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https://github.com/libretro/pcsx2.git
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b10d554764
* fix memory leak of m_wnd * don't escape % in the shader string * Fix shadeboost StretchRect parameter debian: compress package with xz git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5669 96395faa-99c1-11dd-bbfe-3dabce05a288
32 lines
568 B
Makefile
Executable File
32 lines
568 B
Makefile
Executable File
#!/usr/bin/make -f
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# Uncomment this to turn on verbose mode.
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# export DH_VERBOSE=1
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ifneq (,$(filter noopt,$(DEB_BUILD_OPTIONS)))
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CMAKE_BUILD_TYPE=Debug
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else
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CMAKE_BUILD_TYPE=Release
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endif
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override_dh_auto_configure:
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dh_auto_configure -- \
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-DCMAKE_BUILD_TYPE=$(CMAKE_BUILD_TYPE) \
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-DCMAKE_BUILD_STRIP=FALSE \
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-DXDG_STD=TRUE \
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-DPACKAGE_MODE=TRUE
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override_dh_strip:
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dh_strip --package=pcsx2-unstable --dbg-package=pcsx2-unstable-dbg
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override_dh_makeshlibs:
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override_dh_builddeb:
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dh_builddeb -- -Zxz
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clean:
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dh_auto_clean
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dh_clean
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%:
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dh $@
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