mirror of
https://github.com/libretro/pcsx2.git
synced 2025-02-10 19:53:38 +00:00
![sudonim1](/assets/img/avatar_default.png)
GSDx: Reset device on save state load. GSDx: Made GSRenderer::ResetDevice() actually do the main function in its name and implemented InvalidateTextureCache(). If anything breaks, it's because of this change. git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3067 96395faa-99c1-11dd-bbfe-3dabce05a288
Description
PCSX2 - The Playstation 2 Emulator
Languages
C++
89.8%
C
4.4%
Objective-C++
1.1%
GLSL
1%
CMake
0.9%
Other
2.7%