to break, so please report it here if something does, please make sure it is THIS revision.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4035 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-11-19 16:29:28 +00:00
2010-10-07 09:32:42 +00:00
2010-11-17 03:18:36 +00:00
Description
PCSX2 - The Playstation 2 Emulator
171 MiB
Languages
C++ 89.8%
C 4.4%
Objective-C++ 1.1%
GLSL 1%
CMake 0.9%
Other 2.7%