PCSX2 - The Playstation 2 Emulator
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2010-04-24 21:37:39 +00:00
3rdparty Set svn:eol-style=native on all *.c *.cpp *.h 2010-04-24 21:37:39 +00:00
bin The "highload" version of ps2link seems to work fine for our purposes. 2010-02-15 19:22:40 +00:00
cmake Fix back up CMake. 2010-02-17 13:40:45 +00:00
common Fix PadSSSPSX building, properly fix ZeroSPU2 and the null plugins too. Remove nullplugin_svnroot.props since it's not used anymore (I misunderstood the way props work). 2010-04-15 22:18:32 +00:00
fps2bios FPS2BIOS. 2009-03-10 23:05:35 +00:00
nsis Implemented keyboard accelerator tables and a hashed global command table (should be ideal for eventual GUI extensions via plugin, and toolbars and other fanciness). Removed Pause menu and replaced it with a Suspend/Resume menu. Closing GS window behaves more nicely. 2009-09-20 20:54:45 +00:00
pcsx2 Set svn:eol-style=native on all *.c *.cpp *.h 2010-04-24 21:37:39 +00:00
pcsx2hostfs Set svn:eol-style=native on all *.c *.cpp *.h 2010-04-24 21:37:39 +00:00
plugins Set svn:eol-style=native on all *.c *.cpp *.h 2010-04-24 21:37:39 +00:00
tools Initial work on vs2010 project files for PCSX2 and plugins. 2010-04-14 19:44:04 +00:00
build-plugins.sh Got rid of various obsolete files, and moved the codeblocks workspace file. 2009-09-09 10:02:12 +00:00
build.rb Fixed up the Linux build. A couple minor OnePad changes. 2009-07-11 17:21:23 +00:00
clean_msvc.cmd Removed *.res from msvc cleanup script because it cleans *.resx too due to this: http://support.microsoft.com/default.aspx?scid=KB;en-us;q164351 2010-03-13 22:19:09 +00:00
CMakeLists.txt The usual Linux stuff. Plus one or two minor things that I hadn't had a chance to commit yet. 2010-01-24 14:49:07 +00:00
pcsx2_suite_2008.sln zzogl-pg: remove the localcopy of static libjpeg.lib files in favor of the 3rdparty ones. Fix sln errors. 2010-03-26 12:32:50 +00:00
pcsx2_suite_2010.sln Made a special .props file for null plugins, since they seem to have a different folder structure than the rest. 2010-04-14 19:57:33 +00:00
pcsx2-codeblocks.workspace zzogl-pg: Refactor a bunch of Mem.cpp stuff. 2010-03-23 12:21:46 +00:00
rebuild.sh Correct the script, so that Linux is compilable. (If rebuild.sh is run before compiling.) 2009-09-07 00:50:36 +00:00